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33 patcheslast touched 2w ago▲ +33

Power trajectory

Up = buffed, down = nerfed
0+33May 23, 2022Jun 24, 2026May 23, 2022 — New Updates #1 +1 / -0 (cum +1)Jun 1, 2022 — New Updates #2 +4 / -0 (cum +5)Jun 7, 2022 — New updates #3 +2 / -0 (cum +7)Jun 15, 2022 — New updates #4 +3 / -0 (cum +10)Jul 20, 2022 — New Updates #7 +0 / -0 (cum +10)Aug 24, 2022 — 0.9.5.116 Update +0 / -0 (cum +10)Oct 26, 2022 — 0.9.6.60 Update +0 / -0 (cum +10)Nov 10, 2022 — 0.9.6.64 Update +0 / -0 (cum +10)Dec 8, 2022 — 0.9.7.48 Update +1 / -0 (cum +11)Jan 12, 2023 — 0.9.7.61 Update +4 / -0 (cum +15)Mar 30, 2023 — Update 0.9.7.106 +0 / -0 (cum +15)May 10, 2023 — Modding Update 0.9.8 +1 / -0 (cum +16)May 18, 2023 — Update 0.9.8.64 +0 / -0 (cum +16)May 25, 2023 — Update 0.9.8.73 +0 / -0 (cum +16)Aug 10, 2023 — Update 0.9.9.62 +3 / -0 (cum +19)Nov 30, 2023 — Update 1.0.0.59 +1 / -0 (cum +20)Dec 7, 2023 — Update 1.0.0.70 +0 / -0 (cum +20)Feb 6, 2024 — Update 1.0.0.95 +1 / -0 (cum +21)Feb 28, 2024 — Update 1.0.0.98 +0 / -0 (cum +21)Mar 26, 2024 — 1.1.0.42 Update +1 / -0 (cum +22)Jul 3, 2024 — 1.2.0.76 Update +2 / -0 (cum +24)Jul 18, 2024 — 1.2.0.92 Update +5 / -0 (cum +29)Jul 25, 2024 — 1.2.0.98 Update +1 / -0 (cum +30)Jul 31, 2024 — 1.2.0.102 Update +1 / -0 (cum +31)Jan 24, 2025 — 1.2.1.189 Update +0 / -0 (cum +31)Feb 27, 2025 — 1.2.1.202 Update +0 / -0 (cum +31)Apr 10, 2025 — 1.3.0.144 Update +1 / -0 (cum +32)May 7, 2025 — 1.3.0.170 Update +1 / -0 (cum +33)Jun 5, 2025 — 1.4.0.31 Update +0 / -0 (cum +33)Nov 21, 2025 — 1.6.0.76 Update +0 / -0 (cum +33)Jan 29, 2026 — 1.6.0.119 Update +0 / -0 (cum +33)Jun 9, 2026 — 1.7.0.49 Update +1 / -1 (cum +33)Jun 24, 2026 — 1.7.0.54 Update +0 / -0 (cum +33)
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Patch history

  1. Jun 24, 2026·1.7.0.54 Update
    • 🐛Bug fixmod list

      Fixed the incorrect set of mods being displayed when connecting to a server.

      bugfix

    • 🎯BehaviorVehicle Interactionaction availability

      Prevented 'Get In' and 'Open/Close Door' actions while the player is performing a loiter animation.

      behavior

  2. Jun 9, 2026·1.7.0.49 Update+1-1
    • 🎯Behaviorsupply droppingAllowedBlocked

      Players can no longer drop supplies on the ground from containers controlled by an enemy faction.

      Enemy controlled containers.

    • 🐛Bug fixstability

      Fixed multiple crashes, including a PS5 4K binoculars crash and terrain loading issues.

      Various crash fixes.

  3. Jan 29, 2026·1.6.0.119 Update
    • 🐛Bug fixexplosion damage traces

      Fixed an issue where some entities were not being correctly included in explosion damage traces, ensuring consistent damage application.

      bugfix

    • 🐛Bug fixjoystick axis count

      Fixed a joystick axis count overflow to improve controller compatibility and stability.

      bugfix

  4. Nov 21, 2025·1.6.0.76 Update
    • 🎯Behaviornight grainenableddisabled

      Night grain is now disabled by default and on official servers, improving visual clarity in the dark.

      Night grain is now disabled by default and on official servers to improve visibility, though community servers can still enable it.

    • 🐛Bug fixKolguyev Tower text

      Fixed a localization issue where Kolguyev Tower text in tasks was not properly translated.

      Localization fix.

    • 🐛Bug fixWeapon UI

      Fixed a bug where the Weapon UI would occasionally appear even when the character had no weapons equipped.

      UI bug fix.

  5. Jun 5, 2025·1.4.0.31 Update
    • 🐛Bug fixstability

      Resolved a crash that occurred when interacting with blocked players.

      Fixed crash related to blocked players

    • 🐛Bug fixstability

      Implemented a potential fix for crashes triggered by music playback.

      Fixed crash related to music

    • 🐛Bug fixstability

      Fixed a PlayStation 5 specific crash caused by GPU barrier issues.

      Fixed PS5 GPU barrier crash

  6. May 7, 2025·1.3.0.170 Update+1
    • 🎯BehaviorHDR settings

      Tweaked HDR settings for better visual output.

      Tweak

    • 🎯Behaviormemory usageOptimized

      Optimized memory usage in rendering to improve overall performance.

      Performance

  7. Apr 10, 2025·1.3.0.144 Update+1
    • NewVON notificationAdded

      Added VON notifications to GM, photo, build, and admin modes for better communication.

      UI improvement

    • 🔁Reworkautoreload CLIReworked

      Changed the behavior of the -autoreload CLI parameter to allow for specific restart delays or disabled restarts.

      Server management

    • 🎯Behaviorexplosion fragmentation

      Tweaked the computations for explosion fragmentation for better realism/balance.

      Physics tweak

  8. Feb 27, 2025·1.2.1.202 Update
    • 📊NumericVsync window mode margins10%

      PS5 Vsync window mode margins are now set to 10% by default for better display compatibility.

      PS5 specific display update

  9. Jan 24, 2025·1.2.1.189 Update
    • 🐛Bug fixMapmarker duplication

      Fixed a bug where moving map markers would duplicate them for other clients.

      Fixed marker sync.

    • 🐛Bug fixMapmarker deletion

      Fixed an issue where opening the map prevented marker deletion if another player was moving a marker.

      Fixed deletion lock.

    • 🐛Bug fixInventorypreview rendering

      Fixed inventory previews being incorrectly linked to the render scale.

      Decoupled from render scale.

    • 🐛Bug fixaudio input

      Fixed audio input device capturing when changing window focus.

      Fixed focus capture.

  10. Jul 31, 2024·1.2.0.102 Update+1
    • 🐛Bug fixrecoil translation

      Fixed incorrect camera recoil translation when aiming down sights of turret-mounted weapons.

      bugfix

    • 🐛Bug fixdoor animation

      Fixed Max LOD prevention issue when opening vehicle doors.

      bugfix

    • 🎯Behaviorgroup join

      Automatic group join upon reconnect now correctly respects private group settings.

      bugfix

    • 🐛Bug fixmap cursor

      Fixed an issue where the map cursor could not be moved using a controller.

      bugfix

    • 🐛Bug fixThrowablesprojectile physics

      Fixed a desync issue where throwables appeared to drop at the thrower's feet for the player but were correctly thrown for clients.

      bugfix

    • 🎯BehaviorInventorydrag and drop

      Fixed an issue where dragging and dropping an item onto another in the vicinity resulted in the item being picked up.

      bugfix

    • 🛠QoLOpticsHDR mask

      Tweaked the HDR mask when using optics through windows for better visual clarity.

      tweak

  11. Jul 25, 2024·1.2.0.98 Update+1
    • 🐛Bug fixgroup assignment

      Fixed an issue where groups would randomly switch upon spawning while the Game Master was active.

      Fixed

    • 🐛Bug fixVehicle UI

      Vehicle UI is now correctly visible when playing in third-person perspective.

      Fixed

    • 🐛Bug fixcharacter position

      Resolved character position desync that occurred when streaming in a character exiting a turret.

      Fixed

    • 🐛Bug fixreloadanimation

      Interrupting a weapon reload now correctly cancels the weapon animation.

      Fixed

    • 🐛Bug fixreloadvisibility

      Magazines dropped during reload are now visible to clients.

      Fixed

    • 🐛Bug fixlootingvest visibility

      Fixed a bug where parts of a vest would disappear when looted from a body after moving a certain distance.

      Fixed

    • 🐛Bug fixragdoll duration

      Corrected the default value used for the time it takes to end a ragdoll state.

      Fixed

    • 🐛Bug fixflashlight attachment

      Flashlights spawned via prefab initialization are now correctly attached in the replication hierarchy.

      Fixed

    • 🐛Bug fixmenu focus

      Settings Menu spinboxes now correctly unfocus when changing tabs.

      Fixed

    • 🎯BehaviorAI awareness

      AI can now look in different directions while under the Follow command, improving realism.

      Tweaked

  12. Jul 18, 2024·1.2.0.92 Update+5
    • 🎯BehaviorHDR limits

      Adjusted HDR darkness, brightness, and shutter limits based on the weather cycle for better visual consistency.

      visual

    • 🎯Behaviorbleeding visual

      Bloodstains on clothing now gradually increase in intensity as bleeding continues.

      visual

    • 📊NumericFIA callsign pool128360

      Increased the number of available callsigns for FIA to prevent system warnings.

      numeric

    • 📊NumericColored Flaresfuse timeSame as white s

      Standardized fuse times for colored flares to match white flares.

      numeric

    • 🐛Bug fixexplosive charges

      Fixed an issue where explosive charges were being incorrectly garbage collected from inventories and storage.

      bugfix

    • 🛠QoLjerry cansAdded

      Added the missing fuel progress bar to jerry cans for better resource tracking.

      quality

    • 🐛Bug fixWeapon Inspectionmagazine interaction

      Fixed a bug where inspecting a weapon would erroneously take magazines from other weapons in the inventory.

      bugfix

    • 🐛Bug fixLow Ready

      Fixed Low Ready stance breaking when changing stance, leaning, or switching fire modes.

      bugfix

  13. Jul 3, 2024·1.2.0.76 Update+2
    • 🎯Behaviorarming statearmeddisarmed

      Charges spawned by the game master are no longer armed by default, preventing accidental detonations.

      GM spawned charges

    • 🔁Reworkdestruction

      Tweaked multiphase destruction for sandbags to improve visual and physical realism.

      sandbags

    • 🎯Behaviorphysics

      Added a new physics setup for doors and gates to improve interaction reliability.

      doors and gates

    • 🐛Bug fixdepth

      Fixed the depth of the big lake to ensure correct water levels.

      big lake

    • 🐛Bug fixanimationdeathunconscious

      Fixed an issue where the Mi-8 navigator used the death animation instead of the unconscious animation when incapacitated.

      Mi-8 navigator

    • 🐛Bug fixdamage sourcemissingpresent

      Fixed a bug where melee attacks lacked a damage source in the damage context.

      melee attacks

    • 🐛Bug fixprojectile transformincorrectcorrect

      Fixed an issue where projectile effect transforms were sometimes incorrect on the server when fired by a client.

      server-client sync

    • 🐛Bug fixaccessibilityobstructedunobstructed

      Fixed custom accessibility configs so turrets are no longer obstructed when placed inside nests.

      turrets in nests

    • 🐛Bug fixitem draggingincorrect itemcorrect item

      Fixed a bug that allowed players to drag the incorrect item when dragging from a slot border.

      slot border

    • ✂️RemovedkeybindsobsoleteRemoved

      Removed obsolete optics magnification keybinds from the Field Manual.

      Field Manual

    • 🐛Bug fixcoordinatesincorrectcorrect

      Fixed map reading coordinates in the Field Manual illustration.

      Field Manual

    • 🐛Bug fixbindingslockedchangeable

      Fixed an issue where aim and freelook action bindings could not be changed on gamepads.

      gamepad

    • ✂️RemovedcommandspresentRemoved

      Removed unused commands from the map commanding system.

      map commanding

  14. Mar 26, 2024·1.1.0.42 Update+1
    • 📊Numericserver capacity3248

      Official server capacity increased from 32 to 48 for Conflict and Game Master modes, allowing for larger battles.

      Increased capacity for Conflict and Game Master

    • 🐛Bug fixCombat Ops Save/Load

      Fixed an issue where Combat Ops Save and Load were not working properly.

      Fixed functionality

    • 🐛Bug fixCombat Ops Task Attack

      Fixed a bug where the Attack task in Combat Ops could not be completed in certain situations.

      Fixed completion trigger

    • 🐛Bug fixRank limitation

      Fixed rank limitations being applied to user actions in scenarios where players cannot level up.

      Fixed action restriction

    • 🐛Bug fixStability

      Resolved multiple crashes related to HTTP connections, looting items removed by the Garbage System, null entities in EquipmentStorageSlot, and specific VMEs.

      Crash fixes

  15. Feb 28, 2024·Update 1.0.0.98
    • 🐛Bug fixsystem stability

      Implemented a hotfix to resolve community-reported bugs that were causing the game to crash.

  16. Feb 6, 2024·Update 1.0.0.95+1
    • NewweatherAdded

      Added a new parameter to mission headers allowing for random weather changes.

      Random Weather Changes parameter in mission header.

    • 🐛Bug fixstability

      Resolved several critical crashes and memory leaks (VME) to improve overall game stability.

      Fixed multiple crashes related to turrets, collisions, and settings loading.

    • 🛠QoLUI

      Enhanced visibility of radial menu items and fixed inventory navigation for controller users.

      Improved radial menu visuals and controller navigation.

  17. Dec 7, 2023·Update 1.0.0.70
    • 🐛Bug fixInspection ModeWeapon Safety

      Fixed an issue where Weapon Safety could get stuck during Inspection mode.

    • 🐛Bug fixHelicopterExit Physics

      Fixed a bug where characters would sometimes fall straight down from flying helicopters.

    • 🐛Bug fixTurretFiring Trigger

      Turret weapons no longer fire when the player is putting away gadgets like the Compass.

    • 🐛Bug fixLoadout PreviewVisibility

      Fixed saved loadout previews not showing body parts or weapons.

    • 🐛Bug fixInspectionCompatibility

      Inspection now correctly works on attachments and grenade launchers.

    • 🐛Bug fixControlsToggle Focus

      Fixed toggle focus not working while inside vehicles.

    • 🐛Bug fixVisualsLight Portals

      Fixed various light portal issues including brightness, clipping, and Xbox availability.

  18. Nov 30, 2023·Update 1.0.0.59+1
    • 🐛Bug fixsupplies collision

      Supplies in vehicles now correctly collide with characters and other vehicles.

    • 🐛Bug fixweapon collision

      Fixed an issue where weapons would collide with themselves when dropped on the ground.

    • 🐛Bug fixArsenalFPS

      Fixed a performance leak where opening the arsenal multiple times reduced the frame rate.

    • 🐛Bug fixArsenalobject spawning

      Fixed the arsenal creating visible objects at the map origin (0,0,0).

    • 🐛Bug fixseat changing

      Fixed a stability crash occurring when changing seats accessed a deleted compartment.

  19. Aug 10, 2023·Update 0.9.9.62+3
    • 🐛Bug fixUI

      Fixed a bug where the bleeding icon would rapidly appear and disappear in the inventory top right.

      Fixed bleeding icon spam.

    • 🐛Bug fixstability

      Resolved multiple crashes related to JSON loading, Terrain Editor PNG imports, and Xbox addon downloads.

      Fixed various crashes.

    • 🐛Bug fixnetworking

      Fixed an issue where character inputs would stop working after joining modded servers and switching servers.

      Fixed input loss after server switching.

  20. May 25, 2023·Update 0.9.8.73
    • 🐛Bug fixGroup Menuselection state

      Fixed an issue where the group menu selection would not update correctly after a player respawned.

      Fixed menu selection on respawn

    • 🐛Bug fixTasksSeize and Defend triggers

      Fixed faulty triggers that were preventing Seize and Defend tasks from functioning.

      Fixed faulty triggers

    • 🐛Bug fixMapriver flow

      Corrected the river flow mapping on the game map.

      Fixed river flow map

    • 🐛Bug fixUIimage set loading

      Fixed a crash occurring during the loading of image sets in the UI.

      Crash fix

  21. May 18, 2023·Update 0.9.8.64
    • NewScript APIAdded

      Introduced new scripting methods to allow for better modding of item placement and entity slot management.

      Added several new Script APIs including InventoryItemComponent::PlaceOnGround and EntitySlotInfo::GetSourceName.

    • 🐛Bug fixTeamkill Bans

      Resolved an issue where teamkill bans were not functioning correctly.

      Fixed teamkill bans.

    • ✂️RemovedReconnectComponentEnabledRemoved

      The ReconnectComponent has been disabled again to prevent stability issues while it remains unfinished.

      Component turned off again due to being unfinished.

  22. May 10, 2023·Modding Update 0.9.8+1
    • 📊Numericgame version0.9.70.9.8

      The game version has been bumped to 0.9.8 following the Experimental Update.

    • 🎯Behaviormod compatibility

      The update may break a large number of currently active mods due to internal improvements and fixes.

    • Newmodding toolsAdded

      An experimental version of the modding tools is now available for creators to test and fix mods before the stable release.

  23. Mar 30, 2023·Update 0.9.7.106
    • 🐛Bug fixDoorFrame_MetalGate_04_SmallviewgeoMissingFixed

      Fixed missing view geometry for the small metal gate door frame.

    • 🐛Bug fixBTmanagerstability

      Fixed a crash occurring when a Behavior tree resource name was deleted while stored in the BTmanager.

  24. Jan 12, 2023·0.9.7.61 Update+4
    • 🐛Bug fixInventoryVolume Calculation

      Fixed a bug where inventory volume was not being calculated correctly, potentially allowing more items than intended.

      Fixed GetOccupiedVolume not taking additional volume into account.

    • 🐛Bug fixAISpawning

      Fixed a clipping issue where AI entities would spawn inside tents.

      AI should no longer spawn inside a tent.

    • 🐛Bug fixInputItem Switching

      Fixed a bug where gadget animations would get stuck, preventing players from switching items in both hands.

      Fixed inability to switch items after mashing number keys.

    • NewBackendServer BrowserExperimental

      Implemented an experimental fix to ensure the server browser displays accurate player counts.

      Experimental feature to fix incorrect player counts.

    • 🐛Bug fixStabilityCrashes

      Resolved several critical crashes related to AI, physics, and JSON reading to improve overall game stability.

      Fixed multiple crashes including AIWeaponTargetSelector and ragdolls.

    • 🐛Bug fixMultiplayerLoading

      Fixed a multiplayer issue where players could become stuck on the loading screen during respawn.

      Fixed excessive preload requests locking players on respawn screen.

  25. Dec 8, 2022·0.9.7.48 Update+1
    • 🐛Bug fixwater impact particlesslowdownfixed

      Fixed a performance drop caused by incorrect behavior of water impact particles when shooting into ponds, lakes, or rivers.

      Fixed game slowdown when shooting into water.

    • 🐛Bug fixleaning replicationincorrectcorrect

      Fixed an issue where leaning was not being replicated properly to other players.

      Fixed leaning replication.

    • 🐛Bug fixpassword obfuscation

      Improved security/privacy by fixing password obfuscation in the login dialog.

      Fixed login dialog password obfuscation.

  26. Nov 10, 2022·0.9.6.64 Update
    • 🐛Bug fixpenalty system

      Fixed the player penalty system to correctly register all kills.

      Kill registration fix

    • 🐛Bug fixscript leaks

      Fixed script leaks that occurred when compilation failed during OnAfterCompileScripts event.

      Memory cleanup

    • 🐛Bug fixPIP Sightsunderwater PP

      Added missing ocean underwater post-processing for PIP sights.

      Visual fix

    • 🐛Bug fixTutorialspawnpoints

      Fixed an issue where no spawnpoints were available after resuming a tutorial scenario.

      Scenario fix

    • 🐛Bug fixTutorialdeploy map

      Fixed the blinking map issue on the tutorial deploy screen.

      UI fix

    • 🎯BehavioranalyticsEnabledDisabled

      Disabled playerSpawn, playerScore, and playerDie analytics events.

      Event tracking

    • 🎨VisualVehiclesgrass clippingFlattened

      Grass is now flattened for passengers in vehicles and no longer clips through the vehicle body.

      Visual improvement

  27. Oct 26, 2022·0.9.6.60 Update
    • 🐛Bug fix2D scopes

      Fixed an issue where 2D scopes would persist on the screen after the player died.

      bugfix

    • 🐛Bug fixStability

      Fixed multiple crashes related to destructible entities, character initialization, weapon detaching, and weapon switching.

      bugfix

    • 🐛Bug fixServer Memory

      Resolved a memory leak on dedicated servers caused by widgets.

      bugfix

    • 🎯BehaviorDoor Sync

      Improved network synchronization for doors to ensure consistent state across clients.

      bugfix

    • 🎨VisualAirport LightsToo BrightBalanced

      Adjusted the brightness of certain airport lights for better visual clarity.

      tweak

  28. Aug 24, 2022·0.9.5.116 Update
    • 🎨VisualvisualsBlackCorrect

      Fixed a visual bug where parts of the PKM (barrel, ammo belt, magazine) would sometimes appear black.

      Fixed PKM barrel/belt/magazine black textures.

    • 🐛Bug fixaudioLoopingStopped

      Fixed an issue where the vehicle horn would continue playing if the driver switched seats while honking.

      Fixed horn sound looping after seat switch.

    • Newinventory systemAdded

      Added a new option allowing developers or users to determine if an item is visible in the inventory.

      Added option to set item visibility in inventory.

    • 🎨VisualbrandingReforger

      Updated the logo and splash screen to specifically reflect 'Reforger' on the Xbox version.

      Updated logo and splash screen for Xbox.

  29. Jul 20, 2022·New Updates #7
    • 🐛Bug fixspawnpoints

      Fixed an issue where vehicle wrecks could block spawnpoints, ensuring vehicles can always spawn.

      bugfix

    • 🐛Bug fixInventoryitem order

      Fixed items reordering themselves upon pickup, maintaining a consistent inventory layout.

      bugfix

    • 🐛Bug fixCamerathird-person switch

      Fixed a bug where switching to the third-person camera would occasionally fail.

      bugfix

    • 🛠QoLVisualsparticle fade

      Default particles now disappear less radically, providing a smoother visual transition.

      tweak

    • NewVehiclescontainer soundsAdded

      Added sounds for opening containers in vehicles and while traversing.

      new

  30. Jun 15, 2022·New updates #4+3
    • 📊Numericnetwork traffic100%50%

      Optimized network traffic; characters and vehicles now use approximately half the previous traffic.

      numeric

    • 🎯BehaviorInventorydrop keybindX

      Changed the keybind to drop an item from the inventory to the X-key.

      behavior

    • 🐛Bug fixstability

      Fixed numerous crashes related to multiplayer connections, AI movement, animations, and the Workshop.

      bugfix

    • 🐛Bug fixUI

      Fixed issues with mouse button binding, server browser cache, and enemy direct speech UI visibility.

      bugfix

  31. Jun 7, 2022·New updates #3+2
    • Newspawn protectionAdded

      Added spawned player protection to improve fairness and survival upon deployment.

      Added spawn protection to prevent immediate death upon spawning.

    • 🎯BehaviorXP bar

      The XP bar now correctly reflects player kills, providing better progression feedback.

      XP bar now tracks kills.

    • 📊NumericConflict HQ tentsMedical Boxes

      Conflict HQ tents now contain medical boxes, improving sustain for players at base.

      HQ tents now contain medical supplies.

    • 🔁ReworkBase randomization

      Adjusted base randomization to improve map variety and layout.

      Changes to how bases are randomized.

    • 🎯Behaviorserver names

      Server names no longer attempt localization and now support the '#' character.

      Server names no longer localized and can contain #.

    • 🐛Bug fixBase callsigns

      Known issue: Base callsigns are inconsistent between clients; players are advised to use town names.

      Callsigns inconsistent between clients.

  32. Jun 1, 2022·New Updates #2+4
    • 🐛Bug fixshadow cascades

      Fixed rendering artifacts related to shadow cascades.

      bugfix

    • Newgamepad Y-axisAdded

      Added an option to change the gamepad Y-axis orientation for better control customization.

      new

    • 🎯Behaviorban durationhiddendisplayed

      Banned players are now shown the duration of their ban.

      behavior

    • 🐛Bug fixturret aimingunreliablefixed

      Fixed an issue where mouse aiming of turrets became unreliable at high FPS.

      bugfix

    • 🐛Bug fixreload interruptionstuckfixed

      Fixed magazines staying attached to hands when a reload was interrupted by an equip action.

      bugfix

  33. May 23, 2022·New Updates #1+1
    • 📊Numericconnection limit256

      Raised the maximum connection limit in RplNet to 256 to align with server configuration limits.

      Increased RplNet limit

    • 🐛Bug fixstability

      Resolved crashes related to systems with 4+ display adapters, game exit tooltips, and world reloading during streaming.

      Fixed multiple crashes

    • 🐛Bug fixmovement

      Fixed broken character movement that occurred when changing items while in a prone position.

      Fixed prone item swapping

    • 🐛Bug fixmap assets

      Fixed levitating fireplaces and radios in the Lamentin area.

      Fixed levitating objects