A hotfix focusing on squad behavior, NPC navigation, fishing mechanics, and several stability crashes.
Images © Bellwright via Steam
▲Buffs4
- SquadsRaised squads now follow the player by default unless their last order was to stock up, reducing manual management.stationary/last order→follow player
- Villagers
- Fishing:Fixed an issue where villagers would fail to find fishing spots in lakes and swamps.
- Improved NPC navigation within tightly packed settlements to prevent getting stuck.
- FishingStorage/Delivery:Fish can now be searched by name in storage and delivery screens.
✚Bug fixes3
subjects affected (4)
tap to see balance history
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Patch history
- Hotfix [June 5]Jun 5, 2025 · 14mo
Hotfix focusing on stability improvements and fixing critical AI behaviors for villagers and companions.
+2→ - Hotfix [May 15]May 15, 2025 · 15mo
Hotfix focusing on fishing mini-game improvements, bandit spawn balancing, and various stability and crash fixes.
+3→ - Hotfix [May 8]May 8, 2025 · 15mo
A hotfix focusing on swamp fishing mechanics, quest fixes, and general stability improvements for co-op and villagers.
+3→ - Hotfix [May 5]May 5, 2025 · 15mo
A hotfix focusing on villager behavior, AI fixes, localization, and several co-op stability crashes.
+2→ - Hotfix [December 12]Dec 12, 2024 · 20mo
Hotfix focusing on construction UI, villager AI pathing, and co-op stability.
+1→ - Hotfix [December 3]Dec 3, 2024 · 20mo
A hotfix focusing on stability, bug fixes for villager pathing, UI improvements, and quest progression fixes.
+6→ - Hotfix [November 29]Nov 29, 2024 · 20mo
A hotfix focusing on critical bug fixes, stability improvements for co-op, and quality-of-life adjustments to village mechanics.
+5→ - Hotfix [August 28]Aug 28, 2024 · 24mo
A hotfix focusing on villager AI improvements, stability fixes for co-op and army screens, and various quality-of-life corrections.
+2→
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