A hotfix focusing on villager AI improvements, stability fixes for co-op and army screens, and various quality-of-life corrections.
▲Buffs2
- Villagers
- Food Cellar Delivery:Increased the number of villagers that can deliver items to the Food Cellar simultaneously, improving logistics efficiency.→Increased
- Combat:Fixed a bug where villagers would not wield weapons while the player was asleep, preventing them from being easily killed by weak enemies.None→Wielding
✚Bug fixes6
- VillagersMovement:Fixed an issue where NPCs would get stuck when walking around the Food Cellar.
- BrigandsFixed a bug where brigands would unequip and store their equipment in the player's Granary and Vault.Storing in Granary/Vault→Keeping equipment
- General
- Squad UI:Fixed interactions being invisible when the player has a squad without any companions.Invisible→Visible
- Army Screen:Fixed a crash in the army screen occurring when gear presets for villagers were set to None.Crash→Stable
- Co-op:Fixed a crash related to crafting when connecting to a co-op host.Crash→Stable
- UI:Fixed an issue where an intrusive squad icon was added upon loading the game.Intrusive→Removed
◆Other changes3
- VillagersSleeping:Workers now ignore threats while sleeping instead of waking up, preventing unnecessary sleep interruptions.Wake up→Ignore
- General
- Updated localization languages for better translation accuracy.→Updated
- Crafting:Fixed misleading interaction labels on crafting structures for better clarity.Misleading→Correct
subjects affected (3)
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Patch history
- Hotfix [June 5]Jun 5, 2025 · 12mo+2→
- Hotfix [May 15]May 15, 2025 · 13mo+3→
- Hotfix [May 8]May 8, 2025 · 13mo+3→
- Hotfix [May 5]May 5, 2025 · 13mo+2→
- Hotfix [April 25]Apr 25, 2025 · 14mo+4→
- Hotfix [December 12]Dec 12, 2024 · 18mo+1→
- Hotfix [December 3]Dec 3, 2024 · 18mo+6→
- Hotfix [November 29]Nov 29, 2024 · 19mo+5→
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