A hotfix focusing on stability, bug fixes for villager pathing, UI improvements, and quest progression fixes.
▲Buffs6
- Structures
- Decorative Flowers:Players can now disassemble decorative flowers.→Enabled
- Craftsman's Nook:Added the missing map icon for the Craftsman's Nook.→Added
- User InterfaceArmy Command:Added a keybind setting for entering army command mode and cancelling orders.→Added
- Quests
- Widow's Wrath:Prevents players from being hard-blocked if Eryk Briar is killed by allowing trust trading at the Stranger level.→Enabled
- Arrows for Intent:Added 50 trust to the 'Arrows for Intent' quest to provide more ways to gain trust in Bradford.→50
- Empty Scabbard:The 'Empty Scabbard' quest now completes regardless of the player's renown, and a dialogue option to hire has been added.Required→Removed
✚Bug fixes8
- General
- Fixed an issue where saplings would spawn inside trees on older save files after the update.
- Resolved a crash that occurred when launching a raid if no bandit camps existed on the map.
- Fixed the unstuck button occasionally teleporting players to the opposite side of the map.
- Fixed a crash occurring during the despawning process of NPCs.
- Fixed DPI scaling lowering resolution in borderless window mode, which previously caused the game to look blurry.
- StructuresBlacksmith roof:Fixed collision issues with the blacksmith roof.
- User Interface
- Bow:Fixed an issue where zooming occurred while aiming with a bow.
- Structure Settings:Fixed a bug where copied structure settings were not persisting after saving and loading the game.
◆Other changes3
- Villagers
- Pathing:Villagers will no longer attempt to walk through fences when interacting with the Town Hall's research desk.
- Pathing:Fixed an issue where villagers would try to walk through the pit saw.
- StructuresRiver Dock:Added a specific repair sound for the River Dock.→Added
subjects affected (5)
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Patch history
- Hotfix [June 5]Jun 5, 2025 · 14mo
Hotfix focusing on stability improvements and fixing critical AI behaviors for villagers and companions.
+2→ - Hotfix [May 15]May 15, 2025 · 15mo
Hotfix focusing on fishing mini-game improvements, bandit spawn balancing, and various stability and crash fixes.
+3→ - Hotfix [May 8]May 8, 2025 · 15mo
A hotfix focusing on swamp fishing mechanics, quest fixes, and general stability improvements for co-op and villagers.
+3→ - Hotfix [May 5]May 5, 2025 · 15mo
A hotfix focusing on villager behavior, AI fixes, localization, and several co-op stability crashes.
+2→ - Hotfix [April 25]Apr 25, 2025 · 16mo
A hotfix focusing on squad behavior, NPC navigation, fishing mechanics, and several stability crashes.
+4→ - Hotfix [December 12]Dec 12, 2024 · 20mo
Hotfix focusing on construction UI, villager AI pathing, and co-op stability.
+1→ - Hotfix [November 29]Nov 29, 2024 · 20mo
A hotfix focusing on critical bug fixes, stability improvements for co-op, and quality-of-life adjustments to village mechanics.
+5→ - Hotfix [August 28]Aug 28, 2024 · 23mo
A hotfix focusing on villager AI improvements, stability fixes for co-op and army screens, and various quality-of-life corrections.
+2→
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