Version 0.11 introduces new building blocks, 'God Powers' for simulation control, and a critical fix for motorized block reliability.
Images © Besiege via Steam
▲Buffs10
- Water Cannon BlockAdded the Water Cannon Block, providing a new method of interaction and attack.→Added
- Rope & Winch BlockAdded the Rope & Winch block, which can wind/unwind and be cut by sharp objects.→Added
- God Powers
- Drag:Added the ability to drag objects around during the simulation.→Added
- Zero Gravity:Added the ability to toggle gravity on and off at will.→Added
- Motorized BlocksFixed a major bug where Steering Blocks, Hinges, Decouplers, Pistons, and Spinning Blocks would randomly lock their rotation and position.Intermittent locking→Fixed
- Explosive DecouplerJoints are now stronger, reducing accidental detachment or instability.Standard→Stronger
- Metal Spike BallRemoved drag on the Metal Spike Ball, allowing it to maintain momentum better.Present→Removed
- General
- Removed drag on Wooden Poles.Present→Removed
- Reduced jittering on the spring block for smoother simulation.Jittery→Reduced Jitter
- Optimized the Knights in Ipsilion for better game performance.→Optimized
▼Nerfs1
- FlamethrowerToggle Mode:Fixed a bug where the flamethrower had infinite fuel when used in toggle mode.Infinite→Finite
✚Bug fixes1
◆Other changes5
- God PowersCreated a dedicated 'God Powers' section in the settings menu for better accessibility.→Added
- Metal Spike BallImproved the visual appearance of the Spikeball.→Improved
- General
- Reduced the volume of the Grabber SFX.Loud→Reduced dB
- Moved the Plow to the Armour Tab for better categorization.Old Tab→Armour Tab
- Lowered the number of particles emitted during wood collisions.High→Lowered
subjects affected (8)
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Patch history
- Cloud Save & Bug FixesJul 29, 2019 · 85mo
Version 0.86 introduces Steam Cloud Save support, removes GameAnalytics, and implements a wide array of bug fixes for the level editor, physics, and modding tools.
+12→ - Small Bug Fix UpdateJul 9, 2019 · 86mo
A small bug fix update focusing on ghost mode collisions, UI improvements in the building menu, AI behavior, and various map and achievement fixes.
+2→ - Update 0.85 - Campaign Levels, 80+ Bug Fixes and Much More!Jul 8, 2019 · 86mo
Update 0.85 introduces the final Valfross campaign levels, control rebinding, war machine sorting, and significant performance and bug fixes.
+6→ - Update V0.65-7578 - New Campaign Levels & FixesApr 5, 2018 · 101mo
Update V0.65-7578 adds two new campaign levels to Valfross, introduces LAN support for the Multiverse, and includes various block visual updates and bug fixes.
+10→ - Update V0.6.2-7336 - Advanced Building Tools & Bug FixesMar 9, 2018 · 102mo
Update V0.6.2-7336 introduces advanced building tools, a revamped keybinding overview system, and various stability and physics fixes.
+5→ - Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch updateFeb 12, 2018 · 103mo
Update V0.6.0-6878 focuses on Multiverse bugfixes, logic variable behavior changes, and the addition of new primitive objects for the level editor.
+10−2→ - Update V0.6.0-6437 - Multiverse BugfixesDec 15, 2017 · 105mo
A small update focusing on stability, multiplayer connectivity, and various bug fixes following the Multiverse launch.
+7→ - Besiege Multiplayer and Level Editor Released!Dec 8, 2017 · 105mo
The Multiverse Alpha update introduces multiplayer capabilities and a comprehensive level editor to Besiege.
+2→
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