Adjusted projectile damage calculations for specific character passives and corrected a legendary weapon drop rate.
Images © Borderlands 4 via Steam
▲Buffs2
- ForgeknightDragon's Breath:Dragon's Breath passive now applies bonuses to each projectile instead of the total damage, significantly increasing DPS with multi-pellet weapons.total damage→per projectile
- Exo-SoldierFirst Impression:First Impression passive now applies bonuses to each projectile instead of the total damage, increasing effectiveness with multi-pellet weapons.total damage→per projectile
✚Bug fixes1
- Complex RootFixed an issue where the Complex Root Maliwan Legendary Sniper Rifle had an incorrect drop chance for the Phosphene variant.
subjects affected (3)
tap to see balance history
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Patch history
- Weekly Update Notes - June 4, 2026Jun 4, 2026 · 1mo+1→
- Version 1.7 - May 28, 2026May 28, 2026 · 1mo+12−3→
- Weekly Update Notes - May 14, 2026May 14, 2026 · 1mo+7→
- Weekly Update Notes - May 7, 2026May 7, 2026 · 2mo+33−4→
- Minor Update Notes - April 9, 2026Apr 9, 2026 · 2mo+2→
- Minor Update Notes - April 2, 2026Apr 2, 2026 · 3mo+2→
- →Minor Update Notes - March 30, 2026Mar 30, 2026 · 3mo
- →Minor Update Notes - March 19, 2026Mar 19, 2026 · 3mo
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