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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Oct 9, 2015 · 131mo ago

Patch Notes: Beta v1.19.4

AI summary1mo

Beta v1.19.4 introduces significant changes to dodge mechanics to reduce defensive stalemates, adds 2v2 team color selection, and includes numerous UI and networking improvements.

Buffs2

  • Dodge
    • Dodge invulnerability startup increased from 1 to 3 frames, though movement still begins immediately.13 frames
    • Dodge ending vulnerability frames decreased from 4 to 2, reducing the window where players are punished after dodging.42 frames

Nerfs2

  • Dodge
    • Touching a wall no longer resets the dodge cooldown, significantly reducing the effectiveness of air dodging combined with wall hugging.YesNo
    • Total dodge duration decreased from 20 to 16 frames, making the defensive window tighter.2016 frames

Bug fixes3

  • AsuriFixed a bug where color swapping did not apply correctly to Asuri's katar hands.
  • Twilight Grove
    • Fixed a bug where items on Twilight Grove would remain stuck in an active state.
    • Corrected the slipperiness of the edges of soft platforms on Twilight Grove for more consistent movement.SlipperyFixed

Other changes8

  • DodgeDodge velocity is now influenced by the player's current direction of travel and speed, making movement more fluid.Dynamic
  • AsuriThe announcer now correctly pronounces Asuri's name.Added
  • General
    • Team leaders in 2v2 matchmaking can now select team colors, provided both players own the color.Added
    • Players can now change their controls during a match, though this does not pause online games.Added
    • Players are now shown their specific ELO change immediately following a ranked match.Added
    • The radius for the 'no-pickup' effect when using a light attack has been tightened and offset from the center.Tightened
    • Players must now leave the wall before performing an attack; hitting an attack button while on the wall no longer triggers a jump-attack in the opposite direction.Jump+AttackMust leave wall
    • Servers now more reliably record game stats during data center issues, ensuring games aren't lost.Improved

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
Brawlhalla · Oct 9, 2015

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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

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