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70 patcheslast touched 111mo ago▲ +90

Power trajectory

Up = buffed, down = nerfed
0+90Dec 12, 2014Jun 1, 2017Dec 12, 2014 — Patch Notes: Beta v 1.2.0 +0 / -0 (cum 0)Dec 22, 2014 — Patch Notes: Beta v 1.3.0 +3 / -0 (cum +3)Dec 23, 2014 — Patch Notes: Beta v 1.3.1 +0 / -0 (cum +3)Jan 9, 2015 — Patch Notes: Beta v 1.4.1 +3 / -0 (cum +6)Jan 21, 2015 — Patch Notes: Beta v 1.5.1 +2 / -0 (cum +8)Jan 30, 2015 — Patch Notes: Beta v 1.5.2 +0 / -1 (cum +7)Feb 20, 2015 — Patch Notes: Beta v 1.6.1 +2 / -1 (cum +8)Mar 19, 2015 — Patch Notes: Beta v 1.7.0 +1 / -1 (cum +8)Mar 24, 2015 — Patch Notes: Beta v 1.7.2 +2 / -0 (cum +10)Apr 10, 2015 — Patch Notes: Beta v 1.8.0 +4 / -1 (cum +13)Apr 13, 2015 — Patch Notes: Beta v 1.8.4 +4 / -0 (cum +17)Apr 14, 2015 — Patch Notes: Beta v 1.8.5 +2 / -0 (cum +19)Apr 17, 2015 — Patch Notes: Beta v 1.8.6 +2 / -0 (cum +21)Apr 23, 2015 — Patch Notes: Beta v 1.8.7 +3 / -0 (cum +24)Apr 24, 2015 — Patch Notes: Beta v 1.8.8 +2 / -0 (cum +26)May 7, 2015 — Patch Notes: Beta v 1.9.0 +1 / -1 (cum +26)May 8, 2015 — Patch Notes: Beta v 1.9.1 +0 / -0 (cum +26)May 23, 2015 — Patch Notes: Beta v 1.10.1 +5 / -0 (cum +31)Jun 18, 2015 — Patch Notes: Beta v 1.12.3 +2 / -0 (cum +33)Jun 26, 2015 — Patch Notes: Beta v 1.12.5 +1 / -0 (cum +34)Jul 10, 2015 — Patch Notes: Beta v 1.13.0 Part 2 +2 / -1 (cum +35)Jul 10, 2015 — Patch Notes: Beta v 1.13.0 Part 1 +1 / -0 (cum +36)Jul 24, 2015 — Patch Notes: Beta v1.14.0 Part 1 +2 / -0 (cum +38)Aug 6, 2015 — Patch Notes: Beta v 1.15.0 +2 / -0 (cum +40)Aug 7, 2015 — Patch Notes: Beta v 1.15.1 +0 / -0 (cum +40)Aug 27, 2015 — Patch Notes: Beta v 1.16.2 +0 / -0 (cum +40)Aug 28, 2015 — Patch Notes: Beta v 1.16.3 +3 / -0 (cum +43)Sep 2, 2015 — Patch Notes: Beta v 1.16.4 +0 / -0 (cum +43)Sep 11, 2015 — Balance Notes: Beta v 1.17.0 +0 / -1 (cum +42)Sep 11, 2015 — Patch Notes: Beta v 1.17.0 +6 / -0 (cum +48)Sep 14, 2015 — Patch Notes: Beta v 1.17.2 +0 / -0 (cum +48)Sep 24, 2015 — Patch Notes: Beta v 1.18.0 +6 / -1 (cum +53)Sep 25, 2015 — Patch Notes: Beta v1.18.2 +2 / -2 (cum +53)Oct 9, 2015 — Balance Notes: Beta v 1.19.4 +0 / -0 (cum +53)Oct 9, 2015 — Patch Notes: Beta v1.19.4 +0 / -0 (cum +53)Oct 13, 2015 — Patch Notes: Beta v1.19.5 +1 / -0 (cum +54)Oct 21, 2015 — Patch Notes 1.20.1 +0 / -0 (cum +54)Oct 21, 2015 — 1.20.2 Patch Notes +0 / -0 (cum +54)Oct 30, 2015 — Brawlhalla Patch 2.0! +2 / -0 (cum +56)Nov 11, 2015 — Patch 2.1 - Balance Notes +0 / -0 (cum +56)Nov 11, 2015 — 2.1 Patch Notes - The Bow Update +3 / -1 (cum +58)Nov 19, 2015 — Patch 2.2 - Fast Falling, Power Viewer and More +2 / -2 (cum +58)Dec 3, 2015 — 2.3.1 Balance Notes +0 / -1 (cum +57)Dec 3, 2015 — 2.3.1 Patch Notes & Rotation +3 / -0 (cum +60)Dec 10, 2015 — 2.3.2 Patch Notes +1 / -0 (cum +61)Dec 16, 2015 — Patch 2.4 - Happy Brawlidays! +5 / -0 (cum +66)Dec 18, 2015 — 2.4.2 - Patch Notes +0 / -0 (cum +66)Jan 6, 2016 — 1/6/16 - This Week's Free Legend Rotation +0 / -0 (cum +66)Jan 6, 2016 — 2.5 - Patch Notes +3 / -0 (cum +69)Jan 13, 2016 — 2.5.1 - Patch Notes + New Legend Rotation +1 / -0 (cum +70)Jan 21, 2016 — 2.5.3 - Patch Notes +0 / -0 (cum +70)Jan 28, 2016 — 2.6.2 Patch Notes +6 / -0 (cum +76)Feb 4, 2016 — 2.7 Patch Notes +2 / -0 (cum +78)Feb 5, 2016 — 2.7.1 Patch Notes +0 / -0 (cum +78)Feb 24, 2016 — 2.8.2 Patch Notes and Legend Rotation +0 / -0 (cum +78)Mar 9, 2016 — 2.9.1 Patch Notes +0 / -0 (cum +78)Apr 20, 2016 — 2.12.3 Patch Notes - Skins, Balance and More +1 / -0 (cum +79)Apr 28, 2016 — Jhala - Patch 2.13 +1 / -0 (cum +80)May 4, 2016 — Patch 2.13.1 - Balance Pass and More! +0 / -0 (cum +80)May 11, 2016 — 2.13.3 Patch Notes +0 / -0 (cum +80)May 18, 2016 — Patch 2.14 - Dodgebomb, Party Time, Balance and more! +1 / -1 (cum +80)Jun 2, 2016 — The Gauntlets Update - Patch 2.16 +0 / -0 (cum +80)Jun 8, 2016 — 2.16.3 - New Legend Rotation +0 / -0 (cum +80)Jun 15, 2016 — Patch 2.17 - New Taunt, Training Options and Balance! +2 / -0 (cum +82)Jun 22, 2016 — 2.17.1 Patch Notes +1 / -0 (cum +83)Jun 30, 2016 — Patch Notes 2.18 - Odin's Chest Update +3 / -0 (cum +86)Jul 7, 2016 — Summer Update! - Patch 2.19 +4 / -0 (cum +90)Jul 14, 2016 — Wu Shang Update! - Patch 2.20 +0 / -0 (cum +90)May 24, 2017 — Patch 2.62 - Animation, Test Features, New Skins, and more! +0 / -0 (cum +90)Jun 1, 2017 — Patch 2.63 - Jumps, Dodges, Balance, and more! +0 / -0 (cum +90)
Zoom into one ability:30 abilities tracked
Filter by change type:11 types in this subject

Patch history

    • NewcosmeticsAdded

      Added Commando Val skin, Dusk weapon skin, and flag avatars for Ukraine, Malaysia, Jamaica, Iceland, and Hungary.

      visual

    • 🎯Behaviorservers

      Relocated Singapore servers to a new data center and upgraded servers in Brazil.

      system

    • 🐛Bug fixcrashFixed

      Fixed a rare crash in the Match Preview screen in Ranked 2v2.

      bugfix

    • 🐛Bug fixUnarmed Down AiranimationFixed

      Fixed a bug where Unarmed's Down Air did not play the correct ending on miss.

      visual

    • 🛠QoLUI

      Weapon skins in the picker menu are now sorted by the Legend they are associated with.

      QoL

    • NewController SupportAdded

      Added PC support for 8Bitdo NES30 Pro and Wii U Pro Controller.

      Hardware support

    • 🎯BehaviorMultikeyboard

      Automatic binding of mouse and keyboard when only one of each is attached in multikeyboard mode.

      QoL

    • 🛠QoLUI

      Added stat differences in Character Select and brought back the hide room number checkbox.

      quality

    • NewController SupportAdded

      Added PC support for GameCube controllers using Raphnet adapters.

      new

    • NewDirectional InfluenceAdded

      Directional Influence is now possible on hits with Variable Force when the target is stunned.

      test feature

    • NewcolorsHeat Wave

      Added Heat Wave colors to Mallhalla for 1500 Gold or 10 Mammoth Coins per Legend.

      New summer colors available in Mallhalla.

    • 📊Numericlogin bonus250 coins coins

      Added a daily login bonus of 250 extra coins during the Summer Event.

      Daily bonus during Summer Event.

    • 🔁Reworkspectator UIconfining screenlobby screen

      Improved spectator support by removing the old confining screen and adding a 'SPECTATING' banner.

      Spectators now see the same screen as players with a banner.

    • 🛠QoLrendering

      Improved rendering performance and decreased memory footprint/garbage collection frequency.

      Improved performance and memory footprint.

    • 🛠QoLstore UI

      Updated promotional code and coin purchase UI to be fully accessible via controller.

      Better controller support for promo codes and coin purchases.

    • 🐛Bug fixrocket lances

      Fixed performance issues specifically related to rocket lances.

      Fixed performance issues.

    • 📊Numericclan size50

      Increased maximum clan size to 50 members.

      numeric

    • NewOpen StrikingAdded

      Added 'Strike Others' option to quickly select a highlighted map.

      new

    • NewTraining ModeAdded

      Added Attack and Jump bot reaction options and a new Practice Options page.

      new

  1. Jun 22, 2016·2.17.1 Patch Notes+1
    • 🐛Bug fixGround Pound

      Fixed a bug where Ground Pound powers could cancel on ground collision while off the edge of a platform.

      Bugfix

    • 🐛Bug fixSword Side Aircontrolloss of controlfixed

      Fixed a bug causing loss of character control when interrupted out of a Sword Side Air hit.

      Critical Bugfix

    • 🛠QoLNoncombat Hitboxescyan

      Noncombat hitboxes now only appear in the Powers Viewer and are colored cyan for better clarity.

      Clarity

    • NewCosmeticsAdded

      Added Wasteland Ada, Darkheart Blasters, Darkheart Spear, and 'High Score!' KO effect.

      New Content

    • 🐛Bug fixSystemfixed

      Fixed Mac support for Wii U Pro controllers and resolved a rare startup crash related to corrupted controller settings.

      Stability

    • 🎯BehaviorServers

      Server migration performed to improve overall networking performance.

      Migration to improve networking performance.

    • 🎯BehaviorMap Selection

      Improved map selection logic to avoid picking the same map consecutively in certain modes.

      Reduces repetition of maps in custom/couch party.

    • 📊NumericKor Price60005400 gold

      Kor's gold cost reduced to 5400.

      Cheaper to unlock.

    • 🛠QoLclient performance

      Implemented small adjustments to improve overall client performance for various players.

    • 🛠QoLUI

      Introduced main menu tiles and reorganized Store, Legends, Account, and Region settings.

      UI Overhaul

    • 🛠QoLController Support

      Added ability to edit Back/Select/Start buttons and bind Show Names, Pause, and Taunts to any controller button.

      Input improvements

    • NewHardware SupportAdded

      Added support for Wii U Pro controller on Mac and Pokken controllers on PC.

      New controllers

    • 🐛Bug fixKillstreaksFixed

      Fixed a bug that caused Killstreaks to continue through a Suicide KO.

      Bugfix

    • 🐛Bug fixBrawlball BotsWorseEqual

      Fixed a bug where blue team bots were worse than red team bots in Brawlball.

      Bugfix

    • 📊NumericLedge Cancelheavy attack window100%50%

      Decreased the window for heavy attack ledge cancels by 50% to reduce accidental triggers.

      numeric

    • NewStoreKO EffectsAdded

      Added Knockout Effects category to the store.

      new

    • 🛠QoLUIPodiumAdded

      Damage Done and Damage Taken are now displayed on the podium.

      quality

    • 🐛Bug fixBug FixesSoft Platform Drops

      Fixed bugs where multihit powers from under soft platforms would bounce instead of carrying.

      bugfix

  2. May 11, 2016·2.13.3 Patch Notes
    • NewSkinsAdded

      Added Cutting Edge Hattori, Steam Sentry Scarlet, Apprentice Ulgrim, and The Shade sidekick.

      New skins added for Hattori, Scarlet, and Ulgrim, plus a new sidekick.

    • NewSalute TauntAvailable

      The Salute Taunt has returned to Mallhalla with proceeds supporting the Stack Up charity.

      Charity taunt return.

    • 🎯BehaviorLegend RotationUpdated

      The weekly legend rotation now features Bodvar, Brynn, Diana, Queen Nai, Sentinel, and Sir Roland.

      Weekly rotation update.

    • NewSkinsAdded

      Added new skins: Tengu Koji, Swashbuckler Asuri, Darkheart Katars, and Darkheart Hammer.

    • 🐛Bug fixCustom Lobbies

      Fixed occasional crash when joining custom lobbies.

    • 🐛Bug fixElo Display

      Fixed various bugs related to rating changes, legend tiers, and best Elo display.

    • 🎯BehaviorController

      Fixed bug where legends would continue running after a controller disconnect.

  3. Apr 28, 2016·Jhala - Patch 2.13+1
    • NewCustom LobbiesBlind Pick

      Blind Pick added to custom lobbies, hiding player selections until after map select.

      Community request

    • 🎨VisualSkinsAdded

      New skins released for Jhala and Darkheart weapons.

      Cosmetics

    • 📊NumericDLC Compensation540 coins coins

      Players owning both Collectors and All Legends DLC receive 540 coins.

      Retroactive fix

    • 🛠QoLsidekicksAdded

      Sidekicks not owned are now available in training mode.

    • 🛠QoLranked summaryChanged

      Season summary 'ranked' only shows if player is in the top 250.

    • 🛠QoLhitboxesChanged

      Hitboxes in replays and training are now only visible while active.

    • 📊NumericSmall Great Hallplatform width+5%

      Increased width of main, top, and outer platforms on Small Great Hall.

    • 🎨VisualskinsAdded

      Added new skins for Orion, Ada, and Nai.

      Orion For Hire, Fatal Error Ada, Empress Nai.

  4. Mar 9, 2016·2.9.1 Patch Notes
    • NewSkinsAdded

      Added Cyber Bodvar, Serape Kid Cassidy, and Davey Jones Anchor hammer skins.

      New skins released

    • 🛠QoLReplay Filenames

      Replay filenames now include the client version number for better tracking.

      UI update

    • 🛠QoLStore Layout

      The store layout has been revised for improved navigation.

      UI update

    • NewController SupportAdded

      Added PC support for Genius G-12x, Hori Fighting Stick Mini 3 & 4, and PS2 controllers via Logic3 adapter.

      Hardware support

    • 🐛Bug fixAudio Settings

      Fixed an issue where music and sound audio bars would skip values 7 and 8.

      Bugfix

    • 🐛Bug fixFriends List

      Fixed a bug allowing invites/suggestions while not actually in a group.

      Bugfix

    • 🐛Bug fixLaunch Physics

      Fixed a bug where launched Legends would occasionally spin at the wrong angle, particularly when hitting mines.

      Bugfix

    • 🐛Bug fixSpectator Mode

      Fixed a bug that would erroneously start a practice match while spectating.

      Bugfix

    • 🎯Behaviorserver performance

      Implemented general game server performance improvements to enhance overall stability and experience.

      neutral

    • 🐛Bug fixspectate server performance

      Improved spectate server performance to resolve strange issues encountered by players over the weekend.

      neutral

    • NewcosmeticsAdded

      Added new sale items: Dark Age Orion Skin and Facepalm Taunt.

      neutral

  5. Feb 5, 2016·2.7.1 Patch Notes
    • 🐛Bug fixflyby graphics

      Fixed a rare issue where flyby graphics would glitch after using the 'Don't Leave Me Hangin' taunt.

      Fixed graphics bug with taunt

    • 🐛Bug fixchat box

      Resolved a bug that caused the chat box to flicker after exiting the scoreboard page.

      Fixed flickering UI

    • 🐛Bug fixLegend roster grid

      Fixed a rare crash by ensuring the Legend roster grid size remains consistent between Tournament mode and other modes.

      Fixed roster grid crash

  6. Feb 4, 2016·2.7 Patch Notes+2
    • 📊NumericDodge Delay (Miss)127 frames

      Fixed inconsistent dodge delay after missing an attack, normalizing it to 7 frames.

      Consistency fix

    • 🐛Bug fixHurtbox Checking

      Fixed a bug where hurtbox checking was a frame off, which likely caused many dropped combos.

      Drop fix

    • 🐛Bug fixUI/Menus

      Fixed various UI issues including alt-tab pixelation and offline game overlays.

      QoL

  7. Jan 28, 2016·2.6.2 Patch Notes+6
    • 🎯BehaviorInput BufferingAdded

      Input buffering now works for gravity cancels, allowing for smoother movement and attack execution.

      mechanic

    • NewTraining ModeBig Maps

      Players can now access 'Big' maps in Training Mode for better practice on larger stages.

      quality

    • 🎯BehaviorSnowbrawlBig Titan's End

      Big Titan's End is now a default map option for 4-player Snowbrawl games.

      quality

    • 🛠QoLCustom Game MapsAutoManual Selection

      Added the ability to manually select map sets for online and offline custom games in settings.

      quality

    • 🛠QoLError ScreenB Button

      The error screen can now be closed using the 'B' button.

      quality

    • 🛠QoLNews ScreenAny ButtonA or B Button

      The news screen now requires 'A' or 'B' buttons to close, preventing accidental closures.

      quality

    • 🛠QoLPowers ViewerRadiiFull Width/Height

      Hitboxes and hurtboxes in the Powers Viewer now report full dimensions instead of radii for better clarity.

      quality

    • 🛠QoLController SupportAdded/Fixed

      Added and fixed support for various controllers including Trust GXT 545, Logitech Cordless RumblePad 2, Combat Bow, and PS4 Rock Band 4.

      system

    • 🐛Bug fixLeader Bug

      Fixed a bug where the client and server disagreed on who the lobby leader was.

      bugfix

    • 🐛Bug fixHurtbox Collision

      Fixed a bug where powers could use the incorrect hurtbox when colliding with a wall.

      bugfix

  8. Jan 21, 2016·2.5.3 - Patch Notes
    • 🐛Bug fixReplayssync

      Fixed a bug where replays would desync, causing players to appear to run off the stage.

      Desync fix

    • 🐛Bug fixChatfunctionality

      Fixed a bug where the in-game chat would stop working.

      Communication fix

    • 🐛Bug fixStore UIdisplay

      Fixed overlapping text in the store/refund screens and a bug showing both controller and mouse highlighters simultaneously.

      Visual fix

    • NewSkinsSteamsmith Scarlet

      Steamsmith Scarlet skin is now available in the store.

      New skin added

    • 🎯BehaviorDaily MissionsSynchronizedOffset

      Daily missions are now offset per player to increase the variety of Legends encountered online.

      Variety improvement

    • 🛠QoLRanked 2v2 UI

      Lifted ladder information in 2v2 mode to prevent Diamond banners from being cut off.

      UI fix

    • NewTraining ModeLockedUnlocked

      Sunset and Gray are now available for use in Training Mode.

      Accessibility

    • 🛠QoLRefund PromptRibbon/Availability

      Refund prompts now display the item's ribbon and store availability.

      Clarity improvement

    • 🎯BehaviorWall Cling

      Hurtboxes for all wall cling animations have been updated for better accuracy.

      Hurtbox update

    • 🎨VisualCharacter SelectDark RectangleRemoved

      Removed the dark rectangle background from the character select roster.

      Visual cleanup

    • 🎯BehaviorStore Purchases

      Refund data is now fetched upon entering the Purchases tab to reduce overall server load.

      Performance

    • NewController SupportAdded

      Added PC support for Tracer Shotgun gamepad, Cthulu board, and fixes for HORI Fighting Commander 4 Dpad.

      Hardware support

    • 🎯BehaviorMoving Platforms

      Platform motion is now applied to hit force when standing on moving platforms to prevent accidental drops.

      Physics fix

    • 🐛Bug fixMoving Platforms

      Fixed jittering and desync issues associated with moving platforms.

      Bugfix

    • 🐛Bug fixHitboxes

      Fixed inconsistencies between player location and hit location, including errors in the powers viewer.

      Accuracy fix

    • 🐛Bug fixUnarmed Sounds

      Fixed several unarmed sounds that were playing incorrectly.

      Audio fix

  9. Jan 6, 2016·2.5 - Patch Notes+3
    • 🎯BehaviorMatchmaking

      Matchmaking now prevents playing the same map back-to-back when possible.

      QoL

    • NewTraining ModeAll Skins/Colors

      All unlockable stances, colors, and store skins are now available to preview in Training Mode.

      QoL

    • 🔁ReworkRendering

      Reworked rendering to address client performance drops and NVIDIA driver issues.

      Performance

    • 🐛Bug fixFullscreenBrokenWorking

      Fullscreen is now working again as an in-game option.

      UI Fix

    • OtherBrawlidaysExtended 1 Week

      Holiday items and Snowbrawl event extended by one week.

      Event

    • OtherFree Legend RotationAsuri, Cassidy, Gnash, Lord Vraxx, Queen Nai, Teros

      The weekly free legend rotation has been updated to include Asuri, Cassidy, Gnash, Lord Vraxx, Queen Nai, and Teros.

  10. Dec 18, 2015·2.4.2 - Patch Notes
    • 🛠QoLname display

      Player names floating above heads in team modes now reflect the team color for better clarity.

      UI improvement

    • 🛠QoLperformance

      General client performance improvements to ensure smoother gameplay.

      Optimization

    • Newcontroller supportAdded

      Added Mac support for Dragonpad Wired USB and Snakebyte idroid:con controllers, and additional Netway support for PC.

      Hardware support

    • 🐛Bug fixGM-1150 GamepadInvertedCorrected

      Fixed the inverted axis issue on the GM-1150 Gamepad for PC.

      Input fix

    • 🐛Bug fixcosmetics

      Fixed a bug where Salt and Deal With It glasses were occasionally invisible.

      Visual fix

    • 📝Textstore textAvailable until:In store until:

      Updated store text for holiday and charity items to be more specific about availability.

      Text update

    • 🐛Bug fixSnowbrawl UI

      Fixed a display bug in Snowbrawl where the snowball would appear missing if not thrown since the start of the match.

      Visual fix

    • 🎨VisualskinsAdded

      Added three new Brawliday themed skins: Holly Jolly Ember, Wreck The Halls Teros, and Secret Santa Thatch.

    • 🎨VisualcolorsAdded

      New Holiday Colors are now available for 1500 Gold per Legend.

    • 📊Numericdaily login bonusStandard+250 gold gold

      Daily login bonuses increased by 250 gold during the Brawlidays event.

    • 🔁Reworkweapon skinsLegend-lockedUniversal

      Weapon skins unlocked via Legend skins can now be used by any Legend who shares that weapon.

    • 🎯Behaviorvictory/defeat tauntsEnabled

      Preferred victory and defeat taunts now function correctly in Couch mode.

    • 🎨Visualcolor swapsVibrant

      Color swaps have been improved to appear more vibrant.

    • 🛠QoLparty menuManualAuto-bot

      Clicking an empty spot in the party menu now automatically adds a bot.

    • 🎯Behaviorledge cancelingEnabled

      Ledge canceling now works for thrown items, improving movement options during item play.

  11. Dec 10, 2015·2.3.2 Patch Notes+1
    • 📊NumericSEA server capacity2x

      Increased server capacity for the SEA region to reduce queue times and instability.

      Doubled SEA server capacity.

    • 🎯Behaviormultikillsincludes team killsexcludes team kills

      Changed multikill logic so that killing a teammate does not contribute to the multikill counter.

      Team kills no longer count towards multikills.

    • 🎨Visualpistol dodge animationflipdash

      Updated the pistol dodge animation from a flip to a dash to improve visual flow into other moves.

      Changed animation to a dash for better transitions.

    • NewCure Seeker skinAvailable

      The Cure Seeker Hammer skin is available again, with proceeds going to Quest for the Cause.

      Hammer skin available for charity.

    • 🎯BehaviorUS Server CapacityDoubled

      US server capacity has been doubled to match EU server capacity, reducing potential connection issues.

      neutral

    • 📊NumericItem Spawn Delay-750ms ms

      The delay before items begin spawning at the start of a match has been reduced by 750ms.

      neutral

    • 🎯BehaviorWeapon SpawnsSymmetric

      In team games, weapon pickups now spawn on both sides of the map to ensure equal opportunity for both teams.

      neutral

    • 📊NumericDodge Neutral RangeIncreased

      Increased the neutral range for dodging on controllers, making spot dodges easier to execute.

      neutral

    • NewPost-game LobbyAdded

      Added a dedicated 'gg' button in the post-game lobby for quicker sportsmanship.

      neutral

    • NewScoreboard MenuAdded

      New menu on the scoreboard screen allows players to friend or mute others more easily.

      neutral

    • 🎨VisualWeapon SpawnsNew Animations

      Weapon spawns now feature new animations.

      neutral

    • NewSkins/TauntsAdded

      Added Snake Goddess Nai skin and Thumbs Up! taunt to the store.

      neutral

  12. Dec 3, 2015·2.3.1 Balance Notes-1
    • 🎯Behaviorfast fall momentumkeptnormal

      Corrects unintentional buffs created by maintaining fast fall momentum during attacks.

      Fast fall speed now returns to normal instantly once an attack starts.

    • 📊NumericSignaturescooldown010 frames

      Introduces a small delay between different signatures to reduce the effectiveness of 'Sig Spamming'.

      Cooldown between different back-to-back signatures.

    • NewPower ViewerAdded

      Added Power Viewer in Training Mode, allowing advanced users to see frame, damage, and impulse data for all attacks.

      Training Mode

    • NewFast FallingAdded

      Introduced Fast Falling, allowing players to return to the ground quickly by pressing down in the air.

      Mechanic

    • 📊NumericDodge Delay1922 frames

      Increased dodge delay after attacking by 3 frames, slightly reducing the speed at which players can dodge after an offensive move.

      Combat

    • 📊NumericAerial Jump Impulse100%93%

      Lowered aerial jump impulse by 7%, reducing the height/distance of aerial jumps.

      Movement

    • 📊NumericDown Dodge SpeedIncreased

      Increased the speed of dodging straight down in the air to match max horizontal dodge and max fall speed.

      Movement

    • 🔁ReworkDodge Distance

      Adjusted dodge distance calculation to punish reverse-direction dodging more than standstill dodging, with a slight increase to max dodge distance.

      Movement

    • 🎯BehaviorWall Interaction

      Players no longer get stuck to walls during attacks, specifically improving the feel of pistol recovery.

      Movement

    • 📊NumericServer CapacityDoubled

      Doubled server capacity in US and EU regions to improve performance for the growing player base.

      US and EU servers

    • 🎯Behavior2v2 QueuesDisabledEnabled

      Enabled 2v2 queues for SE Asia and Europe servers.

      SE Asia and Europe

    • NewShort SideAdded

      Added a new test map called 'Short Side', optimized for 1v1 matches.

      Test Map

    • 🛠QoLMemory Usage

      Improved memory usage to prevent crashes in long games and overall better client performance.

      Client and Online

    • 🛠QoLUI Layout

      Updated the party menu to be vertical and adjusted hotkeys for Lobby List and Player Menu.

      Party Menu

    • 🐛Bug fixRecovery BugFixed

      Fixed a bug where players would incorrectly get their recovery move back after bouncing off the ground.

      Recovery move reset

    • 🐛Bug fixMinesFixed

      Fixed a bug where mines planted on the underside of platforms failed to hit targets in range.

      Underside platforms

    • 🐛Bug fixBlasters Ground Poundtarget drop

      Fixed a case where target could be dropped before the final hit.

      bugfix

  13. Oct 30, 2015·Brawlhalla Patch 2.0!+2
    • 📊Numericmax players48

      Custom online games now allow between 2 and 8 players, increasing chaos for modes like Brawlball.

      Custom online games now support up to 8 players.

    • 🔁Reworkinput methodcardinalradial

      Switched to radial inputs for throws and dodging to improve input accuracy and feel.

      Throws and dodging now use radial inputs.

    • 🎯BehaviorperformanceAdded

      Implemented memory pooling to reduce CPU spikes and increase online performance.

      Added memory pooling.

  14. Oct 21, 2015·1.20.2 Patch Notes
    • 🛠QoLchat state

      Chat collapse/expand mode now remembers the user's previous state instead of defaulting to expanded.

      UI Improvement

    • 🛠QoLreplay performance

      Slightly improved performance when viewing game replays.

      Performance

    • 🐛Bug fixreplay colors

      Fixed an issue where 2v2 ranked replays and existing replays displayed the wrong colors.

      Bugfix

    • 🐛Bug fixreplay creation

      Fixed a bug where replays were incorrectly created in modes like training and SPT.

      Bugfix

    • 🐛Bug fixstability

      Resolved a rare fatal error that occurred while browsing replays.

      Bugfix

  15. Oct 21, 2015·Patch Notes 1.20.1
    • 🐛Bug fixItem ScalingOversizedCorrect

      Fixed a bug where some items became larger than intended in online matches.

      Bugfix

    • NewGamepad SupportAdded

      Added PC support for Wii Classic Controller (Mayflash), Gamestop Tablet Wireless V2, and HORI Sport Pad Pro (PS3).

      Hardware

    • 🐛Bug fixServer Stability

      Fixed rare server crashes and regional disconnection issues.

      Bugfix

    • Newcontroller supportHORI Fighting Commander 4

      Added official PC support for the HORI Fighting Commander 4 controller.

      Added PC support for HORI Fighting Commander 4.

    • 🔁Rework2v2 color pairsGrey/Black, Red/BrownBlue/Brown, Blue/Purple

      Adjusted the allowed color combinations for 2v2 matches to improve visual clarity.

      Updated allowed color combinations for 2v2.

    • 🐛Bug fixmatchmaking

      Fixed a bug that caused players to disconnect upon a matchmaking pop if the game had been paused for an extended period.

      Fixed disconnects when game paused too long during queue pop.

    • 🐛Bug fixrewards

      Fixed an issue where players were incorrectly flagged as inactive, preventing them from receiving XP and gold rewards.

      Fixed bug where players were falsely flagged as inactive and missed XP/Gold.

    • New2v2 ColorsAdded

      Team leaders in 2v2 matchmaking can now select team colors, provided both players own the color.

      Team leaders can now choose team colors in 2v2

    • NewControlsAdded

      Players can now change their controls during a match, though this does not pause online games.

      Ability to change controls while in game

    • NewELO DisplayAdded

      Players are now shown their specific ELO change immediately following a ranked match.

      ELO change shown after ranked match

    • 🎯BehaviorLight Attack PickupTightened

      The radius for the 'no-pickup' effect when using a light attack has been tightened and offset from the center.

      Tightened no-pickup radius with light attack

    • 🎯BehaviorWall AttacksJump+AttackMust leave wall

      Players must now leave the wall before performing an attack; hitting an attack button while on the wall no longer triggers a jump-attack in the opposite direction.

      Hitting attack on wall no longer jumps and attacks opposite direction

    • 🎯BehaviorServer StatsImproved

      Servers now more reliably record game stats during data center issues, ensuring games aren't lost.

      More reliable stat recording during data center issues

    • 🐛Bug fixHammer Neutral Lightdrop bug

      Fixed cases where targets were dropped before the final hit of Hammer Neutral Light.

      Fixing target drop.

    • 🐛Bug fixKatar Recoverydrop bug

      Fixed cases where targets were dropped before the final hit of Katar Recovery.

      Fixing target drop.

    • 🐛Bug fixAxe Neutral Lightdrop bug

      Fixed cases where targets were dropped before the final hit of Axe Neutral Light.

      Fixing target drop.

    • 🐛Bug fixHattori Side Speardrop bug

      Fixed cases where targets were dropped before the final hit of Hattori's Side Spear.

      Fixing target drop.

    • 🐛Bug fixHattori Down Speardrop bug

      Fixed cases where targets were dropped before the final hit of Hattori's Down Spear.

      Fixing target drop.

  16. Sep 25, 2015·Patch Notes: Beta v1.18.2+2-2
    • 📊Numericdodge immunity frames-1 frames

      Dodge immunity frames decreased by 1, slightly reducing the window of safety when dodging.

      Decreased dodge immunity frames by 1

    • 📊Numericinput buffer43 frames

      Input buffer reduced to 3 frames to make controls feel less 'sticky'.

      Decreased input buffer from 4 frames to 3 frames

    • 📊Numericdodge delay after attack+1 frames

      Increased the delay before a player can dodge after attacking by 1 frame.

      Increased time after attack before you can dodge by 1 frame

    • 🔁ReworkSignatureglobal cooldownvariable12 frames

      Signature cooldowns are now a consistent 12 frames regardless of the move used, making timing more learnable and consistent.

      Fixed 12 frames between global signature cooldown

    • 🛠QoLMac SupportImproved

      Improved Xbone controller support for players on macOS.

      Additional Mac support for Xbone controller

    • 🐛Bug fixFounder UnlocksBuggedFixed

      Fixed a bug where Founder accounts did not have the first 15 heroes unlocked upon their second login.

      Fixed bug where the first 15 heroes weren't unlocked after your second login

  17. Sep 24, 2015·Patch Notes: Beta v 1.18.0+6-1
    • NewInput Buffering4 frames frames

      Added 4 frames of input buffering to improve combat responsiveness.

      Gameplay feel

    • 📊NumericGadgetsduration15-25s15s s

      All gadgets now have a standardized 15-second duration before disappearing.

      Standardization

    • 🔁Rework1v1 EloExistingReset

      1v1 Elo has been completely reset for all players.

      Seasonal reset

    • NewRanked QueuesUSA onlyUSA, EU, SEA

      Added 1v1 Ranked queues and separate standings for Europe and SE Asia.

      Regional expansion

    • 📊NumericTeam Rating GainsStandardIncreased

      Increased team rating gains for new 2v2 teams with high individual elo to help them catch up.

      New team acceleration

    • NewStorePurchases Tab

      Added a Purchases tab to the store allowing players to browse history and request refunds.

      QoL

    • 🎯BehaviorServer Performance

      Improved server performance and increased input sending frequency to mitigate packet loss.

      Netcode

    • 🛠QoLCamera

      General improvements to camera smoothness and tracking of networked players/bots.

      Smoothness

    • 🐛Bug fix2v2 queue update

      Fixed a bug where the non-leader player would not update when joining a 2v2 queue.

      Bugfix

    • 🐛Bug fixlegend selection

      Fixed a race condition that allowed players to unselect their legend after entering matchmaking.

      Bugfix

    • 🐛Bug fixteam assignment

      Fixed a rare bug where all four players in a 2v2 ranked game could end up on the same team.

      Bugfix

    • 🐛Bug fixElo recording2 billionCorrected

      Fixed a rare bug causing some 2v2 Team Elo to be incorrectly set to 2 billion.

      Bugfix

    • 🎯Behavioritem randomization

      Improved streak breaker on weapon randomization to reduce long streaks of the same weapon.

      Streak breaker

    • 🛠QoLmain menu exitAdded

      Players can now exit the game from the main menu using B or Z on controllers and keyboards.

      QoL

    • 🛠QoLspectatingExpanded

      Added ability to spectate friends who are spectating or players currently in queue.

      QoL

    • Newcontroller supportAdded

      Added PC support for Gamestop wired PS3 and MediaTech Judge RF MT1505 controllers.

      Hardware support

    • 🐛Bug fixstore server

      Fixed a bug where outdated gold totals in the store prevented players from purchasing items they could afford.

      Bugfix

    • 🐛Bug fixstability

      Addressed several crashes and unresponsive keyboard issues on Windows 10.

      Bugfix

    • 🔁Reworksignature cooldownsingle signatureall signatures

      Using any signature now applies a cooldown to all signatures (excluding Unarmed), reducing the effectiveness of signature spamming.

      Prevents signature spamming by applying cooldown to all signatures upon use.

    • 🐛Bug fixmatchmaking lock

      Fixed a bug where matches could start before all players were properly locked in.

    • 🐛Bug fixclient stability

      Resolved a rare client crash occurring when deselecting a character immediately before a match starts.

    • 🐛Bug fixcustom game trigger

      Fixed an issue where the client attempted to start custom games while disconnected from the server.

    • 🐛Bug fixcharacter stats display

      Fixed a bug where hero stats would not display after deselecting a random character.

    • 🐛Bug fixcharacter model

      Fixed a visual bug where selecting a Legend via keyboard after a random deselect caused them to appear as the random character.

    • 🐛Bug fixrotation display

      Fixed an issue where old rotation Legends still appeared in rotation if the game remained open during the rotation change.

    • NewSpectate UIHUD + YOU

      Added 'HUD + YOU' option to the Spectate UI, allowing for better identification of local players.

      Added a new HUD option to display abbreviated names over local players during spectating.

    • 🎯BehaviorMatchmaking

      Optimized matchmaking queues to improve the pairing process.

      Queue optimization.

    • NewController SupportRock Candy Xbox 360

      Added Mac support for Rock Candy Xbox 360 controllers.

      Mac support added.

    • 🐛Bug fixReporting SystemBrokenFixed

      Fixed a bug that prevented players from reporting and ignoring others in matchmaking.

      Restored functionality.

    • 🐛Bug fixCharacter Selection

      Fixed a bug where the level select screen would spoil the random character selection in custom online games.

      UI fix.

    • 🐛Bug fixStability

      Resolved a rare crash that occurred upon starting the game.

      Crash fix.

    • 🐛Bug fixCharacter Selection

      Fixed a visual bug where selecting a Legend after Random caused the character model to appear incorrectly until locked in.

      Visual bug fix.

    • 🐛Bug fixKill Bubble

      Fixed a bug where the opponent would briefly pop into frame as the kill bubble disappeared.

      Visual polish.

    • 🐛Bug fixweapon skins

      Fixed a bug that prevented weapon skins from being selectable.

    • 🎯Behaviorserver responsiveness

      Resolved an issue that caused the server to become unresponsive.

    • 🐛Bug fixclient stability

      Fixed a client crash occurring when receiving a rejoin message before full initialization.

    • 🐛Bug fixpause menu

      Fixed an intermittent issue where the pause menu would not function.

    • 🐛Bug fixdeath effects

      Corrected excessive camera shake and explosions that occurred upon death.

    • 🐛Bug fixclient performance

      Addressed performance issues introduced in version 1.16.

    • 🐛Bug fixnotification messages

      Fixed 'User has left the game' messages in FFA and 1v1 Ranked modes.

    • 🐛Bug fixspectator chat

      Fixed a bug where players would see chat from a previous spectator session upon joining new lobbies.

    • 🐛Bug fixFFA queue

      Fixed an issue in the FFA queue that prevented the system from finding a full group of players.

    • 🐛Bug fixstartup stability

      Fixed a crash that occurred on startup for some Windows 10 users.

    • 🐛Bug fixrendering mode

      Fixed an issue with the software rendering mode for affected users.

    • Othergame engineUpgraded

      Performed an engine upgrade to facilitate bug fixes; users are encouraged to report any new stability issues.

    • 🎯Behavioruser management

      Players can now ignore and unignore users directly via the lobby list.

      QoL

    • 🎯Behaviorwall slide dodgeaway from wallinput direction

      Dodging while wall sliding now follows player input instead of always moving away from the wall, allowing for more precise movement.

      Movement fix

    • Newname displayNeverCustomizable

      Added 'Show Names' option to display 3-letter names above Legends' heads and HUD elements.

      UI addition

    • 🎯Behavioritem cameralocal onlyopponent items (1v1)

      Camera now follows items thrown by opponents in 1v1 games, improving visibility of incoming projectiles.

      Camera behavior

    • 🛠QoLclient performance

      General client performance improvements, including fixes for memory leaks during first blood and reduced framerate drops.

      Optimization

    • 🐛Bug fixcombo slidingincorrectfixed

      Fixed a bug where low speed characters would slide farther away than high speed characters during combos.

      Bugfix

    • 🐛Bug fixstock mode tieskippedfixed

      Fixed a bug where simultaneous deaths in stock mode could skip the Tie Breaker and result in no winner.

      Bugfix

    • Newcontroller supportAdded

      Added PC support for Logitech Cordless RumblePad 2 and Thrustmaster Firestorm Dual Analog 3, and fixed Mac support for Mayflash WiiU adapter.

      Hardware support

    • NewServersEU & SEA

      Added EU and South East Asia servers for testing in Custom Online games.

      Localized servers

    • NewAccount Level100

      Introduced Account Levels (max 100) with 120 Gold rewards per level up.

      New progression

    • 🔁ReworkLegend Level Cap10Removed

      Removed the level 10 cap for Legends, allowing further progression and new color unlocks.

      Progression

    • 📊NumericGold GainIncreased

      Increased average gold gain across the board and made the 2x Gold Bank bonus permanent.

      Economy

    • 🔁ReworkMissionsWeeklyDaily

      Phased out weekly missions in favor of daily missions.

      Economy

    • 🎯BehaviorCurrencyUSDLocalized

      Mammoth Coin purchases now charge in the correctly adjusted local currency instead of flat USD.

      QoL

    • 🎯BehaviorDodge

      Turning around to perform a neutral attack out of Dodge is now easier.

      behavior

    • NewTest LevelsAdded

      Test Levels are now available in Couch and Custom Online modes for feedback.

      quality

    • NewController SupportAdded

      Added PC support for various controllers including Xin-Mo, Snakebyte, FuSa, and Hit Box.

      system

    • 🎯Behaviorspawn positioncentertop corners

      Legends now spawn from the top corners of the camera bounds, ensuring they face each other and providing a better initial view of the map.

    • ✂️Removedrespawn protectionactiveRemoved

      Players no longer receive respawn protection after the initial respawn, increasing early-game vulnerability.

    • 📊Numericspectate delay2s3s s

      Increased the spectate delay to 3 seconds to improve stability or prevent cheating.

    • 🛠QoLserver lag

      Implemented server lag and performance improvements, including increased client send speed for input packets.

    • 🛠QoLreconnection process

      General improvements made to the process of reconnecting to games.

    • 🔁ReworkSlide ChargingAdded

      Players can now continue charging Heavy Ground powers even when sliding over the edge of the ground.

      mechanic

    • 🛠QoLPick Up with Light AttackToggleable

      Added an advanced option to toggle 'Pick Up with Light Attack' on the Controls Screen.

      quality

    • NewJump KeybindSpace BarCustomizable

      Added a dedicated 'Jump' command to keybinds, allowing remapping of the jump key independently of 'up'.

      quality

    • NewAim Up KeybindUnavailableCustomizable

      Added an 'Aim Up' command to keybinds for keyboard users to aim up without jumping.

      quality

    • NewController SupportHori RAP V3-SA, QanBa Q4RAF

      Added PC support for Hori Real Arcade Pro V3-SA and QanBa Q4RAF controllers.

      quality

    • 🐛Bug fixServer Stability

      Fixed multiple critical bugs causing server crashes, disconnects, and instant game ends with random results.

      bugfix

    • 🐛Bug fixSpectate Mode2s Delay s

      Added a 2-second delay to spectate mode to resolve rollback issues.

      bugfix

    • 🐛Bug fixsound effects

      Fixed a bug where sound effects would repeat themselves during online matches.

      bugfix

    • 🐛Bug fixserver connection

      Fixed an issue preventing players from connecting if the initial server reach took too long.

      bugfix

    • 🐛Bug fixmatch start desync

      Fixed a bug that caused desyncs specifically at the beginning of matches.

      bugfix

    • NewController BindingsAdded

      Players can now create custom controller bindings which are remembered per controller type.

      Custom bindings

    • 📊NumericDodgespeed100%112.5%

      Dodge speed increased by 12.5%, making movement more fluid.

      Faster movement

    • ✂️RemovedDodgerecovery4 frames0 frames frames

      Removed the 4-frame post-dodge recovery before attacks, allowing for faster offensive transitions.

      Faster attack transition

    • 🔁ReworkDodgevelocityFixedDynamic

      Dodge velocity now depends on input: Forward keeps velocity, Neutral stops in place, and Backwards provides 33% movement speed in opposite direction.

      Input-based velocity

    • 🎯BehaviorDodgeauto-turnEnabledDisabled

      Dodge no longer automatically turns the character after completion.

      Manual control

    • 📊NumericItem Pickupradius150250 units

      Increased pickup radius when a player is too close, reducing accidental pickup failures.

      Easier pickup when crowded

    • 🎯BehaviorItem PickupThrow ButtonConditionalAlways

      The throw button now always picks up an item regardless of nearby opponents.

      Reliable pickup

    • 🎯BehaviorRespawnprotectionLost on tauntKept on taunt

      Players can now taunt without losing their respawn protection.

      Safe taunting

    • NewController SupportAdded

      Added D-Pad support for third party PS3 controllers to improve accessibility.

      D-Pad support for third party PS3 controllers

    • 🛠QoLGame Mode Icons

      Game mode option icons are now easier to see.

      UI clarity

    • 🎯BehaviorCustom Games2v2

      New players joining custom online games will now default to 2v2 teams as much as possible.

      Default team logic

  18. May 7, 2015·Patch Notes: Beta v 1.9.0+1-1
    • Newgame modesBrawlball/Bombsketball

      Brawlball and Bombsketball are now available in Custom Online and Couch Party modes.

      Live in Custom Online and Couch Party.

    • 📊NumericThrowingcharge time05 frames frames

      Throwing now has a minimum charge time of 5 frames, regardless of Dexterity.

      Min charge time added.

    • Newtraining modeAdded

      Added options to disable item spawning and view hurtboxes in training mode.

      Disable item spawning and enable hurtboxes.

    • NewUIAdded

      New post-match options to add users as friends or report them.

      Add as friend/Report User options.

    • ✂️Removeddirectional influenceEnabledRemoved

      Control-based directional influence has been removed and is being redesigned.

      Removed control based directional influence

    • 🎯Behavioritem spawningImproved

      Item spawning logic improved to prevent item starvation, specifically in 1v1 matches.

      General improvements to item-spawning logic

    • 📊NumericDexterityOld DistributionNew Distribution

      Dexterity rebalanced: high end lowered, low end increased, middle remains similar.

      Rebalanced Dexterity

    • 🛠QoLMac SupportAdded

      Added better support for Xbox 360 controllers on Mac.

      Additional Mac support for Xbox 360 controller

    • 🐛Bug fixBear'dvar skin

      Fixed color swap issues for the Bear'dvar skin.

      Fixed minor color swap issues

    • 🐛Bug fixChat/Lobby Names

      Fixed bugs where chat names were incorrect or greyed out in custom lobbies.

      Fixed chat names and greyed out names in lobbies

    • 🐛Bug fixJump Mechanics

      Fixed a bug where jumping and firing certain powers on the same frame caused a super jump.

      Fixed super jump bug

    • 🎯Behaviorcontroller inputConsistent

      Improved button press registration consistency for controller users experiencing low framerates.

    • 🎯Behaviordiagonal down inputHarder

      Made diagonal down inputs harder to trigger on controllers to prevent accidental falls through soft platforms.

    • 🎯Behaviorjump-attack priorityattackjump and attack

      Hitting jump and attack on the same frame now triggers both actions instead of just the attack.

    • 🛠QoLrenderingImproved

      Improved rendering performance for players on older hardware.

    • 🐛Bug fixDexterity bugFixed

      Fixed a bug where non-Recover durations during powers were incorrectly affected by Dexterity.

    • 🐛Bug fixrankingsSynced

      Fixed a discrepancy between in-game rankings and the website rankings.

    • 🐛Bug fixHardware SupportEnabled

      Fixed an issue where Hardware Support was not being enabled.

    • 🐛Bug fixserver stabilityFixed

      Resolved a rare server crash.

    • 🐛Bug fixmain menuFixed

      Fixed buttons becoming unresponsive after a failed attempt to spectate or join a friend.

    • NewskinsAdded

      Added new Vixen Ada skin in honor of Ms Vixen's PJ Saltan of Stream victory.

    • 🎨Visualair animationsAdded

      Added new turn animations for characters while in the air.

      Turn animations.

    • 🐛Bug fixgrouping

      Fixed a bug that allowed players to end up in a group twice.

      Fixed double group bug.

    • 🐛Bug fixserver stability

      Resolved a rare server crash to improve overall uptime.

      Fixed rare crash.

    • 🐛Bug fixGameCube adapter

      Fixed dodging issues specifically for the Mayflash GameCube controller adapter on WiiU.

      Fixed WiiU adapter dodging.

    • 🎯Behaviorinput priorityneutral moveside move

      Side moves now take priority over neutral moves, allowing keyboard players to perform side air moves without releasing the 'up' key.

      Input priority change

    • 🎯Behaviorspectate accessalloweddisallowed

      Spectating is now disabled for locked groups to improve privacy.

      Privacy restriction

    • 🎨VisualbackgroundUpdated

      The background for Mammoth Fortress has been updated.

      Visual update

    • 📝TextlabelLight AttackQuick Attack

      Changed 'Light Attack' to 'Quick Attack' in controller and key binding menus for better clarity.

      Terminology change

    • 🐛Bug fixUI responsiveness

      Fixed several instances where the UI would become unresponsive or disappear.

      Bugfix

    • 🐛Bug fixlobby list

      Fixed a bug where the lobby list would incorrectly appear in the main menu or linger after a kick/ban.

      Bugfix

    • 🐛Bug fixprivacy settings

      Fixed issues where privacy settings would bug out or the 'locked' setting would fail to function.

      Bugfix

    • 🐛Bug fixspectator UI

      Fixed multiple spectator-related bugs including match preview animations, 'Press A to join' prompt positioning, and blinking highlights.

      Bugfix

    • 🐛Bug fixperformanceslow framesfixed

      Fixed a bug that was causing intermittent slow frames during matches.

      Optimization

    • 🐛Bug fixvisual glitches

      Fixed a bug causing scrambled text fields to appear beneath brawlers' feet in the game room.

      Bugfix

    • 🛠QoLcontroller support

      Improved PC support for the Mayflash GameCube controller adapter for WiiU.

      Mayflash GameCube adapter for WiiU

    • 🐛Bug fixserver stability

      Resolved a random server disconnection bug to improve match stability.

      Fixed random server disconnection bug

    • 🐛Bug fixcrash fixes

      Fixed several rare crashes involving bots in custom games, the login server, and match conclusions.

      Multiple crash fixes (bots, login, match end)

    • 🐛Bug fixmatchmaking queue

      Fixed a bug that prevented players from leaving the matchmaking queue.

      Fixed bug where you couldn't leave queue

    • 🛠QoLscoreboard UI

      The lobby list no longer obstructs the 4th podium on the post-game scoreboard.

      Lobby list no longer blocks 4th podium

  19. Apr 10, 2015·Patch Notes: Beta v 1.8.0+4-1
    • 🎯Behaviorinput delay

      InputDelay decreased across the board by using average ping instead of factoring in spikes.

      behavior

    • 📊Numericrespawn duration-1s s

      Decreased respawn duration by 1 second.

      numeric

    • 🔁Reworkitem throwing damageLower

      Throwing item damage now scales more with speed and is generally lower than before.

      rework

    • 🎯Behaviordodging

      Dodging now properly goes through soft platforms.

      behavior

    • 📊Numericcontroller dodge thresholdLower

      Lowered the threshold so that dodges happen sooner on controllers.

      numeric

    • 🔊AudioaudioRemastered

      Added new impact sounds for all weapons and remastered existing music.

      visual

    • 🛠QoLUIUpdated

      Various UI improvements including a new Friends List look and Custom Online privacy settings.

      quality

    • 🐛Bug fixitem pickup

      Fixed an issue where players could accidentally pick up items the instant they spawned.

    • 🎯Behaviorspawn positionOpposite sides

      Players now spawn on opposite sides of the map in 1v1 matches and tie breakers.

      1v1 matches

    • Newcontroller supportAdded

      Added PC support for Nintendo Wii U GameCube Adapter, Mayflash GameCube Adapter, and PDP Afterglow for PS3.

      Wii U / PS3 adapters

    • NewskinMagma Bolt

      Added a new item skin 'Magma Bolt' for Rocket Lances.

      Rocket Lances

    • 🛠QoLmemory usageOptimized

      Disabled background animations in login to reduce memory usage and improve stability.

      Login animations

  20. Mar 19, 2015·Patch Notes: Beta v 1.7.0+1-1
    • NewFriends ListAdded

      Added a friends list to the bottom menu allowing players to join or spectate friends.

      new

    • 🎯BehaviorGround Attack LogicImproved

      Characters very close to the ground will now perform a ground attack instead of an aerial attack.

      behavior

    • 🎯BehaviorGadget PickupModified

      Players no longer attempt to pick up gadgets if an enemy is within the pickup radius.

      behavior

    • 📊NumericThrowingrecover time370ms368ms ms

      Decreased recovery time on throwing by two combat ticks.

      numeric

    • NewThrowingcooldown432ms ms

      Added a 432ms cooldown to repeated throws.

      new

    • 📝TextBlackguard KeepThe UnknownBlackguard Keep

      The map 'The Unknown' has been renamed to 'Blackguard Keep'.

      text

    • 🛠QoLServer PerformanceImproved

      General improvements to server, client rendering, and UI performance.

      quality

  21. Feb 20, 2015·Patch Notes: Beta v 1.6.1+2-1
    • 🎯BehaviordodgeSpot Dodge

      Pressing dodge without a direction now performs a spot dodge on ground and in air.

      behavior

    • 🎯Behaviorrespawn protectionActiveEnds on pickup

      Picking up a weapon now immediately ends respawn protection.

      behavior

    • 🎯Behaviormatchmaking

      Improved matchmaking algorithm to better pair players of similar skill ratings.

      behavior

    • NewCustom LobbiesAdded

      Added spectator mode, lobby chat, bot support, and guest support to Custom Online lobbies.

      quality

    • 🔁Reworkhitboxesrectanglescapsules

      Hitboxes now use capsule collisions instead of rectangles for improved accuracy.

      improved accuracy

    • 📊Numericjump floatinessdecreased

      Slightly decreased floatiness at the top of jumps for tighter movement.

      top of jumps

    • 📊Numericdodge attackstartup timeincreased

      Attacking out of a dodge now takes slightly longer, reducing the speed of dodge-attack combos.

      attacking out of dodge

    • 📊Numericitem throwinginitial speed+15%

      Initial item throw speed is 15% higher, while max charge speed is 15% lower.

      reworked mechanics

    • 🎯Behaviorlatency

      Networking improvements to better handle latency and dropped packets in online play.

      system

    • 📊Numericitem stunStandardAlmost Invisible

      Effectively removed item stuns to improve networking, leaving only a negligible amount.

      mechanic

    • 🛠QoLaspect ratio4:316:9

      UI and window overlays now support 16:9 aspect ratio.

      ui

    • Newcontroller supportAdded

      Added support for Logitech Chillstream, Xeox Speedlink, and Xbox Controller S/Duke.

      system

    • 🐛Bug fixattack speed scalingBuggedFixed

      Fixed a bug where damage and force multipliers didn't correctly account for attack speed on fully charged heavy attacks.

      combat

    • 🐛Bug fixcollisionBuggedFixed

      Fixed a bug where powers could incorrectly hit through walls when traveling around corners.

      mechanic

    • NewtauntSo Salty

      Added a new taunt called 'So Salty'.

      visual

    • NewWatch GameAdded

      Added 'Watch Game' option to Custom Online, allowing spectators to view matches without joining.

      Spectator mode

    • 🛠QoLVolume MetersAdded

      Added music and sound volume meters to the pause menu.

      Audio QoL

    • 🎯BehaviorThrown Itemshit delayAdded

      Thrown items (bombs/mines) now have a hit delay before targets are sent flying.

      Timing change

    • 📊NumericWeapon Spawn RateIncreased

      Weapons are now more likely to spawn than gadgets at the start of matches.

      Spawn weighting

    • 📊NumericKings PassWidened

      The right side of Kings Pass was slightly widened to match the left side.

      Map symmetry

    • 🎯BehaviorThrown Spikes/Hornsfriendly fireDamageNo Damage

      Thrown spike balls and summoner horns no longer damage the thrower or their teammates.

      Teammate safety

    • 📊NumericHorizontal ThrowsangleLowered

      Lowered the angle on horizontal throws so spears no longer fly over players' heads.

      Better accuracy

    • 📊NumericExhausted RecoverheightIncreased

      Increased the height gained when using exhausted Recover moves.

      Better survival

    • NewController SupportAdded

      Added support for SpeedLink GamePad, Xbox Controller S/Duke, and PS2 controllers with adapters on PC.

      Hardware support

    • 🛠QoLUI/UXUpdated

      Updated character selection art, news screen behavior, and match preview screens.

      Visual polish

    • 🐛Bug fixBugsFixed

      Fixed various bugs including match preview freezes, bomb/mine wall clipping, and skin loss issues.

      Stability

    • NewThrustmaster controllerAdded

      Added official support for Thrustmaster controllers on PC.

      Added support for the Thrustmaster controller on PC.

    • 🐛Bug fixonline stability

      Resolved a rare crash that occurred during online play.

      Fixed a rare crash while playing online.

    • 🐛Bug fixannouncer audio

      Fixed a bug causing the announcer to repeat lines multiple times.

      Fixed bug where announcer would repeat himself multiple times.

    • 🎯Behaviorinput

      Throwing at a downward angle is now much easier to perform using a controller.

    • NewUIAdded

      Added a new Submit a Bug Report button directly in-game.

    • NewUIAdded

      The news panel has been restored to the game.

    • 🎯BehaviorTournament Mode

      Accidents now count as a kill for the player in Tournament Mode, potentially improving score outcomes.

    • 🎯BehaviorBot AI

      Improved bot performance on Stadium; bots are now more aggressive and make fewer mistakes.

    • 🎯BehaviorConnectivity

      Game now attempts to reconnect and submit high scores if in offline mode at the end of a tournament.

    • 📝TextUILocal MatchCouch Party

      Renamed 'Local Match' to 'Couch Party' in the main menu.

    • 🐛Bug fixStability

      Fixed several critical bugs including desyncs, frozen transfer screens, and incorrect team colors on the end screen.

    • 🐛Bug fixstartup crash

      Attempted to fix the startup crash and improved client-side memory management.

      Attempted fix for startup crashes.

    • 🐛Bug fixmemory leak

      Fixed a client memory leak that caused frame drops and lowered performance.

      Fixed leak causing frame drops.

    • 🎨VisualBlue Team colorsLightened

      Default colors for Blue Team have been lightened to increase visibility.

      Increased visibility for blue team.

    • 🎯Behaviormatchmaking

      Increased time server will wait to prioritize full groups instead of groups with bots.

      Server waits longer for full groups over bots.

    • NewCure Seeker skinAdded

      Added 'The Cure Seeker' weapon skin to the store for the American Cancer Society charity drive.

      Charity weapon skin added to store.