Conquest
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨NewUnit Transferaction—→Added
Hosts can now spawn and transfer entire unit 'stages' to fellow players in Co-op Conquest with one action.
new
- ≈🐛Bug fixUSA Support TrucksCP cost—→Fixed CP
Fixed the Command Point cost for USA support trucks.
bugfix
- ≈🔁ReworkAirstrikesbomb typeGeneric→Nation Specific
Airstrikes now use bombs specific to the nation calling them in.
Authenticity Update
- ▲📊NumericM4A1 75mm Mid Armor price540→440 gold
Fixed the price of the M4A1 75mm mid armor.
Price Fix
- ≈✨Newpersistence—→Added
Building destruction, craters, and fortifications now persist across battles in the same node.
Destruction and construction now persist between battles.
- ▲📊Numericoperation size6→10 nodes
Unlimited Conquest operations now feature 10 nodes instead of 6, extending the campaign length.
Increased 'Unlimited' size operation nodes.
- ▲🎯BehaviorAI Botspathfinding—→Added
AI bots can now detect hedgehogs blocking their path and use TNT to destroy them.
AI can now use TNT to clear hedgehogs.
- ≈🐛Bug fixminefieldswarnings
Fixed glitches related to minefield warnings in Conquest mode.
Bugfix
- ≈🐛Bug fixrepairingfunctionality
Fixed glitches related to the repairing process in Conquest mode.
Bugfix
- ≈🛠QoLwindow resolution
Improved UI scaling for various screen resolutions (1680x1050, 1600x900, 2048x1536).
Updated reinforcements, veterans, and stages window sizes for better compatibility.