
Update 48 focuses on expanding Conquest content with late-war squads, significant multiplayer map updates and additions, and a vast array of vehicle armor, animation, and pathing bugfixes.
▲Buffs5
- ConquestAdded 'late war' squads to all nations, providing more advanced options for the end-game phase.→Added
- Brandenburger SquadsLatewar:Late-war Brandenburger squads now have access to the StG, increasing their firepower.→StG
- Wheeled VehiclesIncreased double-click movement speed to 90% of max speed to align with tracked vehicle behavior.80%→90% %
- AI / Unit Behavior
- Attack Orders:Fixed attack orders being forced by default, preventing soldiers from blindly running towards enemies after losing sight.Forced→Fixed
- Coax MG:Coax MGs now fire more consistently at human targets instead of waiting for the main gun's HE shell to be ready.
✚Bug fixes2
- M4 Sherman Series
- Fixed armor values for transmission housings on M4A3(76)W, M4A1(76)W, and M4A1(76)W mid.
- Fixed turret cheek armor on M4A3 (late) and removed the incorrect hitbox on M4A3 (early).
◆Other changes3
- Multiplayer Maps
- Added Mortain (2v2), Voronezh (3v3), and several Last Stand maps (King of the Hill, Dubovka, Krasny Bor, Wotan).→Added
- Extensive updates to multiple maps (Balzerweg, Monastery, Wotan, etc.) to improve pathing, cover, and elevation.
- Lahti M26Added recoil animation for the Lahti M26 for better visual feedback.→Added
subjects affected (7)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 3mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 6mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 9mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 10mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 11mo+6→
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