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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Dec 27, 2022 · 43mo ago

Update 32: V 1.027.0

AI summary1mo

Update 32 focuses on Conquest mode improvements, the addition of new multiplayer maps, extensive single-player mission bug fixes, and a significant overhaul of vehicle wheel damage and terrain textures.

Buffs11

  • KV-1 M1942
    • Turret armor increased from 100mm to 105mm.100mm105mm mm
    • Top speed increased from 28kph to 35kph.2835 kph
  • Grille Ausf.KUpdated to allow indirect fire with longer range and an arc.Indirect
  • KV-2
    • Reduced DP cost in Early war doctrine from 60 to 50.6050 DP
    • Reduced DP cost in Mid War doctrine from 50 to 45.5045 DP
  • Soviet Forces
    • Added T28 M1938 to Conquest and MP Early/Mid war doctrines.T28 M1938
    • KhT-130 replaces KhT-26 in Soviet Mid War Irregular doctrine.2x KhT-262x KhT-130
  • Wheeled Vehicles
    • Torn off wheels are no longer a permanent vehicle death and can be replaced when repaired.PermanentRepairable
    • Halftracks and 8-wheeled vehicles can still move slowly if 1 wheel is torn; 2 wheels cause immobilization.ImmobilizedSlow Speed
  • Conquest
    • Removed 'lose battle on exit' and ensured crashes/ALT+F4 do not result in a loss.Lose battle on exitReplay battle
    • Slightly increased ammo points gain for both winning and losing across all difficulties.Increased

Nerfs3

  • Grille Ausf.KIncreased cost and CP size in Conquest and Narva mission to align with other SPGs.Increased CP
  • 20mm Lahti L39
    • Accuracy reduced to be more consistent with other 20mm weapons.Reduced
    • Rate of fire slightly reduced.Reduced

Other changes3

  • General
    • Added option to enable/disable screen shake from explosions in game options.Toggleable
    • Updated all land textures from Ostfront to 4x the resolution.Standard4x Resolution
    • Added four new multiplayer maps for various player counts.4 New Maps

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Dec 27, 2022
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Patch history

see all 61

  1. Update 68: V 1.063May 7, 2026 · 2mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  2. Update 67: V 1.062.0Apr 8, 2026 · 3mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  3. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  4. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  5. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  6. Update 60: V 1.055.0Sep 30, 2025 · 9mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  7. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123
  8. Update 58: V 1.053.0Jul 15, 2025 · 12mo

    Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.

    +6

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