
Update 32 focuses on Conquest mode improvements, the addition of new multiplayer maps, extensive single-player mission bug fixes, and a significant overhaul of vehicle wheel damage and terrain textures.
▲Buffs11
- KV-1 M1942
- Turret armor increased from 100mm to 105mm.100mm→105mm mm
- Top speed increased from 28kph to 35kph.28→35 kph
- Grille Ausf.KUpdated to allow indirect fire with longer range and an arc.→Indirect
- KV-2
- Reduced DP cost in Early war doctrine from 60 to 50.60→50 DP
- Reduced DP cost in Mid War doctrine from 50 to 45.50→45 DP
- Soviet Forces
- Added T28 M1938 to Conquest and MP Early/Mid war doctrines.→T28 M1938
- KhT-130 replaces KhT-26 in Soviet Mid War Irregular doctrine.2x KhT-26→2x KhT-130
- Wheeled Vehicles
- Torn off wheels are no longer a permanent vehicle death and can be replaced when repaired.Permanent→Repairable
- Halftracks and 8-wheeled vehicles can still move slowly if 1 wheel is torn; 2 wheels cause immobilization.Immobilized→Slow Speed
- Conquest
- Removed 'lose battle on exit' and ensured crashes/ALT+F4 do not result in a loss.Lose battle on exit→Replay battle
- Slightly increased ammo points gain for both winning and losing across all difficulties.→Increased
▼Nerfs3
- Grille Ausf.KIncreased cost and CP size in Conquest and Narva mission to align with other SPGs.→Increased CP
- 20mm Lahti L39
- Accuracy reduced to be more consistent with other 20mm weapons.→Reduced
- Rate of fire slightly reduced.→Reduced
◆Other changes3
- General
- Added option to enable/disable screen shake from explosions in game options.→Toggleable
- Updated all land textures from Ostfront to 4x the resolution.Standard→4x Resolution
- Added four new multiplayer maps for various player counts.→4 New Maps
subjects affected (8)
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Patch history
- Update 68: V 1.063May 7, 2026 · 2mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 3mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 9mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→ - Update 58: V 1.053.0Jul 15, 2025 · 12mo
Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.
+6→
Recently Updated
6

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