
Update 10 focuses on Conquest mode refinements, various vehicle animations, and balance adjustments for the SU-100Y and Panzerfaust.
▲Buffs6
- Conquest
- Increased the chance that an enemy airstrike will not occur during the first 15 minutes of an attack.25%→30% %
- Fixed the 'resupply all' button and logic so that a single press now correctly resupplies the force.
- SU-100YDecreased the DP cost from 60 to 55, making it cheaper to deploy.60→55 DP
- IS-2 (44)Fixed the armor thickness of the superstructure cheeks to be 130mm.→130mm mm
- General
- Updated the origin of blastwave damage for map artillery to be higher, preventing uneven terrain from absorbing damage.
- Fixed water depth on 2v2_ziborovo and 2v2_balzerweg so units can walk through instead of swimming.
✚Bug fixes2
- Conquest
- Fixed issues regarding progression tracking in Conquest mode.
- Fixed a bug where wins were incorrectly counted as losses in the server feed.
◆Other changes4
- Rocket ArtilleryUpdated rocket artillery range to be relative to standard tank and artillery ranges.
- General
- Added gunner animation for ISU-152 and engine repair animation for T-34/57_41.→Added
- Added ground constrain rule for spawn script commands to allow objects to read constraints.→Added
- Updated textures, night-light FX, third-person infographics, and 250kg bomb effects.
subjects affected (5)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 3mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 9mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→ - Update 58: V 1.053.0Jul 15, 2025 · 12mo
Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.
+6→
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