
Update 1.11.2 focuses on stability fixes and bug resolutions following the Legacy of Persia release, with specific improvements to the Seljuk invasion and Zoroastrian mechanics.
Images © Crusader Kings III via Steam
▲Buffs5
- Varangian AdventurersVarangian Adventurers with North Germanic or Estonian heritage now correctly receive their additional Men-at-Arms.→Added
- ZoroastrianismMagi Restoration:Zoroastrians can now bypass the decision to restore the Magi, facilitating the creation of HoF titles.Required→Bypassable
- Faith CreationTenets:Communal Possession and Exaltation of Pain tenets can now be picked during faith creation without unnecessary restrictions.Blocked→Available
- Independence WarsWinning an Independence war now always provides a title revocation reason for all losing vassals.Conditional→Always
- Sar-i Sang MinesSar-i Sang mines are now correctly classified as an economic point of interest.→Economic
✚Bug fixes1
- Seljuk InvasionFixed an issue where Seljuks would attempt to become a vassal if the player held the same title tier during the opening story cycle.
◆Other changes1
- Seljuk InvasionThe Seljuk invasion will now always spawn with an army and exhibit more aggressive behavior as a vassal.→Always
subjects affected (6)
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Patch history
- Update 1.19.0.6May 25, 2026 · 1mo+1−1→
- Update 1.19.0.5May 7, 2026 · 2mo+5−2→
- →Update 1.19.0.4Apr 23, 2026 · 2mo
- 1.19 "Scribe" Open Beta - Update 1Apr 1, 2026 · 3mo+2−2→
- Update 1.18.1.1Nov 13, 2025 · 7mo+6→
- Update 1.18.0.2Nov 4, 2025 · 8mo+13−2→
- Update 1.18.0.1Oct 30, 2025 · 8mo+2→
- Update 1.17.0.1 & A Long Overdue ApologySep 10, 2025 · 10mo+13−1→
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