Hotfix 1.13.0.3 focuses on balancing the Adventurer system by reducing contract payouts and military power, while fixing several critical crashes and inheritance bugs.
▲Buffs2
- User Interface
- Decision Menu:The decision menu now automatically closes after taking specific actions, improving gameplay flow.Manual→Automatic
- Relationships Tab:Restored visibility of relationship reason icons for characters other than the player.Hidden→Visible
▼Nerfs9
- Adventurers
- Refill Men-at-Arms:Refilling Men-at-Arms now has a consistent cost, increasing the overall provision expense by 25%.→+25% %
- Men-at-Arms:Adventurer military buffs shifted from additive to multiplicative, reducing the ability to easily crush enemy armies.additive→multiplicative
- General Contracts:General contract gold rewards reduced by approximately 30%.100%→70% %
- Travel Contracts:Travel contract gold rewards reduced by approximately 25%.100%→75% %
- Crime Contracts:Crime contract gold rewards reduced by approximately 16%.100%→84% %
- Settle Boundary Dispute:Settle Boundary Dispute gold rewards slashed by 50% to align with the contract's low difficulty.100%→50% %
- Provision Contracts:Provision contract rewards have been lowered across all tiers.500/750/1250/2000→250/500/1000/1500 gold
- Visit Settlement:The amount of free provisions gained from charming or stealing during settlement visits has been halved.100%→50% %
- Theodosian BordersReinstated the Theodosian Borders:The Renown boost for re-establishing Theodosian Borders changed from a percentage boost to a flat amount.10% boost→Flat amount
✚Bug fixes1
- AdventurersRecruitment:Fixed a bug allowing infinite recruitment of hooded figures from the tavern.infinite→limited
◆Other changes3
- AdventurersInheritance:Adventurers who win Crusades are now more likely to adopt Feudal government instead of Clan.Clan→Feudal
- Rite of PassageAbort Rite of Passage:Aborting a Rite of Passage now returns exactly what was spent, removing an exploit to generate resources.variable→initial cost gold/prestige
- AI BehaviorBecome Adventurer:AI vassals are now significantly less likely to abandon their realms to become adventurers, improving realm stability.High→Low
subjects affected (5)
tap to see balance history
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Patch history
- Update 1.19.0.6May 25, 2026 · 1mo+1−1→
- Update 1.19.0.5May 7, 2026 · 2mo+5−2→
- →Update 1.19.0.4Apr 23, 2026 · 2mo
- 1.19 "Scribe" Open Beta - Update 1Apr 1, 2026 · 3mo+2−2→
- Update 1.18.1.1Nov 13, 2025 · 7mo+6→
- Update 1.18.0.2Nov 4, 2025 · 8mo+13−2→
- Update 1.18.0.1Oct 30, 2025 · 8mo+2→
- Update 1.17.0.1 & A Long Overdue ApologySep 10, 2025 · 10mo+13−1→
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