Removal of forced prestige on boss failure, significant buffs to artillery and mining weaponry, and various bug fixes for artifacts and rituals.
▲Buffs16
- DragonFailing to defeat the Dragon no longer forces a prestige, allowing players to continue playing.Forced Prestige→Continue Game
- BalroggFailing to defeat the Balrogg no longer forces a prestige, allowing players to continue playing.Forced Prestige→Continue Game
- Great Duke Cannon
- Increased base damage by 20, improving early-game effectiveness.→+20
- Upgrades:Slightly reduced the gold cost for upgrades, making the weapon easier to scale.→Reduced gold
- Fixed a bug where the weapon would lose its mithril cost after reloading.Lost on reload→Persistent
- Artillery MasteryImproved the scaling of Artillery Mastery, increasing late-game power.→Buffed
- Air Strike
- Buffed general scaling for Air Strikes.→Buffed
- Nuclear Research / Gyrocopters:Doubled the damage bonus provided by Nuclear Research and Gyrocopters.1x→2x
- POWER OVERWHELMINGIncreased damage by 0.5 per tier, rewarding higher investment.→+0.5
- C.L.U.S.T.E.R.P.I.C.K.
- General buffs applied to the weapon's effectiveness.→Buffed
- Added two additional tiers to the weapon, increasing its maximum potential.→+2
- MEGAPICK
- Increased the base damage of the MEGAPICK.→Buffed
- Miners:Improved how the MEGAPICK scales with the number of miners.→Buffed
- Laser CannonsFixed a bug where Laser Cannons would lose their mithril cost after reloading.Lost on reload→Persistent
- Key MasterDen drop chance:Fixed an issue where Key Master did not always properly apply to Den drop chances.Inconsistent→Fixed
- Triune PrismStonecallers:Fixed a bug where Triune Prism sometimes failed to count Stonecallers correctly.Inconsistent→Fixed
✚Bug fixes3
- Laser CannonsFixed an issue where cooldowns were being rounded incorrectly.
- Rituals
- Sanctification:Fixed the Sanctification ritual not properly updating and saving its costs.Not saving→Fixed
- Ritual Hotkeys:Fixed a bug that allowed players to use ritual hotkeys before the rituals were actually unlocked.Available early→Locked until unlock
◆Other changes2
subjects affected (13)
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Patch history
- (v1.3.0.) Endless Artifacts, more QoF, Buffs and Fixes!Jun 6, 2026 · 2mo
Introduces Endless Artifacts, new T6 prestige upgrades, Air Strike buffs, and significant save-file safety improvements.
+7→ - (v1.2.2) Reinforced Saves and Some TweaksMay 30, 2026 · 2mo
v1.2.2 introduces a save backup system, cost reductions for high-tier tech, and a QoL toggle for Eternal Feasting.
+5→ - (v1.2.1) PP HotfixMay 29, 2026 · 2mo
Hotfix addressing a critical PP loss bug, adding a Primordial Hunger buff, and fixing various spawning and physics bugs.
+3→ - (v1.2.0) Chunky QoL, Buffs and Fixes Patch!May 28, 2026 · 2mo
v1.2.0 introduces significant quality-of-life improvements to purchasing, new T6 prestige upgrades, and substantial buffs to combat and artillery capabilities.
+15→ - (v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!May 23, 2026 · 3mo
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.
+16→ - Windowed Resizing and Linux Fixes, Plus Flamelord/Key AdjustmentsMay 21, 2026 · 3mo
Technical fixes for windowed mode and Linux, alongside balance adjustments to Flamelords and Key Masters.
+1−2→ - Small Balance Patch, First Of Its KindMay 21, 2026 · 3mo
A small balance patch focusing on increasing PP gains, improving high-tier artifact drop rates, and buffing several late-game weapons and prestige upgrades.
+12→ - Another Dwarven PatchMay 19, 2026 · 3mo
A small maintenance patch focusing on aspect ratio fixes, UI bugs, and a critical item interaction fix.
−1→
Recently Updated
6

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.




August Update Preview (The Final One!)
August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.
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