The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.
▲Buffs16
- Ascension
- Ascending now provides significantly more Prestige Points per rank, accelerating progression.10→25 PP
- Ascended Soul Cache:Doubled the amount of souls gained per rank from the Soul Cache.1→2 souls
- Ascended Mithril Cache:Doubled the amount of mithril gained per rank from the Mithril Cache.3→6 mithril
- Endless Conquest:Increased the base damage bonus provided by Endless Conquest.0.15%→0.25% %
- Endless Conquest:Increased the damage scaling per ascension rank for Endless Conquest.0.05%→0.10% %
- Golden World:Increased the base gold value of ores via Golden World.0.25%→0.30% %
- Golden World:Increased the gold value scaling per ascension rank for Golden World.0.15%→0.25% %
- T6 Prestige Upgrades
- Ascended Gold Cache:New upgrade allowing players to start the game with a significant gold boost per rank.→25,000 gold
- Endless Mithril Fortune:New upgrade that increases the Mithril-Luck of all dwarves.→+2
- Ancestral Halls:New upgrade that automatically unlocks several early-tier prestige upgrades upon ascension.→Added
- Unit UpgradesUnit Specific Endless Upgrades:Increased the damage bonus for the six unit-specific endless upgrades.3%→5% %
- NauglamirPassive:Added a 50% chance to double PP gained from eating a mountain.→50% %
- Mithril PickaxesAdded three additional tiers of Mithril Pickaxes for further progression.→+3
- Thunderboom TipsAdded three additional tiers of Thunderboom Tips.→+3
- AlchemyRitual:Mithril cost now increases every 25 uses instead of 20, making it cheaper over time.20→25 uses
- General GameplayOre Clicking:Ore clicking no longer triggers a cooldown if no ore is within range, improving game feel.CD on miss→No CD on miss
✚Bug fixes6
- Bugfixes
- Forge Artifact:Fixed an issue where Forge Artifact would fail even when T5 artifacts were available.Failing→Fixed
- Great Grom Altar:Fixed Tier 4 Runes disappearing after reloading the game.Disappearing→Fixed
- Great Mother Altar:Fixed Tier 3 of Great Mother Altar incorrectly affecting certain costs.Incorrect→Fixed
- Gorilla Arms:Fixed Gorilla Arms not accounting for the Cyberdwarf tier in its chance calculations.Ignored→Fixed
- Denbreaker:Fixed Denbreaker upgrades occasionally affecting units inconsistently.Uneven→Fixed
- Boss Mountains:Fixed boss mountain sprites persisting longer than they should.Too long→Fixed
◆Other changes2
subjects affected (10)
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Patch history
- (v1.3.0.) Endless Artifacts, more QoF, Buffs and Fixes!Jun 6, 2026 · 1mo+7→
- (v1.2.2) Reinforced Saves and Some TweaksMay 30, 2026 · 1mo+5→
- (v1.2.1) PP HotfixMay 29, 2026 · 1mo+3→
- (v1.2.0) Chunky QoL, Buffs and Fixes Patch!May 28, 2026 · 1mo+15→
- Removal Of Boss-Forced-Prestiging, and More Buffs & FixesMay 22, 2026 · 1mo+16→
- Windowed Resizing and Linux Fixes, Plus Flamelord/Key AdjustmentsMay 21, 2026 · 1mo+1−2→
- Small Balance Patch, First Of Its KindMay 21, 2026 · 1mo+12→
- Another Dwarven PatchMay 19, 2026 · 1mo−1→
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