Patch 2.0.2 introduces a reworked Universal Carrier with new variants, adds new vehicles and uniforms, and implements various squad composition and technical fixes.
Images © Easy Red 2 via Steam
▲Buffs4
- Universal CarrierBren Carrier:Added a Bren Carrier variant equipped with a 100 round drum magazine.→100rnd rounds
- Custom SquadsSpawn:Custom squads now automatically use the first magazine in their inventory as the loaded magazine upon spawning.→First in inventory
- General
- Improved netcode for more stable multiplayer experiences.
- Sandbags:Destroyed sandbag variants no longer impede player movement.Impede movement→Do not impede
✚Bug fixes1
- GeneralFixed an issue preventing custom dog tags from spawning under specific conditions.Broken→Fixed
◆Other changes10
- Universal Carrier
- The Universal Carrier has been fundamentally reworked for better gameplay and accuracy.→Reworked
- Universal Carrier (Vickers):Added a Universal Carrier variant equipped with the Vickers Machine Gun.→Vickers MG
- Universal Carrier 'Wasp':Added the 'Wasp' flamethrower variant of the Universal Carrier.→Flamethrower
- Crusader III AA Mk. IIAdded the Crusader III AA Mk. II vehicle (currently PC only).→Added
- English/Commonwealth Squads
- Normandy Squads:English and Canadian Normandy squads updated with P44 webbing, scrimmed helmets, and headphones for radiomen for historical accuracy.→P44 webbing/scrimmed helmets
- British Paratroopers:British Paratroopers now use P44 Landing Webbing and HSAT helmets with scrim.→P44 Landing Webbing/HSAT helmets
- British Paratroopers (Africa):Africa-based paratroopers on Medjez-el-Bab now use unique British KD Wool trousers.→British KD Wool
- StG44Renamed the MP44 to StG44 to reflect official historical designations from mid-late 1944.MP44→StG44
- General
- Improved building models in the Tunisia region.→Improved
- General improvements to the animation system and fixes for weapons flying during animations.→Improved
subjects affected (6)
tap to see balance history
Patch history
- →[2.0.9] Defense Mode Rework, Visual Fixes & Stability ImprovementsAug 1, 2026 · 1mo
Defense Mode rework with balance tweaks, aircraft AI improvements, new main menu notifications, and visual/stability fixes across textures, UI, and rendering.
- Reworked gamepad input, changes on UI, new vehicles and much more!May 19, 2024 · 27mo
Major update focusing on controller overhaul, UI improvements, new vehicle additions, and netcode stability.
+11→ - Patch - Reworks in Map Editor and various improvements (05/05/2024)May 5, 2024 · 28mo
A small update focusing on significant quality-of-life improvements for the Map Editor and various AI and audio fixes.
+7→ - Small Patch - Reworks in UI, Graphic effects, animations and more.Mar 12, 2024 · 30mo
A small patch focusing on UI refinements, graphical improvements, animation updates, and a rework of the Arisaka Type 38.
+1−1→ - →Update 1.2.7f3: New TPS anims, Kos rework announcment, many smaller improvementsNov 6, 2023 · 34mo
Update 1.2.7f3 focuses on expanding Third-Person Shooter (TPS) animations, fixing AI behavior, and announcing a complete rework of the Kos campaign and the upcoming Ardennes DLC.
- →Update 1.2.4: Important bug fixes and performance optimizationsJul 7, 2023 · 38mo
Update 1.2.4 focuses on critical DirectX crash fixes for Nvidia users and general memory management optimizations to improve performance.
- Update 1.2.2f3: Quality improvements and fixesMay 7, 2023 · 40mo
Update 1.2.2f3 focuses on animation reworks, mission editor improvements, and the official release of the Mac OSx version.
+2→ - Update 1.2.2f2 (b): Smaller quality changes + Mac OSx releaseApr 26, 2023 · 40mo
Update 1.2.2f2 (b) introduces the Mac OSx release, animation reworks for specific weapons, visual and performance optimizations, and various asset fixes.
+4→
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