Patch 1.2.22 focuses on critical softlock fixes across the Overworld and Dungeons, stability improvements for the Dark Carnival, and various UI/UX polish.
Images © For The King II via Steam
▲Buffs3
- LuckyFixed an issue where Dark Carnival runs would end prematurely if Lucky successfully fled from combat.
- Fahrulian FortuneFahrulian Fortune:Fahrulian Fortune now scales better with the floor level in the Dark Carnival.→Improved
- Tempo TantrumTempo Tantrum:Fixed an issue where players were prevented from accessing their Toolbelt until their next turn due to this skill.Blocked→Available
▼Nerfs1
- RefocusRefocus:Fixed an issue where players could gain extra Max Focus based on Focus spent on the prior turn.Bugged→Corrected
✚Bug fixes5
- Dark CarnivalGeneral fixes to make the Dark Carnival a smoother experience.
- Dungeons
- Acid Barrel Trap:Fixed a softlock occurring when an Acid Barrel Trap destroyed a hidden equipped item.Softlock→Fixed
- Traps:Fixed a softlock when the last party member triggers a trap while their inventory is open.Softlock→Fixed
- Combat
- DoT / Acid:Fixed a softlock that occurred when a player died to DoT and Acid triggered in the same turn.Softlock→Fixed
- Status Effects:Fixed an issue where enemies killed by multiple statuses (e.g., fire and blood) remained standing.Standing→Dead
◆Other changes5
- LutesFlee:Players equipped with Lutes now play the correct Flee animation instead of simply phasing out.Phasing out→Correct Flee
- UI/UX
- Item Cards:Updated Black Candy and Spirit Taffy icons to prevent them from disappearing into UI elements.→Updated
- Cure:Fixed alignment of the Cure ability icon during Shift preview.Misaligned→Aligned
- Hot Rod / Brimstone Bash:Updated the icons for Hot Rod and Brimstone Bash abilities.Old→New
- Poison Bomb:Added the missing Poison icon when hovering over Poison Bomb in combat.Missing→Added
subjects affected (9)
tap to see balance history
Patch history
- →Patch #1.13.4 - Vessel launch fix.Jun 23, 2026 · 2mo
Patch #1.13.4 fixes a critical softlock occurring when declining to launch a vessel from a boat deed.
- Patch #1.13.3 - Shepherd rework, fixes, and more!Jun 11, 2026 · 2mo
Patch 1.13.3 introduces a major rework for the Shepherd, adds new enemies, improves elemental combat, and provides numerous quality-of-life updates and bug fixes.
+14→ - Patch #1.12.12 - Dungeon Crawl Update Fixes!May 12, 2026 · 3mo
A stability-focused update primarily addressing softlocks, online desyncs, and various gameplay bugs following the Dungeon Crawl update.
+1→ - Patch #1.11.8 - Fixes and updates to prepare for the upcoming DLC launch!Mar 10, 2026 · 5mo
A maintenance patch focusing on stability, softlock fixes, and bug fixes for the Voidwalker and Fallen Knight to prepare for the upcoming 'Into The Wild' DLC.
+5−1→ - Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!Feb 17, 2026 · 6mo
Patch 1.11 introduces a Manual Save system for easier run management, new elemental orb weapons, seasonal cosmetics, and significant balance adjustments and bug fixes for the Fallen Knight.
+10→ - Patch #1.10.12 - Black Hole and Resonator fixes!Dec 9, 2025 · 8mo
A maintenance patch focusing on critical bug fixes for the Black Hole mechanic, Voidwalker's Resonator, and Musket skill checks, alongside holiday cosmetic updates.
+6→ - Patch #1.10.10 - Loot drop balance, bug fixes, and festive cosmetics abound!Dec 2, 2025 · 9mo
Patch #1.10.10 focuses on improving loot drop distribution for signature weapons, preventing player-side AOE attacks from damaging their own boats, and resolving various online desyncs and gameplay bugs.
+8−1→ - Hotfix #1.10.9Nov 18, 2025 · 9mo
Hotfix #1.10.9 focuses on resolving various softlocks, online desync issues, and specific gameplay bugs within the 'A New Age' and 'Child of Chaos' content.
+1→
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