Dark Carnival
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixenemy spawn rateHigh→Balanced
Early floors of the Dark Carnival now spawn fewer enemies, making the initial stages of the dungeon more manageable.
Fixed issue where too many enemies loaded on early floors.
- ≈🐛Bug fixWheel of Madnessstability
Resolved a critical online desync that occurred when opening inventory after the Wheel encounter.
bugfix
- ≈🛠QoLCombatcamera
Fixed an issue where the banner would obstruct the camera during combat.
quality
- ≈🐛Bug fixMarketUI
Fixed a bug where the 'Pass' option could be missing in the market.
bugfix
- ≈🐛Bug fixinventory responsiveness
Fixed an issue where the inventory would become unresponsive after using the wheel in Dark Carnival.
Fixed wheel interaction
- ≈📝Texttranslations—→Added
Updated missing translations for Dark Carnival bosses and Scourges.
Added missing text
- ▲🎨Visuallighting—→Increased
Increased lantern lighting in the Black Market for better visibility.
Black Market lighting
- ≈🐛Bug fixstability
General fixes to make the Dark Carnival a smoother experience.
bugfix
- ≈🐛Bug fixprogression
Fixed a softlock that occurred for players who reached Clown Jeremy.
- ≈🐛Bug fixJunior Summonstability
Fixed a progression-blocking softlock on Floor 26 when a summoned Junior attacked the party.
- ≈🐛Bug fixAdventure Challengesunlock rate
Fixed an issue where Adventure Challenges were not being awarded or unlocking correctly.
Fixed unlock logic
- ▲🐛Bug fixEncounter Lootitem level scalingLevel 1→Correct Level
Corrected encounter loot scaling so that higher level encounters provide appropriate gear instead of level 1 items.
Loot now scales with encounter level
- ≈🐛Bug fixRingmasterUI display
Fixed an issue where Ringmaster modifiers did not display correctly after loading a saved game.
Fixed modifier display
- ≈🐛Bug fixRingmasterdeath animation
Fixed a bug that could prevent the Ringmaster from playing his death animation upon defeat.
Fixed animation trigger
- ≈🐛Bug fixWheel of Fateonline synchronization
Fixed an online softlock occurring when a player spun the wheel while another player changed their viewed wedge.