PatchDiff
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For The King II
For The King II
AdventureIndieRPG
IronOak Games · Curve Games·$24.99
Jan 7, 2025 · 20mo ago

Patch 1.3.5

AI summary3mo

Patch 1.3.5 focuses on stability and quality-of-life improvements, primarily addressing online multiplayer softlocks, UI bugs, and visual polish for the Dark Carnival and various biomes.

Images © For The King II via Steam

Buffs3

  • Online MultiplayerImprovements made to speed up the process of connecting to online sessions.
  • Dark CarnivalIncreased lantern lighting in the Black Market for better visibility.Increased
  • User InterfaceAdded a 'Quit to Menu' option when accessing the menu in the Lore Store.Added

Bug fixes6

  • Online Multiplayer
    • Fixed multiple online softlocks occurring during adventure cancellation, party management, and error message overlaps.
    • Fixed an issue where a desync message would erroneously appear at the start of crossplay sessions.
  • Dark CarnivalFixed an issue where the inventory would become unresponsive after using the wheel in Dark Carnival.
  • User Interface
    • Fixed a softlock that occurred when cycling inventory to trade items from dead party members.
    • Controller icons no longer display if no controller is plugged in.VisibleHidden
    • Fixed an issue where the market menu would not close correctly after closing inventory in Town Markets.

Other changes1

subjects affected (3)

tap to see balance history

How did this patch land?
🔗
official notes
For The King II · Jan 7, 2025

Patch history

see all 56

  1. Patch #1.13.4 - Vessel launch fix.Jun 23, 2026 · 2mo

    Patch #1.13.4 fixes a critical softlock occurring when declining to launch a vessel from a boat deed.

  2. Patch #1.13.3 - Shepherd rework, fixes, and more!Jun 11, 2026 · 2mo

    Patch 1.13.3 introduces a major rework for the Shepherd, adds new enemies, improves elemental combat, and provides numerous quality-of-life updates and bug fixes.

    +14
  3. Patch #1.12.12 - Dungeon Crawl Update Fixes!May 12, 2026 · 3mo

    A stability-focused update primarily addressing softlocks, online desyncs, and various gameplay bugs following the Dungeon Crawl update.

    +1
  4. Patch #1.11.8 - Fixes and updates to prepare for the upcoming DLC launch!Mar 10, 2026 · 5mo

    A maintenance patch focusing on stability, softlock fixes, and bug fixes for the Voidwalker and Fallen Knight to prepare for the upcoming 'Into The Wild' DLC.

    +51
  5. Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!Feb 17, 2026 · 6mo

    Patch 1.11 introduces a Manual Save system for easier run management, new elemental orb weapons, seasonal cosmetics, and significant balance adjustments and bug fixes for the Fallen Knight.

    +10
  6. Patch #1.10.12 - Black Hole and Resonator fixes!Dec 9, 2025 · 8mo

    A maintenance patch focusing on critical bug fixes for the Black Hole mechanic, Voidwalker's Resonator, and Musket skill checks, alongside holiday cosmetic updates.

    +6
  7. Patch #1.10.10 - Loot drop balance, bug fixes, and festive cosmetics abound!Dec 2, 2025 · 9mo

    Patch #1.10.10 focuses on improving loot drop distribution for signature weapons, preventing player-side AOE attacks from damaging their own boats, and resolving various online desyncs and gameplay bugs.

    +81
  8. Hotfix #1.10.9Nov 18, 2025 · 9mo

    Hotfix #1.10.9 focuses on resolving various softlocks, online desync issues, and specific gameplay bugs within the 'A New Age' and 'Child of Chaos' content.

    +1

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