PatchDiff
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For The King II
For The King II
AdventureIndieRPG
IronOak Games · Curve Games·$24.99
Jul 2, 2024 · 26mo ago

Patch #1.2.2

AI summary3mo

Patch 1.2.2 focuses on Dark Carnival fixes, including a Wheel of Death balance change and corrections to adventure challenge unlocks and loot scaling.

Buffs2

  • Wheel of DeathThe Wheel of Death now has a chance to replace a used wedge with a positive wedge, reducing the risk of death streaks.0%Added %
  • Dark CarnivalEncounter Loot:Corrected encounter loot scaling so that higher level encounters provide appropriate gear instead of level 1 items.Level 1Correct Level

Nerfs1

  • Player WeaponsAcid:Certain player weapons can no longer incorrectly cast Acid on enemies or combat tiles.PossibleRemoved

Bug fixes5

  • Dark Carnival
    • Adventure Challenges:Fixed an issue where Adventure Challenges were not being awarded or unlocking correctly.
    • Ringmaster:Fixed an issue where Ringmaster modifiers did not display correctly after loading a saved game.
    • Ringmaster:Fixed a bug that could prevent the Ringmaster from playing his death animation upon defeat.
  • WolvesSummon:Fixed an issue where Wolves could occasionally summon the incorrect enemy type.IncorrectCorrect
  • Merling MagicianHeavy Water Bolt:Fixed the animation for the Merling Magician when casting Heavy Water Bolt.

subjects affected (5)

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How did this patch land?
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official notes
For The King II · Jul 2, 2024

Patch history

see all 56

  1. Patch #1.13.4 - Vessel launch fix.Jun 23, 2026 · 2mo

    Patch #1.13.4 fixes a critical softlock occurring when declining to launch a vessel from a boat deed.

  2. Patch #1.13.3 - Shepherd rework, fixes, and more!Jun 11, 2026 · 2mo

    Patch 1.13.3 introduces a major rework for the Shepherd, adds new enemies, improves elemental combat, and provides numerous quality-of-life updates and bug fixes.

    +14
  3. Patch #1.12.12 - Dungeon Crawl Update Fixes!May 12, 2026 · 3mo

    A stability-focused update primarily addressing softlocks, online desyncs, and various gameplay bugs following the Dungeon Crawl update.

    +1
  4. Patch #1.11.8 - Fixes and updates to prepare for the upcoming DLC launch!Mar 10, 2026 · 5mo

    A maintenance patch focusing on stability, softlock fixes, and bug fixes for the Voidwalker and Fallen Knight to prepare for the upcoming 'Into The Wild' DLC.

    +51
  5. Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!Feb 17, 2026 · 6mo

    Patch 1.11 introduces a Manual Save system for easier run management, new elemental orb weapons, seasonal cosmetics, and significant balance adjustments and bug fixes for the Fallen Knight.

    +10
  6. Patch #1.10.12 - Black Hole and Resonator fixes!Dec 9, 2025 · 8mo

    A maintenance patch focusing on critical bug fixes for the Black Hole mechanic, Voidwalker's Resonator, and Musket skill checks, alongside holiday cosmetic updates.

    +6
  7. Patch #1.10.10 - Loot drop balance, bug fixes, and festive cosmetics abound!Dec 2, 2025 · 9mo

    Patch #1.10.10 focuses on improving loot drop distribution for signature weapons, preventing player-side AOE attacks from damaging their own boats, and resolving various online desyncs and gameplay bugs.

    +81
  8. Hotfix #1.10.9Nov 18, 2025 · 9mo

    Hotfix #1.10.9 focuses on resolving various softlocks, online desync issues, and specific gameplay bugs within the 'A New Age' and 'Child of Chaos' content.

    +1

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