Hotfix 2.2.4 focuses on ground looting quality-of-life improvements, UI enhancements for shields and HP bars, and several bug fixes regarding the economy and multiplayer replication.
▲Buffs8
- Looting System
- Added an item details display that appears when items on the ground can be picked up for better visibility.→Added
- Slightly increased interaction range to compensate for the new requirement of facing items more directly when picking them up.→Increased
- Added a crosshair popup to notify players when an item cannot be picked up due to insufficient inventory space.→Added
- DepotAdded a button to sort the depot inventory, making item management faster.→Added
- Black MarketFixed an issue where smuggled cargo could not be sold after loading a save, regardless of the region it was acquired in.blocked→enabled
- TB03GR JestenGrappling:Fixed an issue where the grappling effect was not properly replicating for other players in multiplayer sessions.broken→fixed
- General UI
- Adjusted the HP bar to have slightly more contrast for better visibility during gameplay.low→higher
- Fixed the auto extract and testing grounds exit tooltips to show the correct keybinds for controller users.wrong→correct
▼Nerfs1
- Black MarketFixed a bug where Black Market sell costs were incorrectly reduced by projects intended only for purchase costs.reduced→standard
◆Other changes2
subjects affected (7)
tap to see balance history
Patch history
- Hotfix 2.21.1Mar 9, 2026 · 2mo+1→
- Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 3mo+3→
- Hotfix 2.11.3: HUD CompassDec 23, 2025 · 5mo+4→
- Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 5mo+7→
- Hotfix 2.7.2: Ace Spawn FixNov 23, 2025 · 6mo+1→
- Hotfix 2.6.2: Memory Usage ReductionNov 16, 2025 · 6mo+4−1→
- Hotfix 2.4.2: Desync and Looting PauseNov 2, 2025 · 6mo+2−2→
- Hotfix 2.3.1: Desync and Loading IssuesOct 26, 2025 · 7mo+6→
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