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Jump Space
Jump Space
ActionAdventureIndie
Keepsake Games · Keepsake Games·$19.99
Jul 3, 2026 · 2mo ago

Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8

AI summary1mo

A balance update focusing on status effect normalization, weapon scaling adjustments, and the addition of controller deadzone settings.

Buffs6

  • CorrosionBase duration increased by 1 second to compensate for the damage reduction and help maintain stacks.+1s s
  • SearNow ticks damage as frequently as Corrosion does, providing more reliable DPS.Matches Corrosion
  • On Foot WeaponsBase damage scaling per level increased, making fully upgraded weapons more powerful.2.5%4.5% %
  • Buddy Botprojectile:Projectile damage increased by 33%.1520
  • Ship ModulesSeveral components can now equip multiple damage affinity modules simultaneously.Added
  • GeneralReduced the number of drones that spawn in waves to lower combat difficulty.Reduced

Nerfs2

  • Rocket Drone
    • missile:Missile speed reduced for better balance.2923
    • explosion:Explosion radius reduced.65

Bug fixes3

  • Rocket DroneFixed an issue where wind-up animations would not properly reset when the drone stopped firing.
  • General
    • Fixed a soft lock that could occur during Wave 20 in the Data Center.
    • Fixed an issue where object outlines remained visible during cinematics.

Other changes3

  • Targeting ModuleNow only drops at Green rarity since it lacks unique modifiers or stats.VariousGreen
  • General
    • Added individual deadzone settings for left and right sticks in the gamepad options menu.Added
    • Laser ship weapons can no longer spawn with the multishot module.MultishotRemoved

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Jump Space · Jul 3, 2026

Patch history

see all 27

  1. Weapons Update Hotfix 11 - v0.7.15.13Jul 16, 2026 · 1mo

    A hotfix focusing on weapon scaling, module bug fixes, and the addition of Bonus Damage modules to drop tables.

    +4
  2. Update Hotfix 10 - v0.7.15.12Jul 15, 2026 · 1mo

    Hotfix 10 focuses on weapon balancing, specifically buffing the Bolt Accelerator and Ship Missile Launcher, while reworking the Chain Link mechanic to use projectiles instead of AoE hitboxes.

    +91
  3. Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 1mo

    Hotfix 9 increases Boarding Blitz damage, fixes loot rarity distribution, and resolves several animation and stacking bugs.

    +4
  4. Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 1mo

    Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.

    +117
  5. Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1mo

    Hotfix 7 focuses on engine balancing, module adjustments, and various networking and gameplay bug fixes.

    +139
  6. Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 2mo

    Hotfix 5 focuses on critical bug fixes regarding Materia exploits, HUD indicators, and a mechanical update to Laser weapon heat management.

    +1
  7. Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 2mo

    A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.

    +61
  8. Weapons Update Hotfix 1 - v0.7.15.3Jun 25, 2026 · 2mo

    A hotfix focusing on weapon critical damage buffs, base damage increases for the Bolt Accelerator, and various stability and bug fixes across combat and UI.

    +10

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