A hotfix focusing on weapon scaling, module bug fixes, and the addition of Bonus Damage modules to drop tables.
▲Buffs4
- RailgunRailgun damage now scales with level, ensuring it remains viable as the player progresses.→Scales with level
- Bonus Damage ModuleBonus Damage ship modules have been added to drop tables, making them obtainable in-game.0→Added
- EMP Shield RestoreFixed a bug where the EMP Shield Restore module had no effect when equipped.None→Active
- Shield Downtime ModuleFixed an issue where Shield Downtime was not correctly reducing shield downtime.
◆Other changes1
- RailgunExtra-shot module:The extra-shot module now grants a flat number of shots before recharge instead of increasing total magazine capacity.Magazine capacity increase→Flat additional shots
subjects affected (4)
tap to see balance history
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Patch history
- Update Hotfix 10 - v0.7.15.12Jul 15, 2026 · 4d
Hotfix 10 focuses on weapon balancing, specifically buffing the Bolt Accelerator and Ship Missile Launcher, while reworking the Chain Link mechanic to use projectiles instead of AoE hitboxes.
+9−1→ - Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 1w
Hotfix 9 increases Boarding Blitz damage, fixes loot rarity distribution, and resolves several animation and stacking bugs.
+4→ - Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 1w
Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.
+11−7→ - Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1w
Hotfix 7 focuses on engine balancing, module adjustments, and various networking and gameplay bug fixes.
+13−9→ - Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 2w
A balance update focusing on status effect normalization, weapon scaling adjustments, and the addition of controller deadzone settings.
+6−2→ - Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 2w
Hotfix 5 focuses on critical bug fixes regarding Materia exploits, HUD indicators, and a mechanical update to Laser weapon heat management.
+1→ - Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 2w
A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.
+6−1→ - Weapons Update Hotfix 1 - v0.7.15.3Jun 25, 2026 · 3w
A hotfix focusing on weapon critical damage buffs, base damage increases for the Bolt Accelerator, and various stability and bug fixes across combat and UI.
+10→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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