A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.
▲Buffs6
- ShotgunsTightened pellet spread for improved accuracy consistency.
- Plague ModuleFixed a bug where the module failed to deal damage for non-host players in multiplayer.
- Multiplayer ModulesEmergency Vent, Chain Link, Firestorm, Shockwave, Contagion, Radioactive Retaliation:Fixed these modules failing to deal damage for non-host players in multiplayer.
- General
- Laser beams now support aim assist on gamepad with smoother movement.→Added
- Fixed issues where some hull damage points could not be repaired from certain angles.
- Fixed an issue where crew members could not be revived when out of crew or core lives.
▼Nerfs1
- Plague ModuleFixed an issue where the Plague module incorrectly healed enemies when the effect spread.→Removed
✚Bug fixes3
◆Other changes2
- General
- Virus:Added a visual status effect indicator for the Virus effect on enemies.→Added
- Various polish updates to the Assembler UI, including Ingot balance visibility and category headers.
subjects affected (5)
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Patch history
- Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 4d+4→
- Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 4d+11−7→
- Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1w+13−9→
- Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 1w+6−2→
- Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 1w+1→
- Weapons Update Hotfix 1 - v0.7.15.3Jun 25, 2026 · 2w+10→
- →Hotfix v0.6.14.2May 20, 2026 · 1mo
- Hotfix 29 - v0.6.13.205May 6, 2026 · 2mo+1→
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