Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.
▲Buffs11
- Corrosion
- Increased duration to encourage higher stack buildup for bigger damage payouts.4→8 s
- Improved activation chances across the board to facilitate rapid stacking.→Increased
- ShotgunNow always fires one pellet directly at the center of the aim for better consistency.→Center Pellet Added
- Materia Ingots
- Higher-tier ingots now drop more frequently in CR3, CR4, and CR5 missions.→Increased
- Increased Crude and Flawed Materia Ingot rewards across Single, Salvage, and Regular missions at higher CRs.Various→Increased
- Chain Link
- Gains one additional bounce, increasing target coverage.→+1
- Reduced damage reduction per bounce, increasing overall damage output.→-10% %
- Fixed a bug that caused the ability to be completely disabled.Disabled→Enabled
- SearIncreased damage across all levels and tiers.→Increased
- Static CascadeReworked to reliably apply EMP on critical hits.Inconsistent→Reliable on Crit
- Buddy BotOn-Foot weapon:Fixed an issue where critical hits dealt 0 damage; now correctly deals +50% damage.0→+50% %
▼Nerfs7
- Corrosion
- Reduced damage per individual stack to balance the increased stack frequency.→Decreased
- Corrosion can no longer deliver the killing blow to an enemy.Yes→No
- Flechette Rounds
- Reduced the number of projectiles gained per upgrade to curb overperformance.→Decreased
- Reduced the effectiveness of spread reduction per upgrade.→Decreased
- Damage reduction now correctly applies, reducing overall effectiveness.Broken→Applied
- Shell Duplicator
- Reduced the number of pellets provided per tier.→Decreased
- Increased the damage penalty per tier.→Increased
✚Bug fixes4
◆Other changes3
- Materia IngotsLowest-tier ingots removed from CR4 and CR5 missions to streamline loot.Present→Removed
- Static CascadeRemoved from full-auto weapon drop-tables to prevent balance issues.Full-auto weapons→Removed
- GeneralUpdated wave spawning for solo players to increase breathing room between encounters.
subjects affected (10)
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Patch history
- Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 4d+4→
- Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1w+13−9→
- Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 1w+6−2→
- Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 1w+1→
- Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 1w+6−1→
- Weapons Update Hotfix 1 - v0.7.15.3Jun 25, 2026 · 2w+10→
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