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GeneralBugfixes · QoL · System · Map · Gameplay · Bugfix · UI · Economy · Stability · Performance · World · Optimization
23 patcheslast touched 1mo ago▲ +28

Power trajectory

Up = buffed, down = nerfed
0+28Jun 10, 2025Jul 15, 2026Jun 10, 2025 — A tiny patch - v0.3.8.64 +0 / -0 (cum 0)Sep 20, 2025 — First Patch, fixes crash when playing in Japanese/Ukrainian/Russian +0 / -0 (cum 0)Sep 22, 2025 — v0.4.10.90 - Fixed issue when starting/ending mission +0 / -0 (cum 0)Sep 24, 2025 — Hotfix 4 - v0.4.10.96 +1 / -0 (cum +1)Oct 1, 2025 — Hotfix 6 - v0.4.10.102 +1 / -0 (cum +2)Oct 9, 2025 — Hotfix 9 - 0.4.10.110 +3 / -0 (cum +5)Dec 17, 2025 — Hotfix 14 - v0.5.12.32 +0 / -0 (cum +5)Dec 18, 2025 — Hotfix 15 - v0.5.12.33 +1 / -0 (cum +6)Dec 19, 2025 — Hotfix 16 - v0.5.12.36 +2 / -0 (cum +8)Jan 12, 2026 — Hotfix 19 - v0.5.12.44 +0 / -0 (cum +8)Mar 26, 2026 — Hotfix 22 - v0.6.13.132 +2 / -0 (cum +10)Mar 27, 2026 — Hotfix 23 - v0.6.13.134 +2 / -0 (cum +12)Apr 1, 2026 — Hotfix 24 - Fixing enemy difficulty - v0.6.13.134 +6 / -0 (cum +18)Apr 8, 2026 — Hotfix 26 - v0.6.13.154 +1 / -0 (cum +19)May 6, 2026 — Hotfix 29 - v0.6.13.205 +1 / -0 (cum +20)May 20, 2026 — Hotfix v0.6.14.2 +0 / -0 (cum +20)Jun 25, 2026 — Weapons Update Hotfix 1 - v0.7.15.3 +1 / -0 (cum +21)Jun 30, 2026 — Weapons Update Hotfix 4 - v0.7.15.6 +3 / -0 (cum +24)Jul 2, 2026 — Weapons Update Hotfix 5 - v0.7.15.7 +0 / -0 (cum +24)Jul 3, 2026 — Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8 +1 / -0 (cum +25)Jul 6, 2026 — Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9 +3 / -0 (cum +28)Jul 9, 2026 — Update Hotfix 8 - v0.7.15.10 +0 / -0 (cum +28)Jul 15, 2026 — Update Hotfix 10 - v0.7.15.12 +0 / -0 (cum +28)
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Patch history

    • 🐛Bug fixhealth bar UI

      Fixed an issue where the health bar would display the death timer instead of actual health after being revived.

      Fixed health bar displaying death timer after revive.

    • 🐛Bug fixEscape Finale mission

      Fixed the bonus objective calculation for the Escape Finale mission, ensuring players can now collect all crates and rewards.

      Fixed bonus objective calculation.

    • 🐛Bug fixVulcan special weapon audio

      Fixed an audio error that occurred when a buddy NPC used the Vulcan special weapon.

      Fixed audio error for buddy NPCs.

    • 🐛Bug fixHeavy Raptor visuals

      The Heavy Raptor enemy now correctly displays status effect visuals when affected by conditions.

      Fixed status effect display.

    • 🎯BehaviorOn-Foot Combat Pacing

      Updated wave spawning for solo players to increase breathing room between encounters.

      quality

    • 🐛Bug fixData Center

      Updated navigation and fixed a potential softlock during active waves.

      bugfix

    • 🐛Bug fixSulfur & Lockdown Maps

      Fixed various navigation issues in these levels.

      bugfix

    • 🐛Bug fixShip Fires

      Fixed fires erupting while shields were active (excluding radiator failures).

      bugfix

    • ✂️Removedmateria cap250Removed

      Removed the maximum cap on materia.

      removed

    • Newrevive logicAdded

      Downed players are now automatically revived on hyper jump if no other revive options exist.

      new

    • 🎯Behaviorwave spawns

      Increased breathing time between waves for Solo and Duo crews.

      behavior

    • 🐛Bug fixnetworking

      Fixed various client sync issues including explosive barrels, emergencies, and supply drops.

      bugfix

    • Newdeadzone settingsAdded

      Added individual deadzone settings for left and right sticks in the gamepad options menu.

      quality

    • 📊Numericdrone spawn rateReduced

      Reduced the number of drones that spawn in waves to lower combat difficulty.

      numeric

    • 🐛Bug fixData Center Wave 20

      Fixed a soft lock that could occur during Wave 20 in the Data Center.

      bugfix

    • 🐛Bug fixobject outlines

      Fixed an issue where object outlines remained visible during cinematics.

      bugfix

    • ✂️RemovedLaser ship weaponsMultishotRemoved

      Laser ship weapons can no longer spawn with the multishot module.

      behavior

    • 🐛Bug fixMateria gain

      Fixed an exploit that allowed players to gain infinite Materia.

      Exploit fix

    • 🐛Bug fixTutorial Sideclip

      Fixed an issue where the Sideclip from the tutorial was not carried over to the Hangar.

      Progression fix

    • 🐛Bug fixAmmo Box UI

      Fixed the On-Foot Ammo Box displaying incorrect information in the equipment bar.

      UI fix

    • 🐛Bug fixShip Icons

      Fixed ship and enemy ship icons appearing or failing to appear incorrectly when wielding railguns or rocket launchers.

      Visual bug

    • 🐛Bug fixAssembler Costs

      Fixed the assembler incorrectly displaying Materia crafting costs in the Hangar and on empty slots.

      UI fix

    • 🐛Bug fixEngine Stats

      Fixed an issue where engines were displaying incorrect stats.

      Stat fix

    • 🐛Bug fixDistance Indicators

      Fixed a bug where distance indicators were not updating correctly.

      UI fix

    • 🐛Bug fixBulwarkCore AugmentRemoved

      Removed the obsolete BulwarkCore augment that remained equipped for some players.

      Cleanup

    • 🛠QoLaim assistAdded

      Laser beams now support aim assist on gamepad with smoother movement.

      quality

    • 🎨VisualVirusvisual indicatorAdded

      Added a visual status effect indicator for the Virus effect on enemies.

      visual

    • 🐛Bug fixhull repair

      Fixed issues where some hull damage points could not be repaired from certain angles.

      bugfix

    • 🐛Bug fixcrew revival

      Fixed an issue where crew members could not be revived when out of crew or core lives.

      bugfix

    • 🛠QoLAssembler UI

      Various polish updates to the Assembler UI, including Ingot balance visibility and category headers.

      quality

    • 🐛Bug fixblueprints

      Fixed the ability to spend Ingots on upgrading blueprints beyond the maximum limit.

      bugfix

    • NewShield Recharge RateAdded

      Implemented Shield Recharge Rate module.

      New module implementation.

    • 📊NumericVenture RewardsIncreased

      Standardized ingot reward icon colors and increased ingot/credit payouts.

      Better payouts for players.

    • 🛠QoLInvite LinksTruncated

      Truncated invite link text in the pause menu to prevent stream snipes.

      Prevents stream sniping.

    • 🐛Bug fixServer Sync

      Improved server-client HP synchronization for server-controlled entities.

      Improved HP synchronization.

  1. May 20, 2026·Hotfix v0.6.14.2
    • 🛠QoLReady Up input

      Ready Up input is now restricted to the Galaxy Map, preventing accidental ready-ups during ship renaming.

    • 🐛Bug fixStartup Process

      Fixed startup deadlocks related to localization, audio, and shaders to prevent freezes for non-English users.

    • 🛠QoLstartup hitches

      Reduced hitches during game startup by tweaking asset loading order.

      Optimized asset loading order to reduce stuttering during game launch, especially for HDD users.

    • 🐛Bug fixmemory usage

      Fixed memory leak on levels with terrain which would tank performance and eventually crash.

      Fixed a critical leak on terrain levels that caused performance degradation and crashes.

    • 🐛Bug fixoffline access

      Fixed issue not being able to enter Hangar or play missions when offline.

      Restored the ability to access the Hangar and start missions without an internet connection.

    • 🐛Bug fixoutline occlusion

      Fixed Outlines so inactive object outlines no longer occlude active ones.

      Improved visual clarity by ensuring active object outlines are always visible over inactive ones.

    • 🛠QoLArtifact UI

      Artifact rarity color is now displayed in their info box subheader for better visibility.

      Visual clarity

    • 🎯BehaviorVenture Progress

      External fires and radioactive broken components now correctly count towards venture progress.

      Progress logic

    • 🛠QoLVFX/Shaders

      Improved VFX and shader warmup times on subsequent boots for DX12 users.

      DX12 optimization

    • 🐛Bug fixInput System

      Fixed a critical bug where stale input overrides caused UI keys to display as 'A' and stop working.

      Stability fix

    • 🐛Bug fixCrashes

      Fixed a hard crash caused by the outline system interfering with shadow culling.

      Stability fix

    • 🔁ReworkChallenge RatingsApproachable

      Difficulty of all Challenge Ratings and Player Counts adjusted to feel more approachable.

      behavior

    • 🎯BehaviorShipping ContainersNoYes

      Shipping container doors can now be damaged by explosives.

      behavior

    • 🎯BehaviorProjectile CollisionPass-throughBlocked

      Grenades and missiles no longer pass through shipping containers.

      behavior

    • 🛠QoLRefugee Ship MarkerTemporaryPersistent

      Objective marker now persists until repair is complete, preventing players from getting lost.

      quality

    • 📊NumericFinale Lava Wall7th jump8th jump jump

      The lava wall in the finale now reaches its destination on the 8th jump instead of the 7th, giving players more time.

      numeric

    • 🎯BehaviorEnemy AIImproved

      Enemy walking behavior in certain Points of Interest has been improved.

      behavior

    • 🐛Bug fixArrival ScreenIncorrectCorrect

      Arrival screen now correctly displays sector modifiers and events.

      bugfix

    • 🛠QoLInputNumpad Enter

      Numpad Enter can now be used as an alternative to the regular Enter key.

      quality

    • 🔁ReworkWishing WellUpdated

      Updated the loot table for the Wishing Well.

      numeric

    • 🐛Bug fixSystem Stability

      Fixed crashes related to resource loading and audio.

      bugfix

  2. Mar 27, 2026·Hotfix 23 - v0.6.13.134+2
    • Newtutorial lootAdded

      Added an SMG near the materia pickup in the tutorial area for better early combat.

      Added SMG to tutorial area.

    • 🎯Behaviorloot availabilityIncreased

      Low-tier weapons are now available as loot in all destinations, increasing gear accessibility.

      Low-tier weapons now found across all destinations.

    • 🐛Bug fixarrival screen

      Fixed a visual bug on the destination arrival screen showing an empty box.

      Fixed empty box when no modifiers/events active.

    • 🐛Bug fixjump map display

      Fixed the tutorial destination node not displaying its banner or description on the jump map.

      Fixed tutorial node banner/description.

    • 🐛Bug fixammo pickup display

      Corrected the ammo pickup count to display the accurate amount.

      Fixed ammo pickup count display.

  3. Mar 26, 2026·Hotfix 22 - v0.6.13.132+2
    • Newammo dropsAdded

      Enemies now drop ammo upon death, improving sustain during combat.

      New loot mechanic

    • 🎯Behaviormission frequency

      Vault Breach missions at high challenge ratings appear more frequently in Icarion Reaches.

      Vault Breach frequency increase

    • 🎯Behaviorlava wall

      Sectors in missions are now always reachable before being consumed by the lava wall.

      Guaranteed reachability

    • 🐛Bug fixIris tracking

      Iris now correctly tracks the player's head while aboard the ship.

      Visual fix

    • 🐛Bug fixenemy damage

      Fixed an issue where enemies were not dealing damage to clients on death.

      Client damage fix

    • 🐛Bug fixArtillery objective

      Fixed drop pods and cannons continuing to operate after the Artillery objective was completed.

      Fixed spawn/fire loop

    • 🐛Bug fixhost state

      Fixed a bug where disconnecting a player could break the host state.

      Connection fix

    • 🐛Bug fixfont rendering

      Fixed font rendering issues across all supported languages.

      Localization fix

    • 🐛Bug fixinvincibility

      Fixed a bug where ships could become invincible in certain situations, ensuring fair combat encounters.

    • 🐛Bug fixserver stability

      Resolved a server crash triggered by placing items into interaction sockets.

    • 🐛Bug fixtarget markers

      Fixed target markers not displaying correctly when only one ammo box is loaded.

    • 🛠QoLsettings

      Improved options menu to ensure more values are saved and can be reset properly.

  4. Dec 19, 2025·Hotfix 16 - v0.5.12.36+2
    • 🛠QoLperformanceOptimized

      Optimized performance on specific levels and ship wrecks for smoother gameplay.

      levels and ship wrecks

    • Newsector availabilityRemovedAdded

      Re-added a previously removed sector after implementing performance optimizations.

      optimized version

    • 🛠QoLRaptor animations memoryReduced

      Reduced the memory footprint of Raptor animations to improve stability.

      optimization

    • 🐛Bug fixgamepad item interaction

      Fixed an issue where gamepad users had trouble swapping or dropping items using secondary interact.

      bugfix

    • 🐛Bug fixcargo bag previewpink arrowsfixed

      Fixed a visual bug where cargo bag deployment previews showed pink arrows during the first use.

      visual bug

    • 🐛Bug fixGalaxy Map banners

      Fixed an issue where mission banner images would not update correctly when interacting with the Galaxy Map.

      bugfix

  5. Dec 18, 2025·Hotfix 15 - v0.5.12.33+1
    • 🎨Visualrank icons515

      Updated player rank icons to support ranks 5 through 15.

    • Newloot accessibilityAdded

      Added mailboxes to the Data Center destination to make loot more accessible.

    • 🛠QoLdebris effects

      Optimized space wreck floating debris effects for better overall performance.

    • 🐛Bug fixfogBuggedFixed

      Fixed fog issues in the Lost Components area to improve visibility.

    • 🐛Bug fixweapon animationFixed

      Fixed weapon animation scaling when interacting with the Engineer Panel.

      Engineer Panel

    • 🐛Bug fixinput re-bindingsCorrected

      Corrected engineer plugs to properly respect user input key-rebindings.

      Engineer plugs

    • 🐛Bug fixaugmentation introFixed

      Resolved a bug where Bozze would sometimes not play the augmentation intro.

      Bozze

    • 🐛Bug fixartifact removalFixed

      Fixed artifacts in bags not being properly removed during jumps.

      Bags during jumps

  6. Oct 9, 2025·Hotfix 9 - 0.4.10.110+3
    • 🐛Bug fixventure progress

      Fixed a bug where upgrading components did not instantly update the venture progress display.

    • 🛠QoLserver browser

      Added improved visual feedback to indicate when the server browser is refreshing.

    • 🐛Bug fixloot buoy spawn

      Fixed an issue where loot buoys could spawn inside asteroids, making them inaccessible.

    • 🐛Bug fixblueprints

      Fixed missing higher tiers in blueprints, allowing players to continue crafting upgraded components in the assembler.

    • 🐛Bug fixship health

      Prevented the player ship from dying during cutscenes.

    • 🐛Bug fixaudio

      Resolved an issue where some audio, including the jukebox, was missing for certain players.

    • 🐛Bug fixsalvage amount

      Ensured there is sufficient salvage available to successfully complete salvage missions.

    • 🛠QoLmemory usage

      Performed minor memory cleanups to improve overall game performance.

  7. Oct 1, 2025·Hotfix 6 - v0.4.10.102+1
    • 🐛Bug fixdocking sequence

      Fixed an issue where ships would get stuck in the docking sequence if the destination was unreachable.

    • 🐛Bug fixsave system

      Fixed a critical bug where progression was not saved when offline or Steam Cloud was unavailable.

    • 🐛Bug fixmission startup

      Resolved a crash that occurred during the startup of missions.

    • 🛠QoLEOS libraryLatest

      Updated the Epic Online Services (EOS) multiplayer library to the latest version for better connectivity.

    • 🛠QoLmemory management

      Reduced garbage generation and fixed potential memory leaks to improve long-term performance.

    • NewUnstuck shipavailabilityAdded

      The 'Unstuck ship' feature can now be used during docking sequences, preventing players from being permanently trapped.

  8. Sep 24, 2025·Hotfix 4 - v0.4.10.96+1
    • 🐛Bug fixmemory usage

      Fixed several memory leaks to improve overall game stability.

    • 🐛Bug fixoffline mode

      Players can now start solo sessions without an active internet connection.

    • 🐛Bug fixcinematic transition

      Fixed a bug that caused players to get stuck after watching cinematics.

    • 🐛Bug fixitem tooltips

      Corrected the information text displayed when inspecting items.

    • 🐛Bug fixjammer logic

      Fixed an issue where multiple jammers interfered with objective icons and the teleporter button.

    • 🎯Behaviorloot spawning

      Adjusted wave logic to prevent issues with multiple loot spawns.

    • Newbroken componentsAdded

      Added support for broken components after a certain amount of components are found in a mission.

    • NewsubtitlesAdded

      Added subtitles to the intro cinematic for better accessibility.

    • 🐛Bug fixstability

      Fixed a critical issue where starting or ending a mission could cause the game to freeze or crash.

      Fixed crash

    • 🐛Bug fixinventory interaction

      Fixed a bug where the wrong item was removed from inventory when interacting with certain pickupables or changing items rapidly.

      Fixed item removal

    • 🐛Bug fixlocalization

      Fixed a crash that occurred when playing the game in Japanese, Ukrainian, or Russian languages.

    • 🐛Bug fixmemory usage

      Resolved several memory leaks to improve overall game stability and performance.

    • 🐛Bug fixcamera

      Fixed a jarring camera snap when aiming down sights (ADS).

      ADS snap fix

    • 🐛Bug fixBoostingdurationpermanent

      Fixed a bug where boosting became permanent if the engine was damaged while boosting.

      Engine damage bug

    • 🐛Bug fixkeybinds

      Fixed pilot up/down rebinds being mapped to the incorrect actions.

      Rebind fix

    • ✂️Removedmovement bindsArrow KeysRemoved

      Removed arrow keys as the default movement binds.

      Default bind change

    • 🐛Bug fixcursor inversion

      The cursor is now correctly affected by the invert settings.

      Invert settings fix

    • 🎯BehaviorVsyncOffOn

      Vsync is now enabled by default.

      Default setting change

    • 📊Numericmax framerate240 FPS

      Limited the maximum framerate to 240 FPS.

      FPS cap

    • NewGPU warningAdded

      Added a startup warning to alert users of potentially faulty GPUs.

      Startup warning

General balance history — Jump Space