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GeneralSystem · Map · QoL · Gameplay · Bugfix · Bugfixes · UI · Economy · Stability · Performance
8 patcheslast touched 4d ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9May 6, 2026Jul 9, 2026May 6, 2026 — Hotfix 29 - v0.6.13.205 +1 / -0 (cum +1)May 20, 2026 — Hotfix v0.6.14.2 +0 / -0 (cum +1)Jun 25, 2026 — Weapons Update Hotfix 1 - v0.7.15.3 +1 / -0 (cum +2)Jun 30, 2026 — Weapons Update Hotfix 4 - v0.7.15.6 +3 / -0 (cum +5)Jul 2, 2026 — Weapons Update Hotfix 5 - v0.7.15.7 +0 / -0 (cum +5)Jul 3, 2026 — Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8 +1 / -0 (cum +6)Jul 6, 2026 — Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9 +3 / -0 (cum +9)Jul 9, 2026 — Update Hotfix 8 - v0.7.15.10 +0 / -0 (cum +9)
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Patch history

    • 🎯BehaviorOn-Foot Combat Pacing

      Updated wave spawning for solo players to increase breathing room between encounters.

      quality

    • 🐛Bug fixData Center

      Updated navigation and fixed a potential softlock during active waves.

      bugfix

    • 🐛Bug fixSulfur & Lockdown Maps

      Fixed various navigation issues in these levels.

      bugfix

    • 🐛Bug fixShip Fires

      Fixed fires erupting while shields were active (excluding radiator failures).

      bugfix

    • ✂️Removedmateria cap250Removed

      Removed the maximum cap on materia.

      removed

    • Newrevive logicAdded

      Downed players are now automatically revived on hyper jump if no other revive options exist.

      new

    • 🎯Behaviorwave spawns

      Increased breathing time between waves for Solo and Duo crews.

      behavior

    • 🐛Bug fixnetworking

      Fixed various client sync issues including explosive barrels, emergencies, and supply drops.

      bugfix

    • Newdeadzone settingsAdded

      Added individual deadzone settings for left and right sticks in the gamepad options menu.

      quality

    • 📊Numericdrone spawn rateReduced

      Reduced the number of drones that spawn in waves to lower combat difficulty.

      numeric

    • 🐛Bug fixData Center Wave 20

      Fixed a soft lock that could occur during Wave 20 in the Data Center.

      bugfix

    • 🐛Bug fixobject outlines

      Fixed an issue where object outlines remained visible during cinematics.

      bugfix

    • ✂️RemovedLaser ship weaponsMultishotRemoved

      Laser ship weapons can no longer spawn with the multishot module.

      behavior

    • 🐛Bug fixMateria gain

      Fixed an exploit that allowed players to gain infinite Materia.

      Exploit fix

    • 🐛Bug fixTutorial Sideclip

      Fixed an issue where the Sideclip from the tutorial was not carried over to the Hangar.

      Progression fix

    • 🐛Bug fixAmmo Box UI

      Fixed the On-Foot Ammo Box displaying incorrect information in the equipment bar.

      UI fix

    • 🐛Bug fixShip Icons

      Fixed ship and enemy ship icons appearing or failing to appear incorrectly when wielding railguns or rocket launchers.

      Visual bug

    • 🐛Bug fixAssembler Costs

      Fixed the assembler incorrectly displaying Materia crafting costs in the Hangar and on empty slots.

      UI fix

    • 🐛Bug fixEngine Stats

      Fixed an issue where engines were displaying incorrect stats.

      Stat fix

    • 🐛Bug fixDistance Indicators

      Fixed a bug where distance indicators were not updating correctly.

      UI fix

    • 🐛Bug fixBulwarkCore AugmentRemoved

      Removed the obsolete BulwarkCore augment that remained equipped for some players.

      Cleanup

    • 🛠QoLaim assistAdded

      Laser beams now support aim assist on gamepad with smoother movement.

      quality

    • 🎨VisualVirusvisual indicatorAdded

      Added a visual status effect indicator for the Virus effect on enemies.

      visual

    • 🐛Bug fixhull repair

      Fixed issues where some hull damage points could not be repaired from certain angles.

      bugfix

    • 🐛Bug fixcrew revival

      Fixed an issue where crew members could not be revived when out of crew or core lives.

      bugfix

    • 🛠QoLAssembler UI

      Various polish updates to the Assembler UI, including Ingot balance visibility and category headers.

      quality

    • 🐛Bug fixblueprints

      Fixed the ability to spend Ingots on upgrading blueprints beyond the maximum limit.

      bugfix

    • NewShield Recharge RateAdded

      Implemented Shield Recharge Rate module.

      New module implementation.

    • 📊NumericVenture RewardsIncreased

      Standardized ingot reward icon colors and increased ingot/credit payouts.

      Better payouts for players.

    • 🛠QoLInvite LinksTruncated

      Truncated invite link text in the pause menu to prevent stream snipes.

      Prevents stream sniping.

    • 🐛Bug fixServer Sync

      Improved server-client HP synchronization for server-controlled entities.

      Improved HP synchronization.

  1. May 20, 2026·Hotfix v0.6.14.2
    • 🛠QoLReady Up input

      Ready Up input is now restricted to the Galaxy Map, preventing accidental ready-ups during ship renaming.

    • 🐛Bug fixStartup Process

      Fixed startup deadlocks related to localization, audio, and shaders to prevent freezes for non-English users.

    • 🛠QoLstartup hitches

      Reduced hitches during game startup by tweaking asset loading order.

      Optimized asset loading order to reduce stuttering during game launch, especially for HDD users.

    • 🐛Bug fixmemory usage

      Fixed memory leak on levels with terrain which would tank performance and eventually crash.

      Fixed a critical leak on terrain levels that caused performance degradation and crashes.

    • 🐛Bug fixoffline access

      Fixed issue not being able to enter Hangar or play missions when offline.

      Restored the ability to access the Hangar and start missions without an internet connection.

    • 🐛Bug fixoutline occlusion

      Fixed Outlines so inactive object outlines no longer occlude active ones.

      Improved visual clarity by ensuring active object outlines are always visible over inactive ones.