Patch 1.054 focuses on stability and performance improvements, alongside a temporary disable of boss healing passives.
▼Nerfs1
- BossesBoss healing passives have been temporarily disabled, making boss encounters significantly easier.Enabled→Disabled
✚Bug fixes3
◆Other changes1
- GeneralImproved performance for lingering status zones and chain lightning/thorns effects.
subjects affected (2)
tap to see balance history
Patch history
- →Legionbound Patch 1.057May 11, 2026 · 3mo
A small maintenance update focusing on stability, performance, and UI clarity, including new glossary entries for combat mechanics.
- Legionbound Patch 1.053May 7, 2026 · 3mo
Patch 1.053 introduces scaling adjustments for high waves, removes the limit on simultaneous ultimates, and rebalances gauge gain for Ninja, Bard, and Cleric.
+7−3→ - Legionbound Patch 1.04May 1, 2026 · 3mo
Patch 1.04 focuses on stability and bug fixes, primarily addressing Adventure Mode progression and roster generation errors.
+1−1→ - Legionbound Patch 1.03Apr 28, 2026 · 3mo
Patch 1.03 focuses on performance optimizations for AoE effects, quality-of-life improvements for Adventure mode, and several critical bug fixes for keystones and targeting.
+6−2→ - Legionbound Patch 1.02Apr 27, 2026 · 3mo
Patch 1.02 focuses on critical bug fixes regarding achievement tracking, progression loss, and general gameplay stability.
+4→
Recently Updated
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