Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.
Images © Master of Command via Steam
▲Buffs22
- Artillery
- Grapeshot/Canister:Grapeshot and canister shot now consume 20% less ammunition.100%→80% %
- Damage radius against enemy artillery crews increased by 15%, making near misses more likely to hit crew.→+15% %
- Artillery now deals double damage to other artillery to make counter-battery fire more viable.1x→2x
- Bracing
- Full Brace:Increased charge resistance when fully braced, increasing morale damage dealt to the charging unit.→+20% %
- Flanking Charge:Rear and side charges now deal 10% more morale damage to compensate for brace effectiveness.→+10% %
- Sweden
- Indelta Troops:Indelta troops now start with a large canteen for better stamina recovery.Regular Canteen→Large Canteen
- National Compositions:All Swedish compositions start with 5% more reform progress.→+5% %
- Military School:Item contribution boosts increased for basic, good, and excellent items.10/15/20%→15/25/35% %
- Indelta Methods:Casualty replenishment increased from 5% to 8%.5%→8% %
- Sveaborg Principles:Melee penalty reduced from -6% to -5%.-6%→-5% %
- War College Expansions:Officer radius size increased from 12% to 15%.12%→15% %
- Poland
- Expand the infantry:Morale penalty reduced from -8% to -6%.-8%→-6% %
- Expand the artillery:Combat effectiveness penalty reduced from -8% to -6%.-8%→-6% %
- Expand the cavalry:Move speed penalty reduced from -8% to -6%.-8%→-6% %
- Commonwealth Army:Starting item replaced with Good Pelts, providing more money or Sejm power.Captured Uniforms→Good Pelts
- General
- Fixed bug where non-DLC nations didn't gain Insight from losing battles.0 (non-DLC)→Decent amount
- Retreat:Units can now retreat manually after losing 30% morale instead of 50%.50%→30% %
- Regular Canteens:Regular canteens now provide slightly more move speed.2/3/4→3/4/5
- Large Canteens:Large canteens now provide stamina recovery and stamina instead of morale.Morale→Stamina Recovery + Stamina
- Unit Balance
- Swedish Indelta (Various):Morale raised by +5 for several Swedish Indelta units.→+5
- Austrian Jagers:Jagers and veteran jagers now require 1 less veterancy point to upgrade.→-1 veterancy
- Austrian Jagers:Increased reload by 10 to differentiate from grenzers.→+10
▼Nerfs5
- ArtilleryArtillery now takes higher morale damage from all sources of gunfire.→Increased
- BracingCavalry Brace:Cavalry bracing effectiveness reduced by 25%.→-25% %
- SwedenIndelta Troops:Starting cash reduced by 25 to compensate for the better starting canteen.→-25 gold
- Unit Balance
- Varvade:Melee skill reduced by 5 to make Swedish national troops more competitive.→-5
- Austrian Jagers:Decreased accuracy by 10 to differentiate from grenzers.→-10
◆Other changes1
- BritainThin Red Line:Simplified from a scaling bonus/penalty to a flat +20% veterancy gain.80% (scaling)→20% (flat) %
subjects affected (7)
tap to see balance history
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Patch history
- Patch 1.5.8Jul 8, 2026 · 3w
Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.
+1→ - Patch 1.5.7Jun 22, 2026 · 1mo
Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.
+1−1→ - Patch 1.5.4Jun 5, 2026 · 1mo
Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.
+11−3→ - Patch 1.5.3Jun 3, 2026 · 1mo
Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.
+9−4→ - Patch 1.5.2Jun 2, 2026 · 1mo
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.
+2−11→ - Patch 1.5.1Jun 1, 2026 · 1mo
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.
+1−2→ - Patch v1.4.1Apr 14, 2026 · 3mo
Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.
+16−12→ - Patch v1.3.2Mar 13, 2026 · 4mo
Patch v1.3.2 focuses on localization fixes, minor unit balancing, and encounter adjustments, with a roadmap for new content including Sweden.
+2−2→
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