PatchDiff
gamesnewsabout
Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·$29.99
Apr 14, 2026 · 3mo ago

Patch v1.4.1

AI summary1mo

Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.

Images © Master of Command via Steam

Buffs16

  • Campaign
    • Marauder armies now provide greater loot and doctrine rewards upon defeat.Increased
    • Act III's Desolation malus no longer reduces available supplies at settlements.Reduces suppliesNo reduction
    • Reduced the number of forts and battlefields required for Act III side objectives.5 forts / 6 battlefields4 forts / 5 battlefields
    • Increased food per purchase from 60 to 75 to alleviate supply issues for large armies.6075
    • All settlements now store slightly more food for purchase.Increased
    • Reverted the item slot cost increase to the original progression (50, 100, 150, 200, 250).60-30050-250
  • Von Kleist (Freikorps)Replaced stamina trait with 'Prepared' trait, improving reload and ammo efficiency.StaminaPrepared
  • Old CorpsCombat effectiveness returned to +15% from +10%.10%15% %
  • Combat System
    • Cavalry Charge:AI can no longer initiate a new charge until the previous charge momentum has fully depleted.Immediate rechargeWait for depletion
    • Melee:Melee damage speed increased slightly to improve flow with low-tier units.Slightly faster
  • Ammunition ItemsBuckshot, buck & ball, and quartered items now consume significantly less ammunition at lower tiers.Reduced
  • FrederickianReload buff increased from +25% to +50%.25%50% %
  • SaxeIncreased officer death chance malus from +50% to +60%.50%60% %
  • Blandian
    • Infantry:Now provides Infantry accuracy.Added
    • Infantry:Added -20% infantry melee damage received.-20% %
  • General AIMaurician now has 'fire by rank' to better synergize with its morale damage dealt buff.Fire by rank

Nerfs12

  • CampaignAct III encamped armies now field 4 brigades instead of 5.54
  • Hearts & MindsItem resale bonus reduced from +15% to +10%.15%10% %
  • HildburghauserStamina buff reduced from +45% to +40%.45%40% %
  • SobieskianCavalry:Cavalry combat effectiveness reduced from +15% to +10%.15%10% %
  • FrederickianFire flanking damage reduced from 50% to 40%.50%40% %
  • Carolean (formerly Gustavian)
    • Infantry:Infantry speed decreased from +25% to +20%.25%20% %
    • Added a new -25% stamina debuff.-25% %
  • SaxeOfficer morale provided reduced from +125% to +100%.125%100% %
  • BlandianAdded -25% combat effectiveness to all non-infantry units.-25% %
  • Daunian
    • Range decreased from +15% to +10%.15%10% %
    • Replaced movement speed debuff with a +20% melee damage received debuff.Movement speed debuff+20% %
    • Artillery:Artillery accuracy reduced from +30% to +25%.30%25% %

Bug fixes1

  • General AIFixed a bug where Munnicher's higher fire damage malus was not working properly.BrokenFixed

Other changes9

  • Campaign
    • Patrol armies in Act III removed to shift focus toward marauder encounters.PresentRemoved
    • Increased the number of marauding armies in Act III from 2 to 3, though they now raid more slowly.23
    • Increased Act II patrols from 4 to 5.45
  • French Light CorpsUpdated malus from slow replenishment to reduced drilling effectiveness.Slower replenishmentHalf drilling effectiveness
  • Combat SystemCharge:Charge momentum now depletes slightly faster (12 instead of 10).1012
  • FrederickianMalus swapped from stamina decrease to range decrease.Stamina decreaseRange decrease
  • Carolean (formerly Gustavian)Gustavian doctrine renamed to Carolean.GustavianCarolean
  • SaxeInfantry:Increased preferred rows for infantry by 1 for denser formations.+1
  • General AIAI now uses a more random assortment of personalities instead of biasing toward a few historical ones.BiasedRandomized

subjects affected (15)

tap to see balance history

How did this patch land?
🔗
official notes
Master of Command · Apr 14, 2026

Related Deals

Gear, keys & collectibles for Master of Command

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 19

  1. Patch 1.5.8Jul 8, 2026 · 1w

    Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.

    +1
  2. Patch 1.5.7Jun 22, 2026 · 3w

    Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.

    +11
  3. Patch 1.5.5Jun 14, 2026 · 1mo

    Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.

    +225
  4. Patch 1.5.4Jun 5, 2026 · 1mo

    Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.

    +113
  5. Patch 1.5.3Jun 3, 2026 · 1mo

    Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.

    +94
  6. Patch 1.5.2Jun 2, 2026 · 1mo

    Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.

    +211
  7. Patch 1.5.1Jun 1, 2026 · 1mo

    Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.

    +12
  8. Patch v1.3.2Mar 13, 2026 · 4mo

    Patch v1.3.2 focuses on localization fixes, minor unit balancing, and encounter adjustments, with a roadmap for new content including Sweden.

    +22

Recently Updated

6

Similar Games

6