Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.
Images © Master of Command via Steam
▲Buffs16
- Campaign
- Marauder armies now provide greater loot and doctrine rewards upon defeat.→Increased
- Act III's Desolation malus no longer reduces available supplies at settlements.Reduces supplies→No reduction
- Reduced the number of forts and battlefields required for Act III side objectives.5 forts / 6 battlefields→4 forts / 5 battlefields
- Increased food per purchase from 60 to 75 to alleviate supply issues for large armies.60→75
- All settlements now store slightly more food for purchase.→Increased
- Reverted the item slot cost increase to the original progression (50, 100, 150, 200, 250).60-300→50-250
- Von Kleist (Freikorps)Replaced stamina trait with 'Prepared' trait, improving reload and ammo efficiency.Stamina→Prepared
- Old CorpsCombat effectiveness returned to +15% from +10%.10%→15% %
- Combat System
- Cavalry Charge:AI can no longer initiate a new charge until the previous charge momentum has fully depleted.Immediate recharge→Wait for depletion
- Melee:Melee damage speed increased slightly to improve flow with low-tier units.→Slightly faster
- Ammunition ItemsBuckshot, buck & ball, and quartered items now consume significantly less ammunition at lower tiers.→Reduced
- FrederickianReload buff increased from +25% to +50%.25%→50% %
- SaxeIncreased officer death chance malus from +50% to +60%.50%→60% %
- Blandian
- Infantry:Now provides Infantry accuracy.→Added
- Infantry:Added -20% infantry melee damage received.→-20% %
- General AIMaurician now has 'fire by rank' to better synergize with its morale damage dealt buff.→Fire by rank
▼Nerfs12
- CampaignAct III encamped armies now field 4 brigades instead of 5.5→4
- Hearts & MindsItem resale bonus reduced from +15% to +10%.15%→10% %
- HildburghauserStamina buff reduced from +45% to +40%.45%→40% %
- SobieskianCavalry:Cavalry combat effectiveness reduced from +15% to +10%.15%→10% %
- FrederickianFire flanking damage reduced from 50% to 40%.50%→40% %
- Carolean (formerly Gustavian)
- Infantry:Infantry speed decreased from +25% to +20%.25%→20% %
- Added a new -25% stamina debuff.→-25% %
- SaxeOfficer morale provided reduced from +125% to +100%.125%→100% %
- BlandianAdded -25% combat effectiveness to all non-infantry units.→-25% %
- Daunian
- Range decreased from +15% to +10%.15%→10% %
- Replaced movement speed debuff with a +20% melee damage received debuff.Movement speed debuff→+20% %
- Artillery:Artillery accuracy reduced from +30% to +25%.30%→25% %
✚Bug fixes1
- General AIFixed a bug where Munnicher's higher fire damage malus was not working properly.Broken→Fixed
◆Other changes9
- Campaign
- Patrol armies in Act III removed to shift focus toward marauder encounters.Present→Removed
- Increased the number of marauding armies in Act III from 2 to 3, though they now raid more slowly.2→3
- Increased Act II patrols from 4 to 5.4→5
- French Light CorpsUpdated malus from slow replenishment to reduced drilling effectiveness.Slower replenishment→Half drilling effectiveness
- Combat SystemCharge:Charge momentum now depletes slightly faster (12 instead of 10).10→12
- FrederickianMalus swapped from stamina decrease to range decrease.Stamina decrease→Range decrease
- Carolean (formerly Gustavian)Gustavian doctrine renamed to Carolean.Gustavian→Carolean
- SaxeInfantry:Increased preferred rows for infantry by 1 for denser formations.→+1
- General AIAI now uses a more random assortment of personalities instead of biasing toward a few historical ones.Biased→Randomized
subjects affected (15)
tap to see balance history
Related Deals
Gear, keys & collectibles for Master of Command
Good
Good
Very Good
Brand New
Good
Acceptable
Brand NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Patch 1.5.8Jul 8, 2026 · 1w
Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.
+1→ - Patch 1.5.7Jun 22, 2026 · 3w
Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.
+1−1→ - Patch 1.5.5Jun 14, 2026 · 1mo
Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.
+22−5→ - Patch 1.5.4Jun 5, 2026 · 1mo
Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.
+11−3→ - Patch 1.5.3Jun 3, 2026 · 1mo
Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.
+9−4→ - Patch 1.5.2Jun 2, 2026 · 1mo
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.
+2−11→ - Patch 1.5.1Jun 1, 2026 · 1mo
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.
+1−2→ - Patch v1.3.2Mar 13, 2026 · 4mo
Patch v1.3.2 focuses on localization fixes, minor unit balancing, and encounter adjustments, with a roadmap for new content including Sweden.
+2−2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
Similar Games
6






