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Medieval Dynasty
Medieval Dynasty
ActionAdventureIndie
Render Cube · Toplitz Productions·$34.99
Oct 5, 2021 · 59mo ago

Update to v1.0.0.7 - PUBLIC STAGING

AI summary2mo

Update v1.0.0.7 introduces map randomization, graphics settings, extensive bug fixes, and quality-of-life improvements to building costs and hiring requirements.

Images © Medieval Dynasty via Steam

Buffs11

  • MapOver 30 new random locations added to the map with randomized item counts, increasing exploration variety.Added
  • General
    • Quest Tracker:Quest tracker now always displays the current chapter, improving objective clarity.
    • Cutscenes:Cutscenes are now skippable after a short delay, reducing downtime.Non-skippable2s s
  • Buildings
    • Biggest House:The largest house now requires significantly less technology to build, making late-game housing more accessible.75001500
    • Farm Development Stage:Increased the building limit for the Farm Development Stage, allowing for larger farm expansions.Increased
    • Builder's Hut:Fixed a bug where the Builder's Hut was not visible in the Technology tab.HiddenVisible
  • Villagers
    • Hiring:Lowered the reputation requirements for hiring villagers, making it easier to grow the settlement early on.Lowered
    • Campfires:Fixed an issue where villagers would not light campfires.IdleLighting
  • Combat & AnimalsSpears:Restored the ability to throw spears while in water, though bows remain disabled in deep water.DisabledEnabled
  • Items
    • Wooden Vials:Lowered the price of wooden vials, reducing the cost of alchemy/storage.Lowered gold
    • Poisoned Bolts:Fixed a bug that prevented the player from producing poisoned bolts.BrokenFixed

Other changes5

  • General
    • Graphics:Added the ability to turn off shadows and a brightness slider in graphics settings for better performance and visibility.OnOff
    • Audio:Added new voice colors for children, toddlers, and adult/old NPC vendors to improve immersion.Added
    • Localization:Updated several language localizations and reintroduced Hungarian.Updated
  • Combat & Animals
    • Wild Animals:Wild animals now roam more frequently when not in a fleeing state, making the world feel more alive.Increased
    • Fish:Adjusted fish physics so they are less likely to fly unnaturally high when hit by spears.High flyLow fly

subjects affected (6)

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How did this patch land?
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official notes
Medieval Dynasty · Oct 5, 2021

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Patch history

see all 87

  1. April Egg Hunt: Important Update 🧺Apr 21, 2026 · 3mo

    Patch 2.5.2.1 fixes access issues for the April Egg Hunt event and extends the event duration until June 11.

    +2
  2. Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 6mo

    Patch 2.5.1.2 resolves a translation issue for Brazilian Portuguese.

  3. Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 10mo

    Patch 2.4.1.3 focuses on stability and bug fixes, addressing performance stuttering, physics glitches, and achievement issues.

  4. Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 10mo

    Patch 2.4.1.2 focuses on stability, network optimizations for multiplayer, and various bug fixes following the recent release.

    +2
  5. Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 13mo

    Patch 2.4.0.5 focuses on fixing quest failures related to castellan changes, resolving collision issues with placed objects, and adjusting XP gains for player-placed trees.

    +1
  6. Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 13mo

    Patch 2.4.0.4 focuses on stability fixes, audio improvements, and an increase in seedling drop rates.

    +1
  7. Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 17mo

    Patch 2.3.1.1 focuses on stability fixes for multiplayer synchronization, UI corrections, and a new combat soundtrack.

    +1
  8. Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 17mo

    Patch 2.3.0.9 on the test branch focuses on resolving multiplayer synchronization issues, UI bugs, and specific gameplay glitches related to infants and mounts.

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