Update v1.0.0.7 introduces map randomization, graphics settings, extensive bug fixes, and quality-of-life improvements to building costs and hiring requirements.
Images © Medieval Dynasty via Steam
▲Buffs11
- MapOver 30 new random locations added to the map with randomized item counts, increasing exploration variety.→Added
- General
- Quest Tracker:Quest tracker now always displays the current chapter, improving objective clarity.
- Cutscenes:Cutscenes are now skippable after a short delay, reducing downtime.Non-skippable→2s s
- Buildings
- Biggest House:The largest house now requires significantly less technology to build, making late-game housing more accessible.7500→1500
- Farm Development Stage:Increased the building limit for the Farm Development Stage, allowing for larger farm expansions.→Increased
- Builder's Hut:Fixed a bug where the Builder's Hut was not visible in the Technology tab.Hidden→Visible
- Villagers
- Hiring:Lowered the reputation requirements for hiring villagers, making it easier to grow the settlement early on.→Lowered
- Campfires:Fixed an issue where villagers would not light campfires.Idle→Lighting
- Combat & AnimalsSpears:Restored the ability to throw spears while in water, though bows remain disabled in deep water.Disabled→Enabled
- Items
- Wooden Vials:Lowered the price of wooden vials, reducing the cost of alchemy/storage.→Lowered gold
- Poisoned Bolts:Fixed a bug that prevented the player from producing poisoned bolts.Broken→Fixed
◆Other changes5
- General
- Graphics:Added the ability to turn off shadows and a brightness slider in graphics settings for better performance and visibility.On→Off
- Audio:Added new voice colors for children, toddlers, and adult/old NPC vendors to improve immersion.→Added
- Localization:Updated several language localizations and reintroduced Hungarian.→Updated
- Combat & Animals
- Wild Animals:Wild animals now roam more frequently when not in a fleeing state, making the world feel more alive.→Increased
- Fish:Adjusted fish physics so they are less likely to fly unnaturally high when hit by spears.High fly→Low fly
subjects affected (6)
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Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 3mo
Patch 2.5.2.1 fixes access issues for the April Egg Hunt event and extends the event duration until June 11.
+2→ - →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 6mo
Patch 2.5.1.2 resolves a translation issue for Brazilian Portuguese.
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 10mo
Patch 2.4.1.3 focuses on stability and bug fixes, addressing performance stuttering, physics glitches, and achievement issues.
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 10mo
Patch 2.4.1.2 focuses on stability, network optimizations for multiplayer, and various bug fixes following the recent release.
+2→ - Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 13mo
Patch 2.4.0.5 focuses on fixing quest failures related to castellan changes, resolving collision issues with placed objects, and adjusting XP gains for player-placed trees.
+1→ - Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 13mo
Patch 2.4.0.4 focuses on stability fixes, audio improvements, and an increase in seedling drop rates.
+1→ - Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 17mo
Patch 2.3.1.1 focuses on stability fixes for multiplayer synchronization, UI corrections, and a new combat soundtrack.
+1→ - →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 17mo
Patch 2.3.0.9 on the test branch focuses on resolving multiplayer synchronization issues, UI bugs, and specific gameplay glitches related to infants and mounts.
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