Public staging update v1.0.0.6 focusing on extensive bug fixes, animal behavior adjustments, and minor combat tuning.
Images © Medieval Dynasty via Steam
▲Buffs6
- Tracker SkillThe Tracker skill now additionally highlights blood, improving the ability to track wounded prey.→blood
- Animals
- Hurt prey animals are now slowed down to 40% of their max speed, making them easier to catch.→40% %
- Animals will now stay still briefly upon the first hit with a projectile.
- Aggressive animals are now slowed down when entering the fleeing state.
- Spears no longer bounce off animal legs and do not bounce off animals when hitting beside legs.bounce off legs→pierce
- GeneralFixed performance issues caused by bandits after they were killed.
▼Nerfs2
◆Other changes2
subjects affected (4)
tap to see balance history
Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
Recently Updated
6

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Patch | v1.0.5
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