Patch 2.0.1.9 focuses on multiplayer stability, UI improvements, and fixing NPC/interaction bugs.
▲Buffs1
- NPCsFixed an issue where inhabitants consumed items containing water too slowly.
✚Bug fixes7
- Multiplayer
- Fixed a bug where a client leaving a session left a ghost entity in their assigned house, blocking reassignment upon rejoining.
- Fixed an issue where clients were unable to successfully give custom names to animals, buildings, and fields.
- Fixed a crash/hang during initialization for clients experiencing high latency or packet loss.
- NPCs
- Fixed the positioning/setting of bandits within caves.
- Fixed a bug where NPCs who left or were expelled from the village remained visible in the management menu.
- World Interactions
- Fixed a UI bug where holding the confirm input in building details would erroneously open the details of the last selected NPC or animal.
- Fixed wells becoming uninteractable after the crafting animation ended due to an empty reference.
◆Other changes4
- General
- Added a new Dynamic Inventory Avatar parameter to the User Interface settings for better visual customization.→Added
- Updated the list of forbidden keys for keybinding to include Num Lock, Scroll Lock, Windows key, Menu key, F5, and F9.
- Updated the failsafe logic for players who move outside the playable area of the map.
- MultiplayerPlayers now wake up in the same bed after a season skip, preventing accidental teleportation when sleeping in non-owned houses.
subjects affected (4)
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Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
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