Patch 2.1.1.1 focuses on stability fixes for multiplayer, animal behavior adjustments, and economic rebalancing of various resources and crafting items.
▲Buffs5
- EconomyIncreased selling prices for Flax Stalk, Lambs, Animal Feed, Oat, Rye, Poppy, Hop, Tin Bar, Bronze Bar, Iron Bar, and Water Buckets.→Higher
- BootsBoots now take less time to craft.→Shorter
- Animals
- Feeding:Goats now consume less food, reducing the cost of livestock maintenance.→Lower
- Breeding:Cows now have a higher chance of producing offspring.→Higher
- VillagersHunting Meat:Villagers now earn more experience when producing Hunting Meat.→Higher
▼Nerfs3
- EconomyDecreased prices for Boots and Copper Bars.→Lower
- BootsBoots provide less heat protection than before, though they no longer carry a heat penalty.→Lower
- Multiplayer & SystemSprinting:Fixed a bug that allowed players to sprint without stamina while overloaded.No stamina (overloaded)→Stamina required
✚Bug fixes2
- Multiplayer & System
- Fixed a critical issue where physics could explode on clients, causing massive FPS drops or crashes.
- Fixed bandit ragdoll desync and quest reward distribution where the host previously received rewards instead of the quest completer.
◆Other changes3
- BootsThe crafting recipe for Boots has been modified.→Changed
- AnimalsGeneral optimizations applied to animals for better game performance.
- Multiplayer & SystemThe production window now refreshes total crafting time more frequently and displays fractions of a second.
subjects affected (5)
tap to see balance history
Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
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