Kitana
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericEdenian Razorsrecovery—→-3 frames
Edenian Razors recovers faster, making it safer to use.
Edenian Razors now has 3 less recovery frames
- ▲✨NewEdenian Razorsamplify—→Added
Added an amplify option to Edenian Razors to increase the number of fans used.
Edenian Razors can now be Amplified to attack with 2 additional Fans
- ▲📊NumericNeck Slicestartup13→11 frames
Neck Slice is now faster.
Neck Slice now has 11 startup frames (down from 13)
- ≈🎯BehaviorFan Tossprojectile behavior
Fan Toss projectiles now correctly drop on the floor after hitting an opponent.
- ≈🎯BehaviorSquare Wavehit & repel regions
Slightly adjusted the hit and repel regions for both ground and air versions of Square Wave.
Slight adjustment
- ▼🐛Bug fixKahnt Touch This (Augment)armor durationPersistent→Correct
Fixed a rare issue where armor from the Kahnt Touch This augment would remain active incorrectly.
Fixed armor remaining active incorrectly.
- ▲✨NewSquare Wavearmor break—→Added
Square Wave and (Air) Square Wave now break armor and can trigger Krushing Blows.
Now breaks armor and has a new Krushing Blow condition.
- ▲📊NumericPunishmentblockstun—→+5 frames
Punishment now provides more blockstun.
Increased blockstun.
- ▲📊NumericEdenian Strikehitpause—→+1 frames
Edenian Strike now has 1 more frame of hitpause.
Slightly longer hitpause.
- ▲📊NumericFan Toss Amplifydelay—→+7 frames
Fan Toss Amplify can now be delayed by up to 7 more frames.
More flexible timing.
- ▼📊NumericFan Lift & Fan-Nadodamage scaling—→Reduced
Reduced combo damage scaling for Fan Lift & Fan-Nado; opponents can no longer Breakaway from the reaction.
Lower combo damage and no breakaway.
- ▲📊NumericRoyal Protectiondamage buff0→50%
Royal Protection now grants a stacking damage buff (up to 50%) for each successful projectile parry, lasting 10 seconds.
Stacking buff on projectile parry.
- ▲🔁ReworkEdenian TwistKB requirementFB cooldown→Kounter/Punish Low
Edenian Twist Krushing Blow now has an alternate requirement: triggers if it KOUNTERS or PUNISHES a LOW or DUCKING attack.
Added alternate trigger for Krushing Blow.
- ▲🔁ReworkPurge The Weakhit type—→mid
Purge The Weak now hits mid, changing its utility in mix-ups.
- ▲📊NumericFollow The Leaderstartup—→-2 frames
Follow The Leader is now faster and has the potential to trigger a Krushing Blow.
The last hit of Follow The Leader starts up 2 frames faster and can now cause a Krushing Blow.
- ▲📊NumericLow Fan Toss Amplifiedstartup20→17 frames
Amplified Low Fan Toss is now faster to execute.
Low Fan Toss Amplified starts up in 17 frames (was 20).
- ▲📊NumericRoyal Protectionstartup10→5 frames
Royal Protection startup reduced to 5 frames and duration increased to 6 seconds.
Faster startup and longer duration.
- ▲📊NumericSquare Wavedamage60→80 damage
Square Wave and Air Square Wave damage increased from 60 to 80.
Increased damage.
- ≈🐛Bug fixEdenian FadevisualsInvisible→Visible
Fixed a bug where Kitana's fans would stay invisible if she was interrupted out of Edenian Fade.
Fans no longer remain invisible if interrupted.