Patch e1.2.1 and Beta e1.3.0 focus on multiplayer matchmaking improvements, economy balancing regarding town prosperity, and various stability fixes.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs1
- General StabilityFood Variety:Fixed a bug where maximum food variety incorrectly defaulted to a low morale bonus.Low→Correct
▼Nerfs3
- InfluenceTroop Donation:Influence gained from donating troops to allied garrisons of different clans has been reduced by 60%.100%→40% %
- Town Prosperity
- Item Consumption:The prosperity boost from consuming items like fur and horses has been decreased by a factor of 10.1→0.1
- Aqueduct:The prosperity bonus provided by the aqueduct has been halved.100%→50% %
✚Bug fixes5
- AI & Combat
- Sally Out:Fixed a bug where besieged settlements would sally out even when they were weaker than the attackers.
- Retreat:Fixed an issue with AI retreating that caused performance drops during combat missions.
- General Stability
- Fixed a bug that hindered the recruitment of prisoners from defeated parties.
- Fixed stationary villager parties and caravans for new game starts.
- Resolved multiple crashes related to water scenes, scene loading, and settlement production.
◆Other changes2
- MatchmakingThe multiplayer matchmaker now prioritizes pairing parties of 6 players together, improving team cohesion in matches.→Prioritize 6v6
- General StabilityKingdom Diplomacy:Player kingdoms will no longer declare war without explicit player action.Automatic→Player Action
subjects affected (5)
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Patch history
- Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2w−1→
- Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 4mo+2→
- Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 6mo+3→
- Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 6mo+9−1→
- Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 6mo+2→
- Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 6mo+3→
- Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 7mo+3−3→
- Patch Notes - WS v1.0.3 / BL v1.3.7Nov 28, 2025 · 7mo+8−1→
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