Hotfixes and feedback changes address gameplay tuning, quality of life, and stability across various systems including Dryad, Pawnbroker, Spirit items, and traders.
▲Buffs6
- Soulstorm weaponSoulstorm:Soulstorm projectiles now travel faster, improving hit consistency and damage application.slow→fast
- PawnbrokerPawnbroker yields more wealth overall and per day, improving early-game economics.→increased
- Dryad BarrageDryad Barrage:Dryad Barrage hits harder and uses mana more efficiently, improving sustained DPS.
- Dryad HatDryad Hat provides more maximum mana, enabling longer ability usage.→max
- Ruby shieldsRuby shield blocks enemy projectiles more reliably when aligned with team defenses.
- Piercing projectilesFixes erroneous multiple hit registration for piercing projectiles in PvP matches.
✚Bug fixes9
- Crash fixesCrashes related to level joins, traps, dryad items, trader updates and server desync have been resolved.
- Pawnbroker Complete Host achievementAchievement tracking corrected to not count pawnbroker interactions improperly.
- Magic glyph trapsGlyph traps no longer incorrectly affect non-targets like summons, improving encounter predictability.
- Item set proxiesArmor and buff values from item set proxies now update correctly.
- Hungry animals pathingAggressive animal behavior causing settlements issues fixed.
- Hotfixes (weekend) traders item pickupTrader inventory handling issues resolved to prevent item clustering.
- Settler stock talk crashSettlement shop stock updates no longer crash during trader interactions.
- Recruitment of Trader settlerNew Trader settlers can be recruited again after patch.
- Stylist appearance/look changeStylist customization now works as expected.
◆Other changes8
- Spirit Urn boss summon itemSpirit Urn boss summon item now has a craft recipe.→Added
- Merchant shirt and bootsNew apparel items available from the Stylists shop.→Added
- Spirit Corrupted state (Plains deep caves)Spirit Corrupted state lasts longer in Plains deep caves with an extended cooldown between activations.short→longer
- Dryad Sentinels spawn behavior (Banner of War)Banner of War can cause Dryad Sentinels to spawn already hostile, increasing early aggression.→hostile
- Spirit BoardTrinket rename for clarity and consistency with in-game lore.Spirit Trinket (Deep Plains)→Spirit Board
- TranslationsCommunity translations updated to improve localization.
- Bow/gun ammo tooltipA clearer tooltip explains ammo requirements when weapons are empty.
- Older version choicePatch notes remind players they can rollback to earlier builds through Steam Betas.
subjects affected (23)
tap to see balance history
- Spirit Urn boss summon item1
- Merchant shirt and boots1
- Spirit Corrupted state (Plains deep caves)1
- Dryad Sentinels spawn behavior (Banner of War)1
- Soulstorm weapon1
- Spirit Board1
- Pawnbroker1
- Dryad Barrage1
- Dryad Hat1
- Translations1
- Crash fixes1
- Pawnbroker Complete Host achievement1
- Bow/gun ammo tooltip1
- Magic glyph traps1
- Ruby shields1
- Piercing projectiles1
- Item set proxies1
- Hungry animals pathing1
- Hotfixes (weekend) traders item pickup1
- Settler stock talk crash1
- Recruitment of Trader settler1
- Stylist appearance/look change1
- Older version choice1
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Patch history
- v.1.3.2 hotfix build 24650233Aug 10, 2026 · 1w
A hotfix for Necesse 1.3.2 that improves despawn behavior for summons, fixes UI/UX notes, and corrects several item/trait interactions; no new gameplay mechanics introduced beyond despawn timing.
+1→ - →v.1.3.2 - More small tweaks and hotfixesAug 5, 2026 · 1w
A collection of small content additions, quest/station recipes, loot interactions, and several crash fixes across environments and mechanics in Necesse patch v1.3.2.
- v.1.3.1 - Small tweaks and hotfixesJul 31, 2026 · 2w
Patch 1.3.1 introduces small gameplay tweaks across several systems, including bee summons, Hive Scepter damage, Pyromancy balance, Raider weapon damage, and saved per-character story objective settings, plus hotfixes from 1.3.0.
+2−2→ - →v.1.1.1 - Small update and fixesDec 23, 2025 · 7mo
Small update with bug fixes, minor content swap (Shark Fins replaced by Shark Scales), and quality-of-life improvements.
- v.1.0.3 - More bug fixesNov 20, 2025 · 9mo
Numerous bug fixes and quality-of-life improvements across settlements, combat, summoning, and server stability for Necesse 1.0.3.
+13→ - v.1.0.2 - Small update and fixesOct 27, 2025 · 9mo
Patch v1.0.2 adds new tile recipes, balance tweaks to Chromatic Spellbook and projectiles, target limits for Dredging Staff, several quality fixes, and small gameplay adjustments.
+6−3→ - →v.1.0.1 more hotfixesOct 20, 2025 · 10mo
A hotfix-focused patch for Necesse addressing stability, UI, world generation, and various item/armor related issues.
- →v.1.0.1 hotfixesOct 17, 2025 · 10mo
Hotfixes addressing numerous crashes, desyncs, and crash-inducing edge cases, along with several quality-of-life fixes and translation corrections.
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