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Oxygen Not Included
Oxygen Not Included
IndieSimulation
Klei Entertainment · Klei Entertainment·$24.99
Jan 25, 2018 · 103mo ago

Occupational Upgrade Preview now available!

AI summary1mo

Introduction of the Occupational Upgrade preview featuring a new Jobs system, ore transport mechanics, and several new smart buildings and infrastructure.

Images © Oxygen Not Included via Steam

Buffs6

  • Jobs SystemGroundskeeper:Groundskeepers now gain Athletics experience when flipping compost, improving their physical utility.0Small
  • Steam TurbineReworked the Steam Turbine to operate on pressure differentials, removing the need for dedicated water cooling.Water coolingPressure differential
  • Smart Buildings
    • Smart Fridge:Upgraded the Improved Fridge into a Smart Fridge with enhanced logic capabilities.Improved FridgeSmart Fridge
    • Smart Storage/Fridge:Added visual indicators for logic output on smart storage buildings for better debugging.HiddenVisible
  • General
    • The Printing Pod can no longer overheat, removing a potential failure point in early game.OverheatableNot overheatable
    • Restored the behavior where emptying liquid storage yields bottles instead of spilling liquid.Dump liquidDrop bottles

Nerfs3

  • Ore Transport System
    • Ore Transfer Arm:Ore transfer arms now require power to operate, adding a resource cost to automated ore movement.0Consumes
    • Conveyor Inbox:Conveyor inboxes now consume power when dispensing items.0Consumes
  • GeneralRe-enabled pipe damage caused by state changes, increasing the risk of pipe bursts.No damageCause damage

Bug fixes2

  • Jobs SystemJob Mastery:Corrected experience requirements for job mastery and ensured mastered status is preserved across updates.
  • Steam TurbineFixed an issue where the Steam Turbine did not decelerate correctly.BuggedCorrect

Other changes7

  • Jobs System
    • Introduced a comprehensive job assignment system to organize colony work and improve Duplicant skills.Added
    • Food and Decor:Updated how Duplicants perceive and require food and decor based on their roles.Revised
  • Ore Transport System
    • Conveyor Rails:Added a brand new system to move chunks of ore across the colony using rails and terminals.Added
    • Conveyor Inbox/Outbox:Restricted default usage of conveyor terminals to transfer arms to enforce automated logistics.AllTransfer Arms
  • Smart Buildings
    • Smart Battery:Introduced the Smart Battery for more advanced power management.Added
    • Smart Storage Locker:Introduced the Smart Storage Locker for automated item management.Added
  • GeneralAdded various hats for Duplicants as a cosmetic update.Added

subjects affected (5)

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How did this patch land?
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official notes
Oxygen Not Included · Jan 25, 2018

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Patch history

see all 100

  1. [Game Update] - 744825Jul 28, 2026 · 2d

    A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.

    +1
  2. [Game Update] - 740622Jul 7, 2026 · 3w

    This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.

    +5
  3. [Game Update] - 737790Jun 17, 2026 · 1mo

    A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.

    +11
  4. [Game Update] - 737195Jun 12, 2026 · 1mo

    A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.

    +1
  5. [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo

    A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.

    +4
  6. [Game Update] - 707956Jan 16, 2026 · 6mo

    A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!

    +1
  7. [Game Update] - 706793Jan 12, 2026 · 6mo

    A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.

    +1
  8. [Game Update] - 704096Dec 11, 2025 · 7mo

    Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.

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