A hotfix addressing various stability issues, crashes, and bugs related to the Hot Shots update, specifically targeting the Mysterious Hermit trait, Conduction Panels, and Blueprint systems.
▲Buffs3
- BlueprintsCopy building tool:The copy tool now selects the default version of a building if the specific blueprint of the copied item is not owned.→Added
- Mysterious HermitDoor knocking:If a Duplicant dies while knocking at the door, another Duplicant can now complete the chore without reloading the save.Save reload required→Automatic
- Conduction PanelFixed a bug where buildings would not stop overheating even after being cooled below the threshold via a Conduction Panel.Not stopping overheat→Correct
▼Nerfs1
- GeneralFixed an issue where decor bonuses from previous artworks would stack when changing an artwork's style.Stacking→Non-stacking
✚Bug fixes7
- LaboratoryFixed Laboratory room failing to detect working lights when a non-working light was also present.
- GeotunerFixed a restriction that prevented more than 5 Geotuners from selecting the 'No geyser selected' option.5→
- BlueprintsFixed an issue where selected blueprints would not apply to buildings placed as replacements.
- Mysterious HermitFixed multiple crashes related to removing food from the Mailbox or interacting with the Gravitas Shipping Container.
- Conduction Panel
- Fixed crashes occurring when panels were built behind airlocks or deconstructed behind Pitcher Pumps.
- Fixed an issue in Spaced Out! where panel behavior varied based on asteroids visited and rockets built.Variable→Consistent
- GeneralFixed a crash that could occur when deconstructing statues or paintings.
subjects affected (6)
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Patch history
- [Game Update] - 744825Jul 28, 2026 · 2d
A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.
+1→ - [Game Update] - 740622Jul 7, 2026 · 3w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
Recently Updated
6


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