New chips added, several balance tweaks to chips and weapons, and a collection of bug fixes across gameplay, weapons, and multiplayer features.
✚Bug fixes9
- Grenade path accuracy fixFixed issue where grenade path accuracy was off and did not inflict damage correctly.
- Theridon destruction effect displayFixed Theridons model not displaying the 'Destruction' effect correctly.
- Projectile collision with static objectsFixed projectiles passing through static objects.
- Chip stat bonuses updateFixed issue where adding/deleting chips did not update stat bonuses correctly.
- Zero damage numbersFixed issue where '0' damage numbers kept popping up when attacking enemies.
- Overheat bar stuck at 1% (shotgun and crossbows)Fixed overheat bar displaying at 1% for shotgun and crossbows.
- Grenade launcher grenade hit issueFixed issue where players were unable to hit Theridon with grenade launcher's special attack.
- Guided missiles interaction with cardGuided missiles:Fixed guided missiles not having an effect or target while consuming the card.
- Boss duplicates loot dropFixed issue where boss duplicates also dropped loot.
◆Other changes19
- Devastation chipDevastation:Brand new gameplay chip named 'Devastation'.→Added
- Restrain chipRestrain:Brand new chip named 'Restrain'.→Added
- Exhaust chipExhaust:Brand new chip named 'Exhaust'.→Added
- Terrorize chipTerrorize:Brand new chip named 'Terrorize'.→Added
- Weakening Aura chipWeakening Aura:Brand new chip named 'Weakening Aura'.→Added
- Enfeeble chipEnfeeble:Brand new chip named 'Enfeeble'.→Added
- Scorn chipScorn:Brand new chip named 'Scorn'.→Added
- Hollowness chipHollowness:Brand new chip named 'Hollowness'.→Added
- Bullet Storm chipBullet Storm:Brand new chip named 'Bullet Storm'.→Added
- Double Shot chipDouble Shot:Changed the 'Double Shot' chip (balance/nullify tweaks).
- Gun Shield chipGun Shield:Changed the 'Gun Shield' chip balance/behavior.
- Cluster Bomb chipCluster Bomb:Changed the 'Cluster Bomb' chip effect/behavior.
- Shotguns handlingShotguns improved handling.
- Difficulty curveDifficulty curve of the game has been modified.
- Performance and frame-ratePerformance optimizations to improve frame-rate and reduce frame-drops.
- Host disconnect handlingIf the host connection is dropped, players will be notified.
- Leave room buttonAdded a button to leave the room.
- Progress save and single-player continuationMultiplayer progress is now saved; you can continue playing in single-player mode.
- Boss spawn logicOptimized boss spawn logic.
subjects affected (28)
tap to see balance history
- Devastation chip1
- Restrain chip1
- Exhaust chip1
- Terrorize chip1
- Weakening Aura chip1
- Enfeeble chip1
- Scorn chip1
- Hollowness chip1
- Bullet Storm chip1
- Double Shot chip1
- Gun Shield chip1
- Cluster Bomb chip1
- Shotguns handling1
- Difficulty curve1
- Performance and frame-rate1
- Host disconnect handling1
- Leave room button1
- Progress save and single-player continuation1
- Boss spawn logic1
- Grenade path accuracy fix1
- Theridon destruction effect display1
- Projectile collision with static objects1
- Chip stat bonuses update1
- Zero damage numbers1
- Overheat bar stuck at 1% (shotgun and crossbows)1
- Grenade launcher grenade hit issue1
- Guided missiles interaction with card1
- Boss duplicates loot drop1
Patch history
- →🛠️ DEMO HOTFIX 🛠️Aug 2, 2026 · 2w
hotfix patch addressing loading issues and reinstall guidance
- →🛠️ DEMO UPDATE 🛠️Aug 1, 2026 · 2w
Several gameplay and progression adjustments across combat, progression/balance, visuals, and QoL improvements, plus new features like destroying enemy Landmines and an in-tutorial cutscene.
- →🛠️ DEMO UPDATE 🛠️Jul 29, 2026 · 2w
Story-driven patch with quest flow improvements, combat spawn adjustments, and a bug fix for model display during a battleground.
- 🛠️ DEMO UPDATE 🛠️Jul 22, 2026 · 3w
DEMO UPDATE introduces new combat UX, balance tweaks, and general improvements across combat, progression, and bug fixes, plus a new capture pity and danger warning for Auto-Defense affix.
+4−1→ - 🛠️ DEMO UPDATE 🛠️Jul 7, 2026 · 1mo
A small demo patch focusing on bug fixes and quality-of-life improvements, including UI accuracy for a mission hotkey, easier combat in Elysia Oasis Decisive Battle, higher Core Fragment cap, and occasional red-quality drops.
+4→ - →🛠️ DEMO UPDATE 🛠️Jun 26, 2026 · 1mo
Calibrations and balance tweaks across difficulties, with a lower bar for Elysia Oasis Decisive Battle and general optimization improvements.
- →🛠️ DEMO UPDATE 🛠️Jun 14, 2026 · 2mo
Bug fixes and gameplay improvements across systems, combat balance tweaks, new mechanics, and UX enhancements.
- →🛠️ DEMO UPDATE 🛠️May 19, 2026 · 3mo
Minor system calibration with new features and bug fixes including status display for Steam friends, loading fix in battles, Ban button visibility in Core Selection, and improved enemy behavior in the tutorial.
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