Several gameplay and progression adjustments across combat, progression/balance, visuals, and QoL improvements, plus new features like destroying enemy Landmines and an in-tutorial cutscene.
Images Β© Pax Autocratica via Steam
βBug fixes1
- obvious error fallbackFixed crashes under certain conditions mentioned in bug fixes.
βOther changes23
- LandminesPlayers can now destroy Landmines deployed by enemies, introducing a new interactive element in combat.βAdded
- Auroria's Eye cutsceneA cutscene showing Auroria's Eye being deployed during the tutorial battle.βAdded
- Voice-overAdded additional voice-over in the game.βAdded
- Inventory sortingImproved equipment categorization and sorting in the inventory for easier access.βImproved
- Dropped item displayImproved the stacked display of dropped items produced by Logging, Mining, Gathering, and other base activities.βImproved
- Base activity lootImproved the stacked display of dropped items produced by base activities (Logging, Mining, Gathering).βImproved
- soldier positioning & chest spawnsImproved soldier positioning and chest spawn locations during combat.βImproved
- soldier follow logicImproved soldier follow behavior to better accompany the player.βImproved
- Danger Zone warningsImproved Danger Zone warnings to better inform players of risky areas.βImproved
- Ammunition, Super Potions, Healing Grenades drop ratesAdjusted drop rates of ammunition, Super Potions, and Healing Grenades across different difficulty levels.βAdjusted
- capture probabilitiesAdjusted capture probabilities, affecting control point or objective captures.βAdjusted
- armour blueprints default unlockWhite-quality armour blueprints are now unlocked by default.βUnlocked by default
- enemy attack bonusAdjusted enemy attack bonus: reduced on Demanding and increased on Punishing.Demading difficultyβAdjusted on Punishing; reduced on Demanding
- revival items materialsSlightly increased materials required to craft revival items.βSlightly increased
- materials drop quantitiesReduced the drop quantities of materials such as Alloy, Modules, and Reactors.βReduced
- soldier selling pricesIncreased the sell price of allied soldiers.βIncreased
- skill and policy unlock distributionAdjusted the distribution of unlocks across the Skill and Policy technology trees.βAdjusted
- Shield Grenade healthIncreased the health of the Shield Grenade.βIncreased
- obsolete ship technologiesRemoved obsolete ship technologies from the tech pool.βRemoved
- Bioplasma Shotgun, Bowblaster and others weapon damageReduced the damage of the Bioplasma Shotgun, Bowblaster, and several other weapons.βReduced
- affix growth scalingReduced the growth scaling of affixes.βReduced
- base values of Critical Damage and Damage affixesReduced the base values of Critical Damage and Damage affixes.βReduced
- health of allied soldiersReduced the health of allied soldiers.βReduced
subjects affected (24)
tap to see balance history
- Landmines1
- Auroria's Eye cutscene1
- Voice-over1
- Inventory sorting1
- Dropped item display1
- Base activity loot1
- soldier positioning & chest spawns1
- soldier follow logic1
- Danger Zone warnings1
- Ammunition, Super Potions, Healing Grenades drop rates1
- capture probabilities1
- armour blueprints default unlock1
- enemy attack bonus1
- revival items materials1
- materials drop quantities1
- soldier selling prices1
- skill and policy unlock distribution1
- Shield Grenade health1
- obsolete ship technologies1
- Bioplasma Shotgun, Bowblaster and others weapon damage1
- affix growth scaling1
- base values of Critical Damage and Damage affixes1
- health of allied soldiers1
- obvious error fallback1
Patch history
- βπ οΈ DEMO HOTFIX π οΈAug 2, 2026 Β· 2w
hotfix patch addressing loading issues and reinstall guidance
- βπ οΈ DEMO UPDATE π οΈJul 29, 2026 Β· 2w
Story-driven patch with quest flow improvements, combat spawn adjustments, and a bug fix for model display during a battleground.
- π οΈ DEMO UPDATE π οΈJul 22, 2026 Β· 3w
DEMO UPDATE introduces new combat UX, balance tweaks, and general improvements across combat, progression, and bug fixes, plus a new capture pity and danger warning for Auto-Defense affix.
+4β1β - π οΈ DEMO UPDATE π οΈJul 7, 2026 Β· 1mo
A small demo patch focusing on bug fixes and quality-of-life improvements, including UI accuracy for a mission hotkey, easier combat in Elysia Oasis Decisive Battle, higher Core Fragment cap, and occasional red-quality drops.
+4β - βπ οΈ DEMO UPDATE π οΈJun 26, 2026 Β· 1mo
Calibrations and balance tweaks across difficulties, with a lower bar for Elysia Oasis Decisive Battle and general optimization improvements.
- βπ οΈ DEMO UPDATE π οΈJun 14, 2026 Β· 2mo
Bug fixes and gameplay improvements across systems, combat balance tweaks, new mechanics, and UX enhancements.
- βπ οΈ DEMO UPDATE π οΈMay 19, 2026 Β· 3mo
Minor system calibration with new features and bug fixes including status display for Steam friends, loading fix in battles, Ban button visibility in Core Selection, and improved enemy behavior in the tutorial.
- βπ οΈ DEMO UPDATE π οΈMay 9, 2026 Β· 3mo
A small system calibration and various optimizations/improvements with several bug fixes across UI, visuals, and gameplay interactions.
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