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Pax Autocratica
Pax Autocratica
ActionIndieSimulation
Multiverse · Multiverse·-17%$24.89
Dec 22, 2025 · 7mo ago

STATE BROADCAST: Prologue/Demo Recalibration in Progress

AI summary1w

Prologue/Demo recalibration patches reduce content density, remove boss encounter, cap progression, simplify world, and disable certain social interactions for new saves.

Images © Pax Autocratica via Steam

Other changes9

  • Sector Boss
    • Sector Boss encounter has been removed to streamline early access content.Removed
    • Reports of excessive one-shot casualties have been addressed by reducing one-shot frustration in this encounter.Reduced
  • Progression & World Recalibration
    • Unification Progress is now capped at 66% to recalibrate progression pacing.66% %
    • Difficulty in the large-scale battlefield has been reduced.Reduced
    • Several high-difficulty battles have been removed.Removed
    • Non-essential urban areas and roaming fleets have been removed to simplify exploration.Removed
  • Social & Detainment
    • Romance-related interactions at base level have been disabled.Disabled
    • Prison cells facility and capture-related features are now locked.Locked
    • Citizens onboarding and capturability have been adjusted to ensure new saves start without issues.Adjusted (capturable units limited to new saves)

subjects affected (3)

tap to see balance history

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official notes
Pax Autocratica · Dec 22, 2025
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Patch history

see all 21

  1. 🛠️ DEMO HOTFIX 🛠️Aug 2, 2026 · 2w

    hotfix patch addressing loading issues and reinstall guidance

  2. 🛠️ DEMO UPDATE 🛠️Aug 1, 2026 · 2w

    Several gameplay and progression adjustments across combat, progression/balance, visuals, and QoL improvements, plus new features like destroying enemy Landmines and an in-tutorial cutscene.

  3. 🛠️ DEMO UPDATE 🛠️Jul 29, 2026 · 2w

    Story-driven patch with quest flow improvements, combat spawn adjustments, and a bug fix for model display during a battleground.

  4. 🛠️ DEMO UPDATE 🛠️Jul 22, 2026 · 3w

    DEMO UPDATE introduces new combat UX, balance tweaks, and general improvements across combat, progression, and bug fixes, plus a new capture pity and danger warning for Auto-Defense affix.

    +41
  5. 🛠️ DEMO UPDATE 🛠️Jul 7, 2026 · 1mo

    A small demo patch focusing on bug fixes and quality-of-life improvements, including UI accuracy for a mission hotkey, easier combat in Elysia Oasis Decisive Battle, higher Core Fragment cap, and occasional red-quality drops.

    +4
  6. 🛠️ DEMO UPDATE 🛠️Jun 26, 2026 · 1mo

    Calibrations and balance tweaks across difficulties, with a lower bar for Elysia Oasis Decisive Battle and general optimization improvements.

  7. 🛠️ DEMO UPDATE 🛠️Jun 14, 2026 · 2mo

    Bug fixes and gameplay improvements across systems, combat balance tweaks, new mechanics, and UX enhancements.

  8. 🛠️ DEMO UPDATE 🛠️May 19, 2026 · 3mo

    Minor system calibration with new features and bug fixes including status display for Steam friends, loading fix in battles, Ban button visibility in Core Selection, and improved enemy behavior in the tutorial.

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