Human Update 1.4 introduces a wide array of new weapons for human classes, a new freeroam map, Steam Workshop integration, and significant balance adjustments for both humans and dinosaurs.
Images © Primal Carnage: Extinction via Steam
▲Buffs11
- MK PistolAdded the MK Pistol, a fast-firing secondary weapon with a 15-round clip.→Added
- Carbine RifleAdded the Carbine Rifle for the Commando; it offers higher accuracy than the Assault Rifle but lacks a grenade launcher.→Added
- Double Barrel ShotgunAdded the Double Barrel Shotgun for the Pathfinder, allowing players to fire one or both barrels.→Added
- SPAZ ShotgunAdded the SPAZ Shotgun for the Pathfinder, designed as a close-quarters powerhouse against smaller dinosaurs.→Added
- MacheteAdded the Machete for the Pathfinder, providing powerful melee at the cost of the secondary weapon.→Added
- Stun GunAdded the Stun Gun for the Trapper, which stuns dinosaurs while dealing damage.→Added
- DynamiteAdded Dynamite for the Trapper, featuring a large explosion radius but a long fuse time.→Added
- Humans
- Passive Melee:Every human class now has a passive knife attack (Middle Mouse Button) dealing 50 damage.→50
- Passive Melee:Trapper deals double damage with the passive knife against netted or stunned enemies.1x→2x
- Throwables:Added headshot damage multipliers for certain throwables like the Hatchet.→Added
- GeneralReduced the time to enter a match when joining a server from 10 to 5 seconds.10s→5s s
▼Nerfs1
- GeneralAdded a minor jump delay for all classes to prevent jump-spamming.→Added
✚Bug fixes2
◆Other changes6
- Humans
- ADS:ADS is now always the secondary fire; weapons with existing secondary fires no longer have ADS.Variable→Secondary Fire
- Netgun:Removed the Trapper's melee secondary fire for the Netgun in favor of the new passive melee system.Active→Removed
- FR-IslandAdded FR-Island, a new freeroam map featuring a day-night cycle.→Added
- General
- Added Steam Workshop support for skins and cosmetics.→Added
- Added an experimental launch parameter 'bAutoAssignTeam' to automatically assign players to a team.→Added
- Added sounds to the voting UI and throwables.→Added
subjects affected (12)
tap to see balance history
Patch history
- Patch 3.3.2 Now DeployingMay 20, 2026 · 2mo
Patch 3.3.2 focuses on server stability, fixing 'ghost player' slots, and various quality-of-life improvements and bug fixes.
+3→ - →Patch 3.3.1May 17, 2026 · 2mo
Hotfix 3.3.1 focuses on visual fixes for dinosaur skins, shaders, and missing UI icons.
- HOTFIX 3.1.93Sep 6, 2025 · 10mo
Hotfix 3.1.93 focuses on fixing critical bugs with the Flamesaw weapon and general server/client optimizations.
+3→ - Minor Patch 3.1.91Aug 6, 2025 · 11mo
Minor Patch 3.1.91 focuses on stability improvements, map fixes for Borealis and DeadTide, and a balance adjustment to the thrown energy drink item.
+3−2→ - Hotfix 3.1.5Mar 19, 2025 · 16mo
Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.
+2→ - Patch 3.1.4Mar 17, 2025 · 16mo
Patch 3.1.4 focuses on weapon timing adjustments for the machete, map collision fixes, and various visual bug fixes for skins and animations.
+2→ - →Hotfix 3.1.0Dec 22, 2024 · 19mo
Hotfix 3.1.0 addresses various map glitches, character dialogue bugs, and skin visual errors following the Winter Carnage event.
- Minor Patch 3.0.6Nov 17, 2024 · 20mo
Minor Patch 3.0.6 focuses on spit mechanic adjustments, visual improvements to decals, map collision fixes, and new SMG animations.
+2−1→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.


Update 2.57.1.33
Update 2.57.1.33 introduces nuclear-capable aircraft to high-tier Ground Battles, improves guided munition targeting against ships, and addresses several aircraft and control bugs.
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