PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Nov 22, 2014 · 142mo ago

Devblog - Structural Integrity

AI summary1mo

Major overhaul of the building system introducing structural integrity, a new placement system, and significant map size reductions for performance.

Images © Rust via Steam

Buffs7

  • Building SystemAdded tooltips showing current block health and stability percentage, with a red background for unstable blocks.Added %
  • Building PlanIntroduced the Building Plan item, allowing players to select and place various building components via a right-click menu.Added
  • Hammer
    • Health Regeneration:Hitting a building block with the hammer now temporarily increases its health regeneration speed.Increased
    • Pie Menu:Added a right-click menu for upgrading, downgrading, rotating, and demolishing blocks.Added
  • Tool CupboardAdded a UI notification on the bottom left of the screen indicating if the player is within a Tool Cupboard's influence.Added
  • Window BarsAdded window bars that block player movement but allow shooting, looting, and looking through.Added
  • GeneralOptimized tree rendering and terrain shaders to increase frame rates, especially on lower quality settings.

Other changes7

  • Building System
    • Buildings now have structural integrity; unstable structures will collapse, preventing 'stairs to the moon' while allowing some self-supporting floors.Added
    • Building blocks now start with low health (black color) and regenerate over time to reach full strength.Dynamic
  • Tool CupboardIntroduced the Tool Cupboard, which restricts the use of building tools within its radius to authorized players only.Added
  • Map
    • Reduced default map size from 64km2 to 16km2 to improve overall game performance.64km216km2 km2
    • Added -server.worldsize command allowing server owners to customize the map size.Added
  • General
    • Began refactoring weapons to be actual entities rather than just items to allow for more complex future development.
    • Added dancing chickens to the game as a work-in-progress feature.Added

subjects affected (7)

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How did this patch land?
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official notes
Rust · Nov 22, 2014

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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