A small balancing update focusing on fluid infrastructure unlock tiers and costs, alongside minor bug fixes.
▲Buffs4
- ValveValves are now unlocked in Tier 5 (Oil Processing) instead of Tier 6, allowing for earlier fluid control.Tier 6→Tier 5
- Pipeline Mk.2Pipeline Mk.2 is now unlocked in Tier 6 via a new 'Pipeline Engineering Mk.2' milestone.Tier 7→Tier 6
- Pump Mk.2
- Pump Mk.2 is now unlocked in Tier 6 via a new 'Pipeline Engineering Mk.2' milestone.Tier 7→Tier 6
- Power consumption reduced from 12MW to 8MW, making fluid transport more energy-efficient.12→8 MW
✚Bug fixes1
- GeneralFixed an issue where items were invisible near crash sites in certain map areas.
◆Other changes2
- Pipeline Mk.2Building cost updated to align with the new Tier 6 unlock requirements.→2 Copper Sheets, 1 Plastic
- Pump Mk.2Building cost updated to align with the new Tier 6 unlock requirements.→2 Motor, 4 Encased Industrial Beams, 8 Plastic
subjects affected (4)
tap to see balance history
Patch history
- 1.2 Update Fixes v1.2.4.0Aug 11, 2026 · 3w
Patch 1.2 Update Fixes v1.2.4.0 focuses on broad bug fixes across multiplayer stability, UI, optimization, and minor feature re-enables like equipment scale, with numerous quality-of-life improvements.
+7→ - 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 2mo
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 2mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 3mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 4mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 5mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 6mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
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