
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
▲Buffs10
- General
- Fixed an issue where custom map markers from old saves were wiped when loading into version 1.2.
- Implemented a potential fix for radiation persisting after sorting inventory and removing radioactive resources.
- Conveyor LiftDismantle:Fixed an issue where conveyor lifts were not being removed during Blueprint mass dismantle.→Fixed
- Dedicated ServerFixed crashes related to port range, socket allocation, and the Sign subsystem.
- UI
- Fixed incorrect scaling for the Map and Map Markers specifically on Steam Deck.incorrect→correct
- Build Mode:Hiding the HUD in Build Mode now only hides the Build Mode elements instead of the entire HUD.hide all→hide build HUD
- Controller
- Train Station:Added missing functionality to sort Train Station inventories when using a controller.→Added
- Programmable Splitter:Fixed an issue where controller input stopped working after using the search function on Programmable Splitters.broken→fixed
- Trains
- Locomotives:Improved locomotive performance by adjusting light components.
- Train Tracks:Significant improvements to Level of Detail (LOD) on Train Tracks and added support for Paint finishes.standard→improved
✚Bug fixes3
- GeneralFixed multiple crashes related to Dedicated Servers, late-game multiplayer joins, and save loading (path nodes/SubObject properties).
- Conveyor LiftHologram:Fixed invalid conveyor lift hologram setups that could be created by nudging.invalid→valid
- Dedicated ServerFixed incorrect weather menus appearing in the Dedicated Server settings.incorrect→correct
◆Other changes2
- GeneralFixed a bug where skipping the intro sequence could grant extra hand/inventory slots, breaking subsequent MAM/Hard Drive unlocks.
- Conveyor LiftPlacement:Removed step placement from lift attachments to match belt behavior; guideline snapping now works vertically when activated.step placement→belt-like
subjects affected (6)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
- 1.1 Fixes v1.1.2.0Nov 26, 2025 · 6mo+2→
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