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Satisfactory
Satisfactory
AdventureIndieSimulation
Coffee Stain Studios · Coffee Stain Publishing·-30%$27.99
Apr 28, 2026 · 2mo ago

1.2 Experimental Update - V1.2.2.0

AI summary1mo

Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.

Buffs10

  • General
    • Fixed an issue where custom map markers from old saves were wiped when loading into version 1.2.
    • Implemented a potential fix for radiation persisting after sorting inventory and removing radioactive resources.
  • Conveyor LiftDismantle:Fixed an issue where conveyor lifts were not being removed during Blueprint mass dismantle.Fixed
  • Dedicated ServerFixed crashes related to port range, socket allocation, and the Sign subsystem.
  • UI
    • Fixed incorrect scaling for the Map and Map Markers specifically on Steam Deck.incorrectcorrect
    • Build Mode:Hiding the HUD in Build Mode now only hides the Build Mode elements instead of the entire HUD.hide allhide build HUD
  • Controller
    • Train Station:Added missing functionality to sort Train Station inventories when using a controller.Added
    • Programmable Splitter:Fixed an issue where controller input stopped working after using the search function on Programmable Splitters.brokenfixed
  • Trains
    • Locomotives:Improved locomotive performance by adjusting light components.
    • Train Tracks:Significant improvements to Level of Detail (LOD) on Train Tracks and added support for Paint finishes.standardimproved

Bug fixes3

  • GeneralFixed multiple crashes related to Dedicated Servers, late-game multiplayer joins, and save loading (path nodes/SubObject properties).
  • Conveyor LiftHologram:Fixed invalid conveyor lift hologram setups that could be created by nudging.invalidvalid
  • Dedicated ServerFixed incorrect weather menus appearing in the Dedicated Server settings.incorrectcorrect

Other changes2

  • GeneralFixed a bug where skipping the intro sequence could grant extra hand/inventory slots, breaking subsequent MAM/Hard Drive unlocks.
  • Conveyor LiftPlacement:Removed step placement from lift attachments to match belt behavior; guideline snapping now works vertically when activated.step placementbelt-like

subjects affected (6)

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How did this patch land?
🔗
official notes
Satisfactory · Apr 28, 2026

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Patch history

see all 179

  1. 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w

    A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.

    +2
  2. 1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo

    A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.

  3. 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo

    A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.

    +1
  4. 1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo

    Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.

  5. 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo

    Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.

    +6
  6. Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo

    Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.

  7. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo

    Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.

    +2
  8. 1.1 Fixes v1.1.2.2Dec 19, 2025 · 7mo

    A small update focusing on Steam Deck UI scaling and announcing the game's release on PS5 and Xbox.

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