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Satisfactory
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Coffee Stain Studios · Coffee Stain Publishing·-30%910 руб.
Mar 24, 2026 · 2mo ago

1.2 Experimental Update - v1.2.1.0

AI summary21h

Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.

Buffs6

  • Basic Shelf UnitFixed an issue where Basic Shelf Units could not be zooped.NoYes
  • BlueprintsFixed a crash that occurred when placing Blueprints containing Hypertube junctions.
  • Rocky DesertFixed a missing Limestone node in the Rocky Desert region.MissingAdded
  • UI
    • Fixed the Cancel button acting as Confirm when loading a save.
    • Fixed the 'Remove All' button on Player Crates not working in multiplayer.
  • ControllerAdded the missing button prompt for 'Remove all' on Player Crates when using a controller.MissingAdded

Bug fixes3

  • GatesFixed unintended zooping settings for Automated Gates and Roll-Up Gates.
  • ControllerFixed B/Circle having duplicate functionality to exit vehicles, which interfered with X/Square.DuplicateFixed
  • VisualsFixed LOD issues on Pipeline T-Junctions for better visual consistency.

Other changes2

  • WeatherThe 'Extreme' weather preset was rebalanced so that rain can begin earlier in a session.Earlier
  • UIMoved the Dynamic Input Switching checkbox to Controls > Select Controls > 'Dynamic'.CheckboxControls Menu

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Satisfactory · Mar 24, 2026
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Patch history

see all 177

  1. 1.2 Experimental Hotfix v1.2.2.2
    May 19, 2026 · 2w
    +1
  2. 1.2 Experimental Hotfix v1.2.2.1
    May 7, 2026 · 3w
  3. 1.2 Experimental Update - V1.2.2.0
    Apr 28, 2026 · 1mo
    +10
  4. Experimental Hotfix v1.1.3.1
    Feb 19, 2026 · 3mo
  5. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additions
    Feb 10, 2026 · 3mo
    +2
  6. 1.1 Fixes v1.1.2.2
    Dec 19, 2025 · 5mo
  7. FICS*MAS Available now!
    Dec 1, 2025 · 6mo
    +3
  8. 1.1 Fixes v1.1.2.0
    Nov 26, 2025 · 6mo
    +2

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