Patch 1.2 Update Fixes v1.2.4.0 focuses on broad bug fixes across multiplayer stability, UI, optimization, and minor feature re-enables like equipment scale, with numerous quality-of-life improvements.
▲Buffs7
- First Person Equipment ScaleFirst Person Equipment Scale:First Person Equipment Scale can now be set to a broader range (0.5 to 2), restoring or expanding customization options for player perspective gear sizing.→0.5 to 2
- FICSIT FreighterFICSIT Freighter:Freighter takeoff is audible in HUB vicinity, making its movement notice better for players nearby.unintentionally silent→normal audible
- Photo Mode SFXPhoto Mode SFX:Photo Mode SFX is no longer audible to all players in multiplayer, reducing noise during shared sessions.audible for all players→hidden/not audible
- Conveyor Belts / 3-Way Railway3-Way Railway:Fixed being unable to switch to the middle track on a 3-way Railway switch when driving a Locomotive.unswitchable while driving→switchable
- Blueprints
- Blueprints:Fixed Blueprints not correctly showing up in Categories in some scenarios, including Multiplayer.not showing in Categories→showing in Categories (including Multiplayer)
- Blueprint Dismantling:Blueprint Dismantling now shows refunded parts in Multiplayer.→refunded parts shown
- Conveyor / Beams MaterialsBeams / Conveyors:Fixed Beams requiring materials to build being higher than intended, aligning material costs with design intent.higher than intended→corrected to intended
✚Bug fixes8
- AFGRainAudioSubsystemFixed a crash related to AFGRainAudioSubsystem.
- Session Management / OnlineOnline Session:Fixed Online Session settings not changing while in-game, and session not correctly restarting when doing so.
- Vehicle Path / SignageSign poles:Fixed issue where signs could be invisible with lingering collision that prevented interaction in some scenarios.visible→visible with fixed interaction
- Log / FlagsFixed log spam when scanning for resources or pinging in-game.
- Pipelines / Hyper- visualsPipelines / Auto-connect:Fixed sampled Pipelines not retaining customizer colors on Flow Indicators.
- Sessions / DismantlingDismantling:Fixed Blueprint Dismantling not showing refunded parts in Multiplayer.
- Device / Screen PercentageScreen Percentage:Fixed Screen Percentage setting not correctly working.
- Blueprint Centering / Auto-ConnectBlueprints:Fixed misaligned auto-connect holograms indicators when trying to build blueprints containing Vehicle Paths.
◆Other changes4
- General Bug Fixes
- Fixed situations in multiplayer where you would be unable to move after riding inside a Self-Driving vehicle after a while.
- Fixed multiple instances where profanity filtering was not correctly applying or only applying after closing a UI.
- Loading Screen / Multiplayer JoinImprovements to situations where players would be stuck loading when joining another player hosting; joining now loads more consistently.
- Signaling / HologramsHologram snapping:Unintentional change in Hologram snapping behavior corrected to match Update 1.1 expectations.unintended changes→Aligned with Update 1.1 behavior (CTRL/Automatic Clearance Separation)
subjects affected (17)
tap to see balance history
- First Person Equipment Scale1
- FICSIT Freighter1
- Photo Mode SFX1
- General Bug Fixes2
- AFGRainAudioSubsystem1
- Loading Screen / Multiplayer Join1
- Conveyor Belts / 3-Way Railway1
- Blueprints2
- Session Management / Online1
- Vehicle Path / Signage1
- Log / Flags1
- Pipelines / Hyper- visuals1
- Signaling / Holograms1
- Conveyor / Beams Materials1
- Sessions / Dismantling1
- Device / Screen Percentage1
- Blueprint Centering / Auto-Connect1
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 1mo
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 2mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 3mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 3mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 4mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 5mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 6mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
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