
Update 4 Fixes v0.4.0.9 focuses on stability, performance optimizations for factory buildings, and UI refinements to inventory tooltips.
▲Buffs3
- General
- Reduced contrast on hologram materials to make text inside holograms easier to read.
- Implemented Texture2D Array sampling for factory materials, reducing GPU cost for buildings, especially on lower-spec machines.
- Improved light falloff and increased lighting scalability, allowing lights to render from further distances on high settings.
✚Bug fixes4
- General
- Fixed multiple instances of building sound effects playing simultaneously when buildings are placed near each other.
- Implemented a new fix for crashes occurring in AFGReplicationDetailActor_BuildableFactory.
- Fixed an issue where giant items would remain in the world after being unequipped.
- Added a check to verify if the game is running, reducing crashes in the FGBackgroundthread.
◆Other changes2
- General
- Inventory tooltips now limit display to 3 recipes and provide a hint to the codex for additional alternate recipes.→3 recipes
- Tooltips have been made more compact for better screen real estate.
subjects affected (1)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
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