UI
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixSteam Deck scalingincorrect→correct
Fixed incorrect scaling for the Map and Map Markers specifically on Steam Deck.
bugfix
- ▲🐛Bug fixBuild ModeHUD visibilityhide all→hide build HUD
Hiding the HUD in Build Mode now only hides the Build Mode elements instead of the entire HUD.
bugfix
- ≈🔁ReworkDynamic Input SwitchingCheckbox→Controls Menu
Moved the Dynamic Input Switching checkbox to Controls > Select Controls > 'Dynamic'.
UI reorganization
- ▲🐛Bug fixSave Loading
Fixed the Cancel button acting as Confirm when loading a save.
Fixed Cancel button
- ▲🐛Bug fixPlayer Crates
Fixed the 'Remove All' button on Player Crates not working in multiplayer.
Multiplayer fix
- ≈🐛Bug fixServer Managermenu options
Fixed an issue where 'Load with Advanced Settings' was incorrectly available in the Server Manager when using a controller.
bugfix
- ≈✂️Removeddriver popupEnabled→Removed
Removed the suggested driver version popup for AMD drivers.
quality
- ▲✨NewLanguage Selectiontooltip—→Added
Added a new tooltip explaining that some community translations are missing due to 1.0 content updates.
quality
- ≈🛠QoLCompass visibility
Updated the visibility of the Compass for improved navigation.
Updated visibility settings.
- ≈🐛Bug fixEquipment icon
Fixed an issue where the Equipment icon in the HUD would flicker for clients when equipping items.
Fixed flickering for clients.
- ≈🐛Bug fixShopping list buttons
Fixed a bug where shopping list buttons were displayed incorrectly within the Build Menu.
Fixed layout in Build Menu.
- ▲🐛Bug fixpingsInvisible→Visible
Fixed pings being invisible to other players, improving team coordination.
Multiplayer fix
- ▲🛠QoLrelevant items—→Fuel types shown
Relevant items list now displays fuel types, making resource management easier.
Information clarity
- ▲🛠QoLvehicle path recording—→Fuel warning added
Added a warning when attempting to record a vehicle path on a vehicle with no fuel.
QoL warning
- ≈🐛Bug fixmap filtersPersistent→Cleared
Fixed map filter text remaining after closing and reopening the map.
UI cleanup
- ▲✨NewRadar Towersignal interaction—→Added
Players can now right-click found signals in the Radar Tower to open them directly in the Codex.
quality
- ▲✨NewSplit Stack Menuclose button—→Added
Added a Close button to the inventory split stack menu for better navigation.
quality
- ▲🐛Bug fixSave Systemauto-namingRequired→Auto-set
Fixed an issue where saving was impossible without a manual name; it now auto-generates a timestamped name.
bugfix
- ≈🐛Bug fixEquipment HUDactive indicator
Fixed the active equipment indicator in the HUD slot not working in certain cases.
bugfix
- ≈🐛Bug fixWeapon UIoverlapOverlapping→Fixed
Fixed UI overlap between the Current Weapon display and Keybind Shortcuts when switching tools.
bugfix
- ▲🐛Bug fixMap/Radar Towerresource visibilityHidden→Visible
Fixed an issue where clients could not see resources when opening the Map or Radar Tower.
bugfix
- ≈🐛Bug fixDrone Portsearch fieldInput loss→Fixed
Fixed a bug where typing in the Drone Port search field could cause the player to lose all input.
bugfix
- ≈🐛Bug fixPipelineflow rate UI—→Fixed
Fixed Pipeline flow rate UI not displaying correctly.
Corrected display of flow rates.
- ≈🐛Bug fixInventorysorting—→Fixed
Fixed a bunch of issues related to sorting in inventories.
Improved inventory organization.
- ▲🐛Bug fixMapHUB/Space Elevatorcannot turn off→can turn off
Fixed HUB and Space Elevator not being able to be turned off on the map or compass.
Better map visibility control.
- ≈🛠QoLEquipment HUDupdate frequency
Equipment HUD now correctly updates for client players in multiplayer.
quality
- ≈🛠QoLWeapon Crosshairsupdate frequency
Weapon crosshairs now correctly update for client players in multiplayer.
quality
- ≈🐛Bug fixAWESOME SinkShaders
Fixed several shader bugs within the AWESOME Sink UI.
- ≈🐛Bug fixCustomizerColor PresetsUnable to save/remove→Fixed
Fixed an issue where clients were unable to save or remove color presets in the customizer.
- ≈🐛Bug fixBuild Menuscroll bar
Fixed an issue where the scroll bar in Build Menu categories did not function correctly.
Bugfix
- ≈🐛Bug fixLight Intensity1000%→100%
Corrected the Light Intensity display in the UI from 1000% to 100% for accurate reading.
- ≈🐛Bug fixMenuspositioning
Fixed an issue where several menus were clipping off the side of the screen, improving accessibility.
Fixed clipping issues.